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mce::TexturePtr Class Reference

Public Member Functions

MCAPI TexturePtr (::std::shared_ptr<::mce::TextureGroupBase > group, ::ResourceLocation const &resourceLocation)
MCAPI TexturePtr (::BedrockTexture const &bedrockTexture, ::ResourceLocation const &resourceLocation, ::cg::TextureSetLayerType textureType)
MCAPI void * $ctor (::std::shared_ptr<::mce::TextureGroupBase > group, ::ResourceLocation const &resourceLocation)
MCAPI void * $ctor (::BedrockTexture const &bedrockTexture, ::ResourceLocation const &resourceLocation, ::cg::TextureSetLayerType textureType)
MCFOLD void $dtor ()

Static Public Member Functions

static MCAPI ::mce::TexturePtr const & NONE ()
static MCAPI ::BedrockTextureData const & mDefaultTextureData ()

Public Attributes

::ll::TypedStorage< 8, 16, ::std::shared_ptr<::BedrockTextureData const > > mClientTexture
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ResourceLocation > > mResourceLocationPtr

Member Function Documentation

◆ NONE()

MCAPI ::mce::TexturePtr const & mce::TexturePtr::NONE ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files:
  • src-server/mc/deps/minecraft_renderer/renderer/TexturePtr.h
  • src-client/mc/deps/minecraft_renderer/renderer/TexturePtr.h