8 enum class Type :
int {
17 ::ll::TypedStorage<4, 4, ::ActorHurtResult::Type> mType;
18 ::ll::TypedStorage<4, 8, ::std::optional<float>> mDamageAmount;
19 ::ll::TypedStorage<1, 1, bool> mShouldAllowKnockback;
23 operator bool()
const {
return mDamageAmount->value_or(0.0f) > 0; }