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ServerPlayerMovementComponent Struct Reference

Public Member Functions

ServerPlayerMovementComponent & operator= (ServerPlayerMovementComponent const &)
 ServerPlayerMovementComponent (ServerPlayerMovementComponent const &)
MCAPI ServerPlayerMovementComponent ()
MCAPI ServerPlayerMovementComponent (::ServerPlayerMovementComponent &&)
MCAPI bool addInventoryTransactionPacket (::InventoryPacketHandler packet)
MCAPI bool addPlayerAuthInputPacket (::PlayerAuthInputPacket &&packet)
MCAPI bool addPlayerAuthInputPacket (::PlayerAuthInputPacketPayload &&payload, ::SubClientId senderSubId)
MCAPI ::optional_ref<::MovementPackets > getOrCreate (::std::function< bool(::MovementPackets &)> const &fn)
MCAPI void * $ctor ()
MCAPI void * $ctor (::ServerPlayerMovementComponent &&)

Public Attributes

::ll::TypedStorage< 4, 4, ::std::bitset< 4 > > mServerHasMovementAuthority
::ll::TypedStorage< 1, 1, bool > mServerHasInventoryAuthority
::ll::TypedStorage< 4, 8, ::std::optional< float > > mAcceptClientPosIfWithinDistanceSq
::ll::TypedStorage< 8, 8, uint64 > mPlayerTickCredits
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IPlayerTickPolicy > > mPolicy
::ll::TypedStorage< 8, 40, ::std::deque<::MovementPackets > > mQueuedUpdates

Constructor & Destructor Documentation

◆ ServerPlayerMovementComponent() [1/2]

MCAPI ServerPlayerMovementComponent::ServerPlayerMovementComponent ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ServerPlayerMovementComponent() [2/2]

MCAPI ServerPlayerMovementComponent::ServerPlayerMovementComponent ( ::ServerPlayerMovementComponent && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ addInventoryTransactionPacket()

MCAPI bool ServerPlayerMovementComponent::addInventoryTransactionPacket ( ::InventoryPacketHandler packet)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ addPlayerAuthInputPacket() [1/2]

MCAPI bool ServerPlayerMovementComponent::addPlayerAuthInputPacket ( ::PlayerAuthInputPacket && packet)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ addPlayerAuthInputPacket() [2/2]

MCAPI bool ServerPlayerMovementComponent::addPlayerAuthInputPacket ( ::PlayerAuthInputPacketPayload && payload,
::SubClientId senderSubId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getOrCreate()

MCAPI ::optional_ref<::MovementPackets > ServerPlayerMovementComponent::getOrCreate ( ::std::function< bool(::MovementPackets &)> const & fn)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [1/2]

MCAPI void * ServerPlayerMovementComponent::$ctor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [2/2]

MCAPI void * ServerPlayerMovementComponent::$ctor ( ::ServerPlayerMovementComponent && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: