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| TextureUVCoordinateSet (TextureUVCoordinateSet const &) |
| MCAPI | TextureUVCoordinateSet (float u0, float v0, float u1, float v1, ushort texWidth, ushort texHeight, ::ResourceLocation file, float w, ushort pbrTextureDataHandle, ushort sourceImageWidth, ushort sourceImageHeight) |
| MCAPI::TextureUVCoordinateSet | getFlippedHorizontal () const |
| MCAPI::TextureUVCoordinateSet | getFlippedVertically () const |
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MCAPI::TextureUVCoordinateSet & | operator= (::TextureUVCoordinateSet const &) |
| MCAPI bool | operator== (::TextureUVCoordinateSet const &other) const |
| MCAPI::TextureUVCoordinateSet | subTexture (float u0ffset, float v0ffset, int sizeW, int sizeH) const |
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MCAPI void * | $ctor () |
| MCAPI void * | $ctor (float u0, float v0, float u1, float v1, ushort texWidth, ushort texHeight, ::ResourceLocation file, float w, ushort pbrTextureDataHandle, ushort sourceImageWidth, ushort sourceImageHeight) |
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MCFOLD void | $dtor () |
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::ll::TypedStorage< 4, 4, float > | weight |
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::ll::TypedStorage< 4, 4, float > | _u0 |
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::ll::TypedStorage< 4, 4, float > | _v0 |
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::ll::TypedStorage< 4, 4, float > | _u1 |
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::ll::TypedStorage< 4, 4, float > | _v1 |
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::ll::TypedStorage< 2, 2, ushort > | _texSizeW |
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::ll::TypedStorage< 2, 2, ushort > | _texSizeH |
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::ll::TypedStorage< 2, 2, ushort > | _sourceImageWidth |
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::ll::TypedStorage< 2, 2, ushort > | _sourceImageHeight |
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::ll::TypedStorage< 8, 56, ::ResourceLocation > | sourceFileLocation |
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::ll::TypedStorage< 1, 1, ::IsotropicFaceData > | mIsotropicFaceData |
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::ll::TypedStorage< 2, 2, short > | textureSetTranslationIndex |
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::ll::TypedStorage< 2, 2, ushort > | mPBRTextureDataHandle |
◆ TextureUVCoordinateSet()
| MCAPI TextureUVCoordinateSet::TextureUVCoordinateSet |
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float | u0, |
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float | v0, |
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float | u1, |
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float | v1, |
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ushort | texWidth, |
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ushort | texHeight, |
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::ResourceLocation | file, |
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float | w, |
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ushort | pbrTextureDataHandle, |
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ushort | sourceImageWidth, |
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ushort | sourceImageHeight ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getFlippedHorizontal()
| MCAPI::TextureUVCoordinateSet TextureUVCoordinateSet::getFlippedHorizontal |
( |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getFlippedVertically()
| MCAPI::TextureUVCoordinateSet TextureUVCoordinateSet::getFlippedVertically |
( |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ operator==()
| MCAPI bool TextureUVCoordinateSet::operator== |
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::TextureUVCoordinateSet const & | other | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ subTexture()
| MCAPI::TextureUVCoordinateSet TextureUVCoordinateSet::subTexture |
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float | u0ffset, |
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float | v0ffset, |
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int | sizeW, |
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int | sizeH ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
| MCAPI void * TextureUVCoordinateSet::$ctor |
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float | u0, |
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float | v0, |
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float | u1, |
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float | v1, |
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ushort | texWidth, |
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ushort | texHeight, |
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::ResourceLocation | file, |
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float | w, |
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ushort | pbrTextureDataHandle, |
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ushort | sourceImageWidth, |
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ushort | sourceImageHeight ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following files: