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OreUI::PackResourceHandler Class Reference
Inheritance diagram for OreUI::PackResourceHandler:

Public Types

using Status = ::Gameface::ResourceHandlerStatus

Public Member Functions

PackResourceHandler & operator= (PackResourceHandler const &)
 PackResourceHandler (PackResourceHandler const &)
virtual::Gameface::ResourceHandlerStatus onResourceRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceResponse &response)
virtual::Gameface::ResourceHandlerStatus onResourceStreamRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceStreamResponse &response)
virtual void update ()
MCAPI ::std::optional<::ResourceLocation > _getAssetResourceLocationFromResourcePackManager (::Gameface::ResourceRequest const &request, ::std::optional<::mce::UUID > const &packId) const
MCAPI::Gameface::ResourceHandlerStatus $onResourceRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceResponse &response)
MCAPI::Gameface::ResourceHandlerStatus $onResourceStreamRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceStreamResponse &response)
MCAPI void $update ()
virtual void onViewCreate (::IClientInstance &client)
virtual void onAppPreSuspend ()
MCAPI void $onViewCreate (::IClientInstance &client)
MCAPI void $onAppPreSuspend ()

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::ResourcePackManager const & > mPackManager
::ll::TypedStorage< 8, 8, ::Gameface::TemporaryTextureHolder & > mTemporaryTextureHolder
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::IDataDrivenUIRepository > const > mDataDrivenUIRepository

Member Function Documentation

◆ onResourceRequest()

virtual::Gameface::ResourceHandlerStatus OreUI::PackResourceHandler::onResourceRequest ( ::Gameface::ResourceRequest const & request,
::Gameface::ResourceResponse & response )
virtual

◆ onResourceStreamRequest()

virtual::Gameface::ResourceHandlerStatus OreUI::PackResourceHandler::onResourceStreamRequest ( ::Gameface::ResourceRequest const & request,
::Gameface::ResourceStreamResponse & response )
virtual

◆ update()

virtual void OreUI::PackResourceHandler::update ( )
virtual

◆ _getAssetResourceLocationFromResourcePackManager()

MCAPI ::std::optional<::ResourceLocation > OreUI::PackResourceHandler::_getAssetResourceLocationFromResourcePackManager ( ::Gameface::ResourceRequest const & request,
::std::optional<::mce::UUID > const & packId ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onResourceRequest()

MCAPI::Gameface::ResourceHandlerStatus OreUI::PackResourceHandler::$onResourceRequest ( ::Gameface::ResourceRequest const & request,
::Gameface::ResourceResponse & response )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onResourceStreamRequest()

MCAPI::Gameface::ResourceHandlerStatus OreUI::PackResourceHandler::$onResourceStreamRequest ( ::Gameface::ResourceRequest const & request,
::Gameface::ResourceStreamResponse & response )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $update()

MCAPI void OreUI::PackResourceHandler::$update ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** OreUI::PackResourceHandler::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onViewCreate()

MCAPI void Gameface::IResourceHandler::$onViewCreate ( ::IClientInstance & client)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onAppPreSuspend()

MCAPI void Gameface::IResourceHandler::$onAppPreSuspend ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: