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using | Status = ::Gameface::ResourceHandlerStatus |
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::ll::TypedStorage< 8, 616, ::MPMCQueue<::std::pair<::Gameface::ResourceRequest, ::Gameface::ResourceResponse > > > | mRequestQueue |
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::ll::TypedStorage< 8, 616, ::MPMCQueue<::OreUI::ProfileImageResourceHandler::FinishedRequest > > | mFinishedRequests |
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::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::OreUI::ResourceAllowList > const > | mResourceAllowList |
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::ll::TypedStorage< 8, 8, ::Gameface::TemporaryTextureHolder & > | mTemporaryTextureHolder |
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::ll::TypedStorage< 8, 336, ::TaskGroup > | mTaskGroup |
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::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > > | mUserManager |
◆ ProfileImageResourceHandler()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ onResourceRequest()
◆ onResourceStreamRequest()
◆ update()
| virtual void OreUI::ProfileImageResourceHandler::update |
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virtual |
◆ $ctor()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $onResourceRequest()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $onResourceStreamRequest()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $update()
| MCAPI void OreUI::ProfileImageResourceHandler::$update |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $onViewCreate()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $onAppPreSuspend()
| MCAPI void Gameface::IResourceHandler::$onAppPreSuspend |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: