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BlockTessellator Class Reference

Classes

struct  LocalRegistry
struct  UVOverride

Public Types

enum class  CrossTextureWidth : uchar { Normal = 0 , Wide = 1 }
enum class  CrossTextureReverseSideMapping : uchar { Mirrored = 0 , Normal = 1 }
enum class  BambooFenceSlatPieceType : int { LeftSidePiece = 0 , CenterPiece = 1 , RightSidePiece = 2 }
enum class  FenceGatePieceType : int {
  Post = 0 , ClosedInnerLeftPost = 1 , ClosedInnerRightPost = 2 , Slat = 3 ,
  OpenedInnerLeftPost = 4 , OpenedInnerRightPost = 5
}
enum class  CrossTextureWidth : uchar { Normal = 0 , Wide = 1 }
enum class  CrossTextureReverseSideMapping : uchar { Mirrored = 0 , Normal = 1 }
enum class  BambooFenceSlatPieceType : int { LeftSidePiece = 0 , CenterPiece = 1 , RightSidePiece = 2 }
enum class  FenceGatePieceType : int {
  Post = 0 , ClosedInnerLeftPost = 1 , ClosedInnerRightPost = 2 , Slat = 3 ,
  OpenedInnerLeftPost = 4 , OpenedInnerRightPost = 5
}

Public Member Functions

MCAPI BlockTessellator (::BlockSource *level)
MCAPI void _flipAllFaces (::Facing::Rotation rotation)
MCAPI float _getLiquidOwnHeight (::BlockPos const &pos, ::Material const &material)
MCAPI::TextureUVCoordinateSet const & _getTexture (::BlockPos const &pos, ::Block const &block, uchar face, int forcedVariant, ::BlockGraphics const *graphicsHint) const
MCAPI void _modifyCurrentShapeAccordingToAttachmentDirection (::Direction::Type attachmentDir)
MCAPI void _preparePolyCross (::Tessellator &tessellator, ::BlockPos const &p, ::Block const &block)
MCAPI void _setBambooFencePostTexture (::TextureUVCoordinateSet const &bambooFenceTex)
MCAPI void _setBambooFenceSlatTextureGui (::TextureUVCoordinateSet const &bambooFenceTex, ::BlockTessellator::BambooFenceSlatPieceType type)
MCAPI void _tessellateAllFaces (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI void _tessellateBambooFenceGui (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool isInventoryIcon, float lightMultiplier, float alphaMultiplier, float c10, float c2)
MCAPI void _tessellateBambooFenceSlatsInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, uchar facing)
MCAPI bool _tessellateBlockInWorldFlat (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::mce::Color const &base, ::BlockOccluder *occluder, ::std::bitset< 6 > const faces, int forcedVariant)
MCAPI bool _tessellateBlockInWorldWithAmbienceOcclusion (::Tessellator &tessellator, ::Block const &block, ::BlockPos p, ::mce::Color const &base, ::BlockOccluder *occluder, ::std::bitset< 6 > const faces, int forcedVariant)
MCAPI void _tessellateCalibratedSculkSensorAmethystCrystalInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI void _tessellateFenceGateGui (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool isInventoryIcon, float lightMultiplier, float alphaMultiplier, float c10, float c2)
MCAPI void _tessellateForInventory (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, float lightMultiplier, float alphaMultiplier, float c10, float c2)
MCAPI void _tessellateSculkSensorTendrilsInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, uchar tessellationType)
MCAPI void _tex1 (::Tessellator &tessellator, ::Vec2 const &uv)
MCAPI void _trySetFenceGateTexture (::Block const &block, ::BlockPos const &p, ::BlockTessellator::FenceGatePieceType type)
MCAPI void appendTessellatedBlock (::Tessellator &tessellator, ::Block const &block)
MCAPI void clearBlockCache ()
MCAPI::AABB const & getCurrentShape ()
MCAPI::mce::Mesh & getMeshForBlock (::Tessellator &tessellator, ::Block const &block)
MCAPI::mce::Mesh & getMeshForBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos &blockPos, ::BlockRenderLayer layer, void const *owner, bool useOccluder, bool useRegion, ::LightTexture const &lightTexture)
MCAPI float getWaterHeight (::BlockPos const &pos, ::Material const &material, ::BlockPos const &originalBlockPos)
MCAPI void moveCurrentShape (::Vec3 const &offset)
MCAPI void renderGuiBlock (::ScreenContext &screenContext, ::Block const &block, ::BlockGraphics const &blockGraphics, ::mce::TexturePtr const &texture, float lightMultiplier, float alphaMultiplier, ::OffscreenCaptureDescription const &capture)
MCAPI void resetCache (::BlockPos const &pos)
MCAPI void resetCacheToAir (::BlockPos const &pos)
MCAPI void resetRegion ()
MCAPI bool rotateCommandBlockFaces (::Block const &block)
MCAPI void setRegion (::BlockSource &region)
MCAPI void tessellateAll (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &tex)
MCAPI bool tessellateAnvilInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool render)
MCAPI float tessellateAnvilPiece (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, ::AnvilPart part, float bottom, float width, float height, float length, bool rotate, bool render, ::buffer_span<::Flip > faces)
MCAPI bool tessellateAzaleaBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool forFlowerPot)
MCAPI bool tessellateBambooBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateBambooSaplingBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateBambooStalkBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool forFlowerPot)
MCAPI void tessellateBambooStemInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::BlockGraphics const &blockGraphics, float const diameter, float const sideVariantOffset, float const verticalPortion)
MCAPI bool tessellateBeaconInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateBellBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI void tessellateBellBlockStandingLegInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::BlockGraphics const &blockGraphics, bool const rotate)
MCAPI bool tessellateBigDripleafBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::std::bitset< 6 > const faces, ::AirAndSimpleBlockBits const *airAndSimpleBlocks)
MCAPI bool tessellateBrewingStandInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateBubbleColumnInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateCactusInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateCalibratedSculkSensorBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateCameraFacingSpriteInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateCampfireBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateCandleCakeInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateCandleInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateCauldronInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateCaveVinesInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateChainInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateChemistryTableInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateChiseledBookshelfBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateChorusFlowerInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool render)
MCAPI bool tessellateChorusPlantInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateCocoaInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateCommandBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateComparatorInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateComposterBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI void tessellateCompoundCreatorFace (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &tex, ::Vec2 uv0, ::Vec2 uv1, int const face, bool inward, ::Matrix *mat)
MCAPI bool tessellateCoralFanHangInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateCoralFanInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateCrossInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool const forceDoubleSide, ::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping, float scale, ::BlockTessellator::CrossTextureWidth width)
MCAPI void tessellateCrossTexture (::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex1, ::TextureUVCoordinateSet const &tex2, ::Vec3 const &pos, ::Block const &block, float scale, ::BlockTessellator::CrossTextureWidth width, ::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping, bool const forceDoubleSided)
MCAPI void tessellateCrossTextureUp (::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex1, ::TextureUVCoordinateSet const &tex2, ::Vec3 const &pos, bool const renderBothSides, ::Block const &block, float scale, ::BlockTessellator::CrossTextureWidth width, ::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping)
MCAPI bool tessellateCrystalCluster (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateDiodeInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateDoorInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateDoublePlantInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockShape const blockShape, ::BlockPos const &p, bool const forceDoubleSided, ::Vec3 offset, bool applyAmbientOcclusion, ::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping, ::BlockTessellator::CrossTextureWidth width)
MCAPI bool tessellateDoubleThinFenceInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool singleSide)
MCAPI bool tessellateDriedGhastInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &position)
MCAPI bool tessellateDriedKelpBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateDustInWorld (::Tessellator &tessellator, ::Block const &b, ::BlockPos const &p)
MCAPI void tessellateEast (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex)
MCAPI bool tessellateEndGatewayInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateEndPortalFrameInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateEndPortalInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI void tessellateEndRodAppended (::Tessellator &tessellator, ::Block const &block, ::BlockGraphics const &blockGraphics)
MCAPI void tessellateEndRodGui (::Tessellator &tessellator, ::Block const &block, ::BlockGraphics const &blockGraphics)
MCAPI bool tessellateEndRodInWorld (::Tessellator &tessellator, ::Block const &b, ::BlockPos const &p)
MCAPI bool tessellateEyeblossomInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI void tessellateFaceDown (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex)
MCAPI void tessellateFaceUp (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex)
MCAPI void tessellateFaceWithUVs (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &tex, float const u0, float const v0, float const u1, float const v1, int const face)
MCAPI bool tessellateFacingBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateFenceGateInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateFenceInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateFireInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos p)
MCAPI bool tessellateFireflyBushInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::BlockGraphics const &blockGraphics)
MCAPI bool tessellateFlowerBedBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateFlowerPotInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateFrogSpawnInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateGrindstoneBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI void tessellateGrindstoneLegInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool attached, bool rotate, ::Direction::Type attachmentDir)
MCAPI bool tessellateHoneyBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateHopperInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateHopperInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool render)
MCAPI bool tessellateInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool useCalcWithCache)
MCAPI bool tessellateIndividualCandleInWorld (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, float const height, ::Vec3 const offset)
MCAPI bool tessellateIndividualSeaPickleInWorld (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, double const height, ::Vec3 const offset)
MCAPI bool tessellateIndividualTurtleEggInWorld (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::Vec3 const from, ::Vec3 const to, int const eggNum)
MCAPI bool tessellateItemFrameInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool const ignoreLighting)
MCAPI bool tessellateKelpInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateLadderInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateLanternBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateLecternBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateLeverInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI void tessellateLightningRodGui (::Tessellator &tessellator, ::Block const &block, ::BlockGraphics const &blockGraphics)
MCAPI bool tessellateLightningRodInWorld (::Tessellator &tessellator, ::Block const &b, ::BlockPos const &p)
MCAPI bool tessellateLilypadInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateLiquidInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateMangrovePropaguleHangingInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateMangrovePropaguleInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool forFlowerPot)
MCAPI bool tessellateMangroveRootInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateMultiFaceBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI void tessellateNorth (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex)
MCAPI bool tessellatePaleMossCarpetInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellatePistonInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellatePitcherCropInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellatePitcherPlantInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockShape const &blockShape, ::BlockPos const &p)
MCAPI bool tessellatePointedDripstoneInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateRailInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateRepeaterInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateRowInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool const forceDoubleSide)
MCAPI void tessellateRowTexture (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex, float x, float y, float z, bool const forceDoubleSide)
MCAPI void tessellateRowTexture (::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex1, ::TextureUVCoordinateSet const &tex2, ::TextureUVCoordinateSet const &tex3, ::TextureUVCoordinateSet const &tex4, float x, float y, float z)
MCAPI bool tessellateScaffoldingBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI void tessellateScaffoldingHorizontalPoleInWorld (::Tessellator &tessellator, ::Block const &block, ::TextureUVCoordinateSet const &side, ::TextureUVCoordinateSet const &bottom, ::BlockPos const &blockPos, ::Flip faceFlip, ::Vec3 const &offset, bool const isSupportPole)
MCAPI void tessellateScaffoldingVerticalPoleInWorld (::Tessellator &tessellator, ::Block const &block, ::TextureUVCoordinateSet const &tex, ::BlockPos const &pos, ::Flip const flip)
MCAPI bool tessellateSculkSensorBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateSculkShriekerInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateSeaPickleInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateSeagrassInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateShelfBlockInGui (::Tessellator &tessellator, ::Block const &block)
MCAPI bool tessellateShelfBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI void tessellateSimpleBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::AirAndSimpleBlockBits const &airAndSimpleBlocks)
MCAPI bool tessellateSlimeBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateSmallDripleafBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI void tessellateSouth (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex)
MCAPI bool tessellateSporeBlossomInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateStairsInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateStemInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI void tessellateStemTexture (::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex, float h, float x, float y, float z)
MCAPI bool tessellateStoneCutterBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateStructureVoidInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateSweetBerryBushBlockInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateTerracottaInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateTopSnowInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI void tessellateTorch (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &pos, float xxa, float zza, float floorHeight)
MCAPI bool tessellateTorchInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateTrapdoorInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateTreeInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateTripwireHookInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateTripwireInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateTurtleEggInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateTwistingVinesInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateVaultInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos)
MCAPI bool tessellateVineInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateWallInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI bool tessellateWeepingVinesInWorld (::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p)
MCAPI void tessellateWest (::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex)
MCAPI void * $ctor (::BlockSource *level)
MCAPI void $dtor ()

Static Public Member Functions

static MCAPI ::TextureUVCoordinateSet const & _getMappedTexture (::Block const &block, uchar face)
static MCAPI bool canRender (::BlockShape blockShape)

Public Attributes

::ll::TypedStorage< 1, 1, bool > mRenderingExtra
::ll::TypedStorage< 1, 1, bool > mUseNormals
::ll::TypedStorage< 1, 1, bool > mTextureShiftEnabled
::ll::TypedStorage< 8, 8, ::BlockSource * > mRegion
::ll::TypedStorage< 4, 8, ::mce::framebuilder::FrameLightingModelCapabilities > mLightingModelCapabilities
::ll::TypedStorage< 8, 96, ::TextureUVCoordinateSet > mFixedTexture
::ll::TypedStorage< 1, 1, bool > mSupportsNewVertexFormat
::ll::TypedStorage< 1, 1, bool > mUseFixedTexture
::ll::TypedStorage< 1, 1, bool > mUseOccluder
::ll::TypedStorage< 1, 1, bool > _tmpUseRegion
::ll::TypedStorage< 1, 1, bool > mXFlipTexture
::ll::TypedStorage< 4, 4, int > mRenderingLayer
::ll::TypedStorage< 1, 1, bool > mRenderingGUI
::ll::TypedStorage< 1, 1, bool > mVersionPreTrailsAndTales
::ll::TypedStorage< 1, 1, bool > mUseFixedColor
::ll::TypedStorage< 4, 96, ::std::array<::mce::Color, 6 > > mFixedColors
::ll::TypedStorage< 1, 1, bool > mApplyAmbientOcclusion
::ll::TypedStorage< 4, 4, ::BakedBlockLightType > mBakedLighting
::ll::TypedStorage< 1, 1, bool > mForExport
::ll::TypedStorage< 1, 1, bool > mUseCachedCalculation
::ll::TypedStorage< 4, 128, ::mce::Color[8]> mAoColors
::ll::TypedStorage< 1, 8, ::BrightnessPair[4]> mTc
::ll::TypedStorage< 1, 6, ::std::array<::Flip, 6 > > mFlipFace
::ll::TypedStorage< 4, 120, ::std::array<::BlockTessellator::UVOverride, 6 > > mTextureOverride
::ll::TypedStorage< 8, 1000, ::Block const *[125]> mAmbientOcclusionCacheBlocks
::ll::TypedStorage< 8, 16, ::mce::MaterialPtr > mItemMat
::ll::TypedStorage< 4, 24, ::AABB > mCurrentShapeBB
::ll::TypedStorage< 1, 1, bool > mCurrentShapeSet
::ll::TypedStorage< 8, 8, ::Block const * > mCurrentShapeBlock
::ll::TypedStorage< 4, 12, ::BlockPos > mCurrentShapeBlockPos
::ll::TypedStorage< 4, 4, float > mCurrentScale
::ll::TypedStorage< 8, 64, ::std::unordered_map< uint, ::mce::Mesh > > mBlockMeshes
::ll::TypedStorage< 8, 64, ::std::unordered_map<::BlockTessellatorBlockInWorld, ::mce::Mesh > > mInWorldBlockMeshes
::ll::TypedStorage< 8, 272032, ::BlockTessellatorCache > mBlockCache
::ll::TypedStorage< 8, 64, ::std::function<::Block const &(::BlockPos const &)> > mCachedGetBlock
::ll::TypedStorage< 8, 19288, ::BiomeTintCache > mBiomeWeights
::ll::TypedStorage< 4, 20, ::std::optional<::mce::Color > > mColorOverride
::ll::TypedStorage< 1, 1, bool > mForceOpaque
::ll::TypedStorage< 8, 128, ::BlockTessellatorCustomExtraData::Map > mBlockExtraDataMap
::ll::TypedStorage< 8, 32, ::BlockTessellator::LocalRegistry > mLocalRegistry
::ll::TypedStorage< 8, 64, ::BlockGeoType::GeoTypeResolver > mGeoTypeResolver

Member Function Documentation

◆ _getLiquidOwnHeight()

MCAPI float BlockTessellator::_getLiquidOwnHeight ( ::BlockPos const & pos,
::Material const & material )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _getTexture()

MCAPI::TextureUVCoordinateSet const & BlockTessellator::_getTexture ( ::BlockPos const & pos,
::Block const & block,
uchar face,
int forcedVariant,
::BlockGraphics const * graphicsHint ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _modifyCurrentShapeAccordingToAttachmentDirection()

MCAPI void BlockTessellator::_modifyCurrentShapeAccordingToAttachmentDirection ( ::Direction::Type attachmentDir)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _preparePolyCross()

MCAPI void BlockTessellator::_preparePolyCross ( ::Tessellator & tessellator,
::BlockPos const & p,
::Block const & block )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _setBambooFencePostTexture()

MCAPI void BlockTessellator::_setBambooFencePostTexture ( ::TextureUVCoordinateSet const & bambooFenceTex)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _setBambooFenceSlatTextureGui()

MCAPI void BlockTessellator::_setBambooFenceSlatTextureGui ( ::TextureUVCoordinateSet const & bambooFenceTex,
::BlockTessellator::BambooFenceSlatPieceType type )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tessellateAllFaces()

MCAPI void BlockTessellator::_tessellateAllFaces ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tessellateBambooFenceGui()

MCAPI void BlockTessellator::_tessellateBambooFenceGui ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p,
bool isInventoryIcon,
float lightMultiplier,
float alphaMultiplier,
float c10,
float c2 )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tessellateBambooFenceSlatsInWorld()

MCAPI void BlockTessellator::_tessellateBambooFenceSlatsInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p,
uchar facing )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tessellateBlockInWorldFlat()

MCAPI bool BlockTessellator::_tessellateBlockInWorldFlat ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
::mce::Color const & base,
::BlockOccluder * occluder,
::std::bitset< 6 > const faces,
int forcedVariant )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tessellateBlockInWorldWithAmbienceOcclusion()

MCAPI bool BlockTessellator::_tessellateBlockInWorldWithAmbienceOcclusion ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos p,
::mce::Color const & base,
::BlockOccluder * occluder,
::std::bitset< 6 > const faces,
int forcedVariant )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tessellateCalibratedSculkSensorAmethystCrystalInWorld()

MCAPI void BlockTessellator::_tessellateCalibratedSculkSensorAmethystCrystalInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tessellateFenceGateGui()

MCAPI void BlockTessellator::_tessellateFenceGateGui ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p,
bool isInventoryIcon,
float lightMultiplier,
float alphaMultiplier,
float c10,
float c2 )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tessellateForInventory()

MCAPI void BlockTessellator::_tessellateForInventory ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
float lightMultiplier,
float alphaMultiplier,
float c10,
float c2 )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tessellateSculkSensorTendrilsInWorld()

MCAPI void BlockTessellator::_tessellateSculkSensorTendrilsInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p,
uchar tessellationType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tex1()

MCAPI void BlockTessellator::_tex1 ( ::Tessellator & tessellator,
::Vec2 const & uv )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _trySetFenceGateTexture()

MCAPI void BlockTessellator::_trySetFenceGateTexture ( ::Block const & block,
::BlockPos const & p,
::BlockTessellator::FenceGatePieceType type )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ clearBlockCache()

MCAPI void BlockTessellator::clearBlockCache ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getMeshForBlock()

MCAPI::mce::Mesh & BlockTessellator::getMeshForBlock ( ::Tessellator & tessellator,
::Block const & block )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getMeshForBlockInWorld()

MCAPI::mce::Mesh & BlockTessellator::getMeshForBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos & blockPos,
::BlockRenderLayer layer,
void const * owner,
bool useOccluder,
bool useRegion,
::LightTexture const & lightTexture )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getWaterHeight()

MCAPI float BlockTessellator::getWaterHeight ( ::BlockPos const & pos,
::Material const & material,
::BlockPos const & originalBlockPos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ moveCurrentShape()

MCAPI void BlockTessellator::moveCurrentShape ( ::Vec3 const & offset)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetCache()

MCAPI void BlockTessellator::resetCache ( ::BlockPos const & pos)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetCacheToAir()

MCAPI void BlockTessellator::resetCacheToAir ( ::BlockPos const & pos)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetRegion()

MCAPI void BlockTessellator::resetRegion ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ rotateCommandBlockFaces()

MCAPI bool BlockTessellator::rotateCommandBlockFaces ( ::Block const & block)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateAll()

MCAPI void BlockTessellator::tessellateAll ( ::Tessellator & tessellator,
::Block const & block,
::Vec3 const & p,
::TextureUVCoordinateSet const & tex )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateAnvilInWorld()

MCAPI bool BlockTessellator::tessellateAnvilInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
bool render )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateAnvilPiece()

MCAPI float BlockTessellator::tessellateAnvilPiece ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p,
::AnvilPart part,
float bottom,
float width,
float height,
float length,
bool rotate,
bool render,
::buffer_span<::Flip > faces )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateAzaleaBlockInWorld()

MCAPI bool BlockTessellator::tessellateAzaleaBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
bool forFlowerPot )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateBambooBlockInWorld()

MCAPI bool BlockTessellator::tessellateBambooBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateBambooSaplingBlockInWorld()

MCAPI bool BlockTessellator::tessellateBambooSaplingBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateBambooStalkBlockInWorld()

MCAPI bool BlockTessellator::tessellateBambooStalkBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
bool forFlowerPot )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateBambooStemInWorld()

MCAPI void BlockTessellator::tessellateBambooStemInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
::BlockGraphics const & blockGraphics,
float const diameter,
float const sideVariantOffset,
float const verticalPortion )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateBeaconInWorld()

MCAPI bool BlockTessellator::tessellateBeaconInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateBellBlockInWorld()

MCAPI bool BlockTessellator::tessellateBellBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateBellBlockStandingLegInWorld()

MCAPI void BlockTessellator::tessellateBellBlockStandingLegInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
::BlockGraphics const & blockGraphics,
bool const rotate )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateBigDripleafBlockInWorld()

MCAPI bool BlockTessellator::tessellateBigDripleafBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateBrewingStandInWorld()

MCAPI bool BlockTessellator::tessellateBrewingStandInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCactusInWorld()

MCAPI bool BlockTessellator::tessellateCactusInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCalibratedSculkSensorBlockInWorld()

MCAPI bool BlockTessellator::tessellateCalibratedSculkSensorBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCameraFacingSpriteInWorld()

MCAPI bool BlockTessellator::tessellateCameraFacingSpriteInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCampfireBlockInWorld()

MCAPI bool BlockTessellator::tessellateCampfireBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCandleCakeInWorld()

MCAPI bool BlockTessellator::tessellateCandleCakeInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCandleInWorld()

MCAPI bool BlockTessellator::tessellateCandleInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCauldronInWorld()

MCAPI bool BlockTessellator::tessellateCauldronInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCaveVinesInWorld()

MCAPI bool BlockTessellator::tessellateCaveVinesInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateChainInWorld()

MCAPI bool BlockTessellator::tessellateChainInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateChemistryTableInWorld()

MCAPI bool BlockTessellator::tessellateChemistryTableInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateChiseledBookshelfBlockInWorld()

MCAPI bool BlockTessellator::tessellateChiseledBookshelfBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateChorusFlowerInWorld()

MCAPI bool BlockTessellator::tessellateChorusFlowerInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
bool render )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateChorusPlantInWorld()

MCAPI bool BlockTessellator::tessellateChorusPlantInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCocoaInWorld()

MCAPI bool BlockTessellator::tessellateCocoaInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCommandBlockInWorld()

MCAPI bool BlockTessellator::tessellateCommandBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateComparatorInWorld()

MCAPI bool BlockTessellator::tessellateComparatorInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateComposterBlockInWorld()

MCAPI bool BlockTessellator::tessellateComposterBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCompoundCreatorFace()

MCAPI void BlockTessellator::tessellateCompoundCreatorFace ( ::Tessellator & tessellator,
::Block const & block,
::Vec3 const & p,
::TextureUVCoordinateSet const & tex,
::Vec2 uv0,
::Vec2 uv1,
int const face,
bool inward,
::Matrix * mat )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCoralFanHangInWorld()

MCAPI bool BlockTessellator::tessellateCoralFanHangInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCoralFanInWorld()

MCAPI bool BlockTessellator::tessellateCoralFanInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCrossInWorld()

MCAPI bool BlockTessellator::tessellateCrossInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p,
bool const forceDoubleSide,
::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping,
float scale,
::BlockTessellator::CrossTextureWidth width )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCrossTextureUp()

MCAPI void BlockTessellator::tessellateCrossTextureUp ( ::Tessellator & tessellator,
::TextureUVCoordinateSet const & tex1,
::TextureUVCoordinateSet const & tex2,
::Vec3 const & pos,
bool const renderBothSides,
::Block const & block,
float scale,
::BlockTessellator::CrossTextureWidth width,
::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateCrystalCluster()

MCAPI bool BlockTessellator::tessellateCrystalCluster ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateDiodeInWorld()

MCAPI bool BlockTessellator::tessellateDiodeInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateDoorInWorld()

MCAPI bool BlockTessellator::tessellateDoorInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateDoublePlantInWorld()

MCAPI bool BlockTessellator::tessellateDoublePlantInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockShape const blockShape,
::BlockPos const & p,
bool const forceDoubleSided,
::Vec3 offset,
bool applyAmbientOcclusion,
::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping,
::BlockTessellator::CrossTextureWidth width )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateDriedGhastInWorld()

MCAPI bool BlockTessellator::tessellateDriedGhastInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & position )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateDriedKelpBlockInWorld()

MCAPI bool BlockTessellator::tessellateDriedKelpBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateDustInWorld()

MCAPI bool BlockTessellator::tessellateDustInWorld ( ::Tessellator & tessellator,
::Block const & b,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateEndGatewayInWorld()

MCAPI bool BlockTessellator::tessellateEndGatewayInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateEndPortalFrameInWorld()

MCAPI bool BlockTessellator::tessellateEndPortalFrameInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateEndPortalInWorld()

MCAPI bool BlockTessellator::tessellateEndPortalInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateEndRodAppended()

MCAPI void BlockTessellator::tessellateEndRodAppended ( ::Tessellator & tessellator,
::Block const & block,
::BlockGraphics const & blockGraphics )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateEndRodGui()

MCAPI void BlockTessellator::tessellateEndRodGui ( ::Tessellator & tessellator,
::Block const & block,
::BlockGraphics const & blockGraphics )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateEndRodInWorld()

MCAPI bool BlockTessellator::tessellateEndRodInWorld ( ::Tessellator & tessellator,
::Block const & b,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateEyeblossomInWorld()

MCAPI bool BlockTessellator::tessellateEyeblossomInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateFaceWithUVs()

MCAPI void BlockTessellator::tessellateFaceWithUVs ( ::Tessellator & tessellator,
::Block const & block,
::Vec3 const & p,
::TextureUVCoordinateSet const & tex,
float const u0,
float const v0,
float const u1,
float const v1,
int const face )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateFacingBlockInWorld()

MCAPI bool BlockTessellator::tessellateFacingBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateFenceGateInWorld()

MCAPI bool BlockTessellator::tessellateFenceGateInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateFenceInWorld()

MCAPI bool BlockTessellator::tessellateFenceInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateFireInWorld()

MCAPI bool BlockTessellator::tessellateFireInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateFireflyBushInWorld()

MCAPI bool BlockTessellator::tessellateFireflyBushInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
::BlockGraphics const & blockGraphics )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateFlowerBedBlockInWorld()

MCAPI bool BlockTessellator::tessellateFlowerBedBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateFlowerPotInWorld()

MCAPI bool BlockTessellator::tessellateFlowerPotInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateFrogSpawnInWorld()

MCAPI bool BlockTessellator::tessellateFrogSpawnInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateGrindstoneBlockInWorld()

MCAPI bool BlockTessellator::tessellateGrindstoneBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateGrindstoneLegInWorld()

MCAPI void BlockTessellator::tessellateGrindstoneLegInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
bool attached,
bool rotate,
::Direction::Type attachmentDir )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateHoneyBlockInWorld()

MCAPI bool BlockTessellator::tessellateHoneyBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateHopperInWorld() [1/2]

MCAPI bool BlockTessellator::tessellateHopperInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateHopperInWorld() [2/2]

MCAPI bool BlockTessellator::tessellateHopperInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
bool render )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateIndividualCandleInWorld()

MCAPI bool BlockTessellator::tessellateIndividualCandleInWorld ( ::Tessellator & tessellator,
::Block const & block,
::Vec3 const & p,
float const height,
::Vec3 const offset )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateIndividualSeaPickleInWorld()

MCAPI bool BlockTessellator::tessellateIndividualSeaPickleInWorld ( ::Tessellator & tessellator,
::Block const & block,
::Vec3 const & p,
double const height,
::Vec3 const offset )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateIndividualTurtleEggInWorld()

MCAPI bool BlockTessellator::tessellateIndividualTurtleEggInWorld ( ::Tessellator & tessellator,
::Block const & block,
::Vec3 const & p,
::Vec3 const from,
::Vec3 const to,
int const eggNum )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateItemFrameInWorld()

MCAPI bool BlockTessellator::tessellateItemFrameInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
bool const ignoreLighting )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateKelpInWorld()

MCAPI bool BlockTessellator::tessellateKelpInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateLadderInWorld()

MCAPI bool BlockTessellator::tessellateLadderInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateLanternBlockInWorld()

MCAPI bool BlockTessellator::tessellateLanternBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateLecternBlockInWorld()

MCAPI bool BlockTessellator::tessellateLecternBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateLeverInWorld()

MCAPI bool BlockTessellator::tessellateLeverInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateLightningRodGui()

MCAPI void BlockTessellator::tessellateLightningRodGui ( ::Tessellator & tessellator,
::Block const & block,
::BlockGraphics const & blockGraphics )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateLightningRodInWorld()

MCAPI bool BlockTessellator::tessellateLightningRodInWorld ( ::Tessellator & tessellator,
::Block const & b,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateLilypadInWorld()

MCAPI bool BlockTessellator::tessellateLilypadInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateLiquidInWorld()

MCAPI bool BlockTessellator::tessellateLiquidInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateMangrovePropaguleHangingInWorld()

MCAPI bool BlockTessellator::tessellateMangrovePropaguleHangingInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateMangrovePropaguleInWorld()

MCAPI bool BlockTessellator::tessellateMangrovePropaguleInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p,
bool forFlowerPot )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateMangroveRootInWorld()

MCAPI bool BlockTessellator::tessellateMangroveRootInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateMultiFaceBlockInWorld()

MCAPI bool BlockTessellator::tessellateMultiFaceBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellatePaleMossCarpetInWorld()

MCAPI bool BlockTessellator::tessellatePaleMossCarpetInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellatePistonInWorld()

MCAPI bool BlockTessellator::tessellatePistonInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellatePitcherCropInWorld()

MCAPI bool BlockTessellator::tessellatePitcherCropInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellatePitcherPlantInWorld()

MCAPI bool BlockTessellator::tessellatePitcherPlantInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockShape const & blockShape,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellatePointedDripstoneInWorld()

MCAPI bool BlockTessellator::tessellatePointedDripstoneInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateRailInWorld()

MCAPI bool BlockTessellator::tessellateRailInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateRepeaterInWorld()

MCAPI bool BlockTessellator::tessellateRepeaterInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateRowInWorld()

MCAPI bool BlockTessellator::tessellateRowInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p,
bool const forceDoubleSide )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateRowTexture() [1/2]

MCAPI void BlockTessellator::tessellateRowTexture ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p,
::TextureUVCoordinateSet const & tex,
float x,
float y,
float z,
bool const forceDoubleSide )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateRowTexture() [2/2]

MCAPI void BlockTessellator::tessellateRowTexture ( ::Tessellator & tessellator,
::TextureUVCoordinateSet const & tex1,
::TextureUVCoordinateSet const & tex2,
::TextureUVCoordinateSet const & tex3,
::TextureUVCoordinateSet const & tex4,
float x,
float y,
float z )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateScaffoldingBlockInWorld()

MCAPI bool BlockTessellator::tessellateScaffoldingBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateScaffoldingHorizontalPoleInWorld()

MCAPI void BlockTessellator::tessellateScaffoldingHorizontalPoleInWorld ( ::Tessellator & tessellator,
::Block const & block,
::TextureUVCoordinateSet const & side,
::TextureUVCoordinateSet const & bottom,
::BlockPos const & blockPos,
::Flip faceFlip,
::Vec3 const & offset,
bool const isSupportPole )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateScaffoldingVerticalPoleInWorld()

MCAPI void BlockTessellator::tessellateScaffoldingVerticalPoleInWorld ( ::Tessellator & tessellator,
::Block const & block,
::TextureUVCoordinateSet const & tex,
::BlockPos const & pos,
::Flip const flip )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateSculkSensorBlockInWorld()

MCAPI bool BlockTessellator::tessellateSculkSensorBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateSculkShriekerInWorld()

MCAPI bool BlockTessellator::tessellateSculkShriekerInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateSeaPickleInWorld()

MCAPI bool BlockTessellator::tessellateSeaPickleInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateSeagrassInWorld()

MCAPI bool BlockTessellator::tessellateSeagrassInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateShelfBlockInGui()

MCAPI bool BlockTessellator::tessellateShelfBlockInGui ( ::Tessellator & tessellator,
::Block const & block )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateShelfBlockInWorld()

MCAPI bool BlockTessellator::tessellateShelfBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateSimpleBlockInWorld()

MCAPI void BlockTessellator::tessellateSimpleBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos,
::AirAndSimpleBlockBits const & airAndSimpleBlocks )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateSlimeBlockInWorld()

MCAPI bool BlockTessellator::tessellateSlimeBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateSmallDripleafBlockInWorld()

MCAPI bool BlockTessellator::tessellateSmallDripleafBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateSporeBlossomInWorld()

MCAPI bool BlockTessellator::tessellateSporeBlossomInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateStairsInWorld()

MCAPI bool BlockTessellator::tessellateStairsInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateStemInWorld()

MCAPI bool BlockTessellator::tessellateStemInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateStemTexture()

MCAPI void BlockTessellator::tessellateStemTexture ( ::Tessellator & tessellator,
::TextureUVCoordinateSet const & tex,
float h,
float x,
float y,
float z )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateStoneCutterBlockInWorld()

MCAPI bool BlockTessellator::tessellateStoneCutterBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateStructureVoidInWorld()

MCAPI bool BlockTessellator::tessellateStructureVoidInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateSweetBerryBushBlockInWorld()

MCAPI bool BlockTessellator::tessellateSweetBerryBushBlockInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateTerracottaInWorld()

MCAPI bool BlockTessellator::tessellateTerracottaInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateTopSnowInWorld()

MCAPI bool BlockTessellator::tessellateTopSnowInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateTorch()

MCAPI void BlockTessellator::tessellateTorch ( ::Tessellator & tessellator,
::Block const & block,
::Vec3 const & pos,
float xxa,
float zza,
float floorHeight )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateTorchInWorld()

MCAPI bool BlockTessellator::tessellateTorchInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateTrapdoorInWorld()

MCAPI bool BlockTessellator::tessellateTrapdoorInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateTreeInWorld()

MCAPI bool BlockTessellator::tessellateTreeInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateTripwireHookInWorld()

MCAPI bool BlockTessellator::tessellateTripwireHookInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateTripwireInWorld()

MCAPI bool BlockTessellator::tessellateTripwireInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateTurtleEggInWorld()

MCAPI bool BlockTessellator::tessellateTurtleEggInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateTwistingVinesInWorld()

MCAPI bool BlockTessellator::tessellateTwistingVinesInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateVaultInWorld()

MCAPI bool BlockTessellator::tessellateVaultInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & pos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateVineInWorld()

MCAPI bool BlockTessellator::tessellateVineInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateWallInWorld()

MCAPI bool BlockTessellator::tessellateWallInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tessellateWeepingVinesInWorld()

MCAPI bool BlockTessellator::tessellateWeepingVinesInWorld ( ::Tessellator & tessellator,
::Block const & block,
::BlockPos const & p )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _getMappedTexture()

MCAPI ::TextureUVCoordinateSet const & BlockTessellator::_getMappedTexture ( ::Block const & block,
uchar face )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ canRender()

MCAPI bool BlockTessellator::canRender ( ::BlockShape blockShape)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: