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ActorInfo.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorDefinitionIdentifier.h"
7
8// auto generated forward declare list
9// clang-format off
10class CompoundTag;
11// clang-format on
12
13struct ActorInfo {
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<4, 4, uint> mRuntimeId;
18 ::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> mIdentifier;
19 ::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> mBaseIdentifier;
20 ::ll::TypedStorage<1, 1, bool> mHasSpawnEgg;
21 ::ll::TypedStorage<1, 1, bool> mIsSummonable;
22 ::ll::TypedStorage<4, 8, ::std::optional<int>> mExperimentIndex;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCNAPI ActorInfo();
29
30 MCNAPI void load(::CompoundTag const* tag);
31
32 MCNAPI ::std::unique_ptr<::CompoundTag> save() const;
33 // NOLINTEND
34
35public:
36 // constructor thunks
37 // NOLINTBEGIN
38 MCNAPI void* $ctor();
39 // NOLINTEND
40};
Definition CompoundTag.h:18
MCAPI ActorInfo()
MCAPI void * $ctor()
MCAPI void load(::CompoundTag const *tag)
MCAPI ::std::unique_ptr<::CompoundTag > save() const