3#include "mc/_HeaderOutputPredefine.h"
12namespace ActorValueValidation {
15MCNAPI
void _fireTelemetryEvent(::BlockPos
const& invalidBlockPos,
char const* caller);
17MCNAPI
void _fireTelemetryEvent(::Vec2
const& invalidPos,
char const* caller);
19MCNAPI
void _fireTelemetryEvent(::Vec3
const& invalidPos,
char const* caller);
21MCNAPI
void _fireTelemetryEvent(::std::string
const& invalidValue,
char const* caller);
23MCNAPI
void _fireTelemetryEvent(
float value,
char const* caller);
25MCNAPI
bool validateVec3Position(::Vec3
const& pos,
char const* caller);
27MCNAPI
bool validateVec3Velocity(::Vec3
const& posDelta,
char const* caller);