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::ll::TypedStorage< 4, 4, float > | mAnimationTime |
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::ll::TypedStorage< 4, 4, float > | mCurrentFrame |
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::ll::TypedStorage< 4, 4, float > | mFPS |
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::ll::TypedStorage< 4, 4, int > | mFrameCount |
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::ll::TypedStorage< 4, 4, float > | mFrameStep |
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::ll::TypedStorage< 1, 1, bool > | mReverse |
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::ll::TypedStorage< 1, 1, bool > | mReversible |
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::ll::TypedStorage< 1, 1, ::ui::OrientationType > | mFlipOrientation |
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::ll::TypedStorage< 1, 1, bool > | mLooping |
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::ll::TypedStorage< 1, 1, ::ui::AnimationType > | mAnimType |
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::ll::TypedStorage< 4, 4, float > | mTime |
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::ll::TypedStorage< 8, 8, float(*)(float, float, float)> | mEase |
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::ll::TypedStorage< 4, 4, ::UIAnim::State > | mState |
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::ll::TypedStorage< 4, 4, uint > | mAnimEndEventId |
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::ll::TypedStorage< 4, 4, uint > | mPlayEventId |
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::ll::TypedStorage< 4, 4, uint > | mResetEventId |
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::ll::TypedStorage< 4, 4, float > | mDuration |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 8, 32, ::std::string > | mNext |
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::ll::TypedStorage< 8, 32, ::std::string > | mDestroyControlAtEnd |
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::ll::TypedStorage< 1, 1, bool > | mResettable |
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::ll::TypedStorage< 1, 1, bool > | mWaitUntilRenderedToPlay |
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::ll::TypedStorage< 1, 1, bool > | mRendered |
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::ll::TypedStorage< 8, 16, ::std::shared_ptr<::UIAnim > > | mNextAnim |