API Reference
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Public Types | |
| enum class | State : int { Running = 0 , Waiting = 1 , WaitingForRender = 2 } |
| enum class | State : int { Running = 0 , Waiting = 1 , WaitingForRender = 2 } |
Public Member Functions | |
| virtual ::std::shared_ptr<::UIAnim > | clone () |
| virtual char const * | getInitialValueKey () const |
| virtual bool | tick (::UIControl &ownerControl, float const deltaTime) |
| virtual void | updateProperties (::UIAnimationComponent &animComponent) |
| virtual void | onResourcesLoaded (::UIAnimationComponent &animComponent) |
| virtual void | _reset (::UIControl &ownerControl) |
| virtual void | _play () |
| MCAPI | UIAnim (::ui::AnimationType animType, ::UIResolvedDef const &def) |
| MCAPI bool | _hasEndEventId (uint id, ::std::set< void const * > &otherAnimations) const |
| MCAPI bool | _hasPlayEventId (uint playEventId, ::std::set< void const * > &otherAnimations) const |
| MCAPI void | destroy () |
| MCAPI void * | $ctor (::ui::AnimationType animType, ::UIResolvedDef const &def) |
| MCAPI ::std::shared_ptr<::UIAnim > | $clone () |
| MCAPI char const * | $getInitialValueKey () const |
| MCAPI bool | $tick (::UIControl &ownerControl, float const deltaTime) |
| MCAPI void | $updateProperties (::UIAnimationComponent &animComponent) |
| MCAPI void | $onResourcesLoaded (::UIAnimationComponent &animComponent) |
| MCAPI void | $_reset (::UIControl &ownerControl) |
| MCAPI void | $_play () |
| MCAPI UIAnim::UIAnim | ( | ::ui::AnimationType | animType, |
| ::UIResolvedDef const & | def ) |
| MCAPI bool UIAnim::_hasEndEventId | ( | uint | id, |
| ::std::set< void const * > & | otherAnimations ) const |
| MCAPI bool UIAnim::_hasPlayEventId | ( | uint | playEventId, |
| ::std::set< void const * > & | otherAnimations ) const |
| MCAPI void UIAnim::destroy | ( | ) |
| MCAPI void * UIAnim::$ctor | ( | ::ui::AnimationType | animType, |
| ::UIResolvedDef const & | def ) |
| MCAPI ::std::shared_ptr<::UIAnim > UIAnim::$clone | ( | ) |
| MCAPI char const * UIAnim::$getInitialValueKey | ( | ) | const |
| MCAPI bool UIAnim::$tick | ( | ::UIControl & | ownerControl, |
| float const | deltaTime ) |
| MCAPI void UIAnim::$updateProperties | ( | ::UIAnimationComponent & | animComponent | ) |
| MCAPI void UIAnim::$onResourcesLoaded | ( | ::UIAnimationComponent & | animComponent | ) |
| MCAPI void UIAnim::$_reset | ( | ::UIControl & | ownerControl | ) |
| MCAPI void UIAnim::$_play | ( | ) |