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LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
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LeviLamina on GitHub
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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actor Directory Reference
Directories
agent
animal
animation
bhave
boss
entity_specific_molang
events
global
item
json_component_glue_utils
monster
npc
player
projectile
provider
registry
response
selectors
spawn_category
state
synched_actor_data_adapter_util
synched_actor_data_serializer
vehicle_utils
Files
_TickPtr.h
ActionEvent.h
ActionQueue.h
Actor.h
ActorAliasDescription.h
ActorCategory.h
ActorClassTree.h
ActorColor.h
ActorComponentDescription.h
ActorComponentFactory.h
ActorConstants.h
ActorDamageByActorSource.h
ActorDamageByBlockSource.h
ActorDamageByChildActorSource.h
ActorDamageSource.h
ActorDataIDs.h
ActorDefinition.h
ActorDefinitionAttribute.h
ActorDefinitionBreedItem.h
ActorDefinitionDescriptor.h
ActorDefinitionDescriptorProxy.h
ActorDefinitionDiffList.h
ActorDefinitionEvent.h
ActorDefinitionEventStackEntry.h
ActorDefinitionEventType.h
ActorDefinitionFeedItem.h
ActorDefinitionGroup.h
ActorDefinitionIdentifier.h
ActorDefinitionModifier.h
ActorDefinitionParseStatus.h
ActorDefinitionPtr.h
ActorDefinitionTameItem.h
ActorDefinitionTrigger.h
ActorEvent.h
ActorFactory.h
ActorFactoryData.h
ActorFilterGroup.h
ActorFlags.h
ActorGoalDefinition.h
ActorGoalFactory.h
ActorHealCause.h
ActorHistory.h
ActorHurtResult.h
ActorInfo.h
ActorInfoRegistry.h
ActorInitializationMethod.h
ActorLegacySaveConverter.h
ActorLink.h
ActorLinkType.h
ActorMigratedDefinitionFactory.h
ActorParticles.h
ActorPropertiesDescription.h
ActorResetRule.h
ActorSoundIdentifier.h
ActorSpawnConditionData.h
ActorSpawnRuleData.h
ActorSpawnRuleDataLoader.h
ActorSpawnRuleGroup.h
ActorSwingSource.h
ActorSynchedData.h
ActorTargetFilter.h
ActorTerrainInterlockData.h
ActorType.h
ActorTypeNamespaceRules.h
ActorValueValidation.h
ActorVersion.h
ActorVersionDescription.h
AliasInfoDescription.h
AnimationScriptsDescription.h
AnimationsDescription.h
AreaEffectCloud.h
ArmorMaterialType.h
ArmorStand.h
AttributeDescription.h
BlockListEventMap.h
BoneCacheKey.h
BreakingItemParticleData.h
BuiltInActorComponents.h
BuiltInMobComponents.h
CalculateAttackDamageSettings.h
Cushion.h
DataItem.h
DataItem2.h
DataItemBytePayload.h
DataItemCompoundTagPayload.h
DataItemEntry.h
DataItemFloatPayload.h
DataItemInt64Payload.h
DataItemIntPayload.h
DataItemPosPayload.h
DataItemShortPayload.h
DataItemStringPayload.h
DataItemType.h
DataItemVec3Payload.h
DefinitionEvent.h
DefinitionEventType.h
DefinitionModifier.h
DefinitionTrigger.h
DefintionDescription.h
Description.h
DiffListPair.h
DistanceSortedActor.h
EquipmentTable.h
EquipmentTableDropChance.h
FeedItem.h
FishingHook.h
GetCollisionShapeActorProxy.h
HangingActor.h
Hopper.h
HopperCallbacks.h
HorseInventoryEnum.h
HurtEffectsSettings.h
HurtParameters.h
IdentifierDescription.h
IEntityInitializer.h
InternalComponentRegistry.h
IsSpawnableDescription.h
IsSummonableDescription.h
ISynchedActorDataAdapter.h
ItemDefinition.h
KeyOrNameResult.h
KnockbackArmorUpdater.h
LeashKnot.h
LegacyMolangVariableUpdate.h
Mob.h
MobSpawnMethod.h
ModelPartLocator.h
Motif.h
NetheriteArmorEquippedListener.h
OminousItemSpawner.h
Painting.h
Parser.h
RemovedActorDamageByType.h
RenderParam.h
RenderParams.h
RuntimeIdentifierDescription.h
SerializedAbilitiesData.h
SkeletalHierarchyIndex.h
SkinData.h
SpawnCategoryDescription.h
SpawnChecks.h
SpawnGroupData.h
SpawnGroupDataLoader.h
SpawnGroupsLegacyParser.h
SpawnRuleEnum.h
StackStats.h
SynchedActorData.h
SynchedActorDataEntityWrapper.h
SynchedActorDataReader.h
SynchedActorDataWriter.h
TempEPtr.h
TempEPtrBase.h
TravelType.h
TypeExecutingEvent.h
VanillaActorRendererId.h
VehicleUtils.h
VersionedActorDamageCause.h
src
mc
world
actor
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