Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
OreUI::ProfileImageResourceHandler Class Reference
Inheritance diagram for OreUI::ProfileImageResourceHandler:

Classes

struct  FinishedRequest

Public Types

using Status = ::Gameface::ResourceHandlerStatus

Public Member Functions

ProfileImageResourceHandler & operator= (ProfileImageResourceHandler const &)
 ProfileImageResourceHandler (ProfileImageResourceHandler const &)
virtual::Gameface::ResourceHandlerStatus onResourceRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceResponse &response)
virtual::Gameface::ResourceHandlerStatus onResourceStreamRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceStreamResponse &)
virtual void update ()
MCAPI ProfileImageResourceHandler (::Bedrock::NotNullNonOwnerPtr<::OreUI::ResourceAllowList > const &resourceAllowList, ::Gameface::TemporaryTextureHolder &temporaryTextureHolder, ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > userManager)
MCAPI void * $ctor (::Bedrock::NotNullNonOwnerPtr<::OreUI::ResourceAllowList > const &resourceAllowList, ::Gameface::TemporaryTextureHolder &temporaryTextureHolder, ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > userManager)
MCAPI::Gameface::ResourceHandlerStatus $onResourceRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceResponse &response)
MCAPI::Gameface::ResourceHandlerStatus $onResourceStreamRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceStreamResponse &)
MCAPI void $update ()
virtual void onViewCreate (::IClientInstance &client)
virtual void onAppPreSuspend ()
MCAPI void $onViewCreate (::IClientInstance &client)
MCAPI void $onAppPreSuspend ()

Public Attributes

::ll::TypedStorage< 8, 616, ::MPMCQueue<::std::pair<::Gameface::ResourceRequest, ::Gameface::ResourceResponse > > > mRequestQueue
::ll::TypedStorage< 8, 616, ::MPMCQueue<::OreUI::ProfileImageResourceHandler::FinishedRequest > > mFinishedRequests
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::OreUI::ResourceAllowList > const > mResourceAllowList
::ll::TypedStorage< 8, 8, ::Gameface::TemporaryTextureHolder & > mTemporaryTextureHolder
::ll::TypedStorage< 8, 336, ::TaskGroup > mTaskGroup
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > > mUserManager

Constructor & Destructor Documentation

◆ ProfileImageResourceHandler()

MCAPI OreUI::ProfileImageResourceHandler::ProfileImageResourceHandler ( ::Bedrock::NotNullNonOwnerPtr<::OreUI::ResourceAllowList > const & resourceAllowList,
::Gameface::TemporaryTextureHolder & temporaryTextureHolder,
::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > userManager )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ onResourceRequest()

virtual::Gameface::ResourceHandlerStatus OreUI::ProfileImageResourceHandler::onResourceRequest ( ::Gameface::ResourceRequest const & request,
::Gameface::ResourceResponse & response )
virtual

◆ onResourceStreamRequest()

virtual::Gameface::ResourceHandlerStatus OreUI::ProfileImageResourceHandler::onResourceStreamRequest ( ::Gameface::ResourceRequest const & request,
::Gameface::ResourceStreamResponse &  )
virtual

◆ update()

virtual void OreUI::ProfileImageResourceHandler::update ( )
virtual

◆ $ctor()

MCAPI void * OreUI::ProfileImageResourceHandler::$ctor ( ::Bedrock::NotNullNonOwnerPtr<::OreUI::ResourceAllowList > const & resourceAllowList,
::Gameface::TemporaryTextureHolder & temporaryTextureHolder,
::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > userManager )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onResourceRequest()

MCAPI::Gameface::ResourceHandlerStatus OreUI::ProfileImageResourceHandler::$onResourceRequest ( ::Gameface::ResourceRequest const & request,
::Gameface::ResourceResponse & response )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onResourceStreamRequest()

MCAPI::Gameface::ResourceHandlerStatus OreUI::ProfileImageResourceHandler::$onResourceStreamRequest ( ::Gameface::ResourceRequest const & request,
::Gameface::ResourceStreamResponse &  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $update()

MCAPI void OreUI::ProfileImageResourceHandler::$update ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onViewCreate()

MCAPI void Gameface::IResourceHandler::$onViewCreate ( ::IClientInstance & client)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onAppPreSuspend()

MCAPI void Gameface::IResourceHandler::$onAppPreSuspend ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: