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InventoryPacketHandler Class Reference

Public Member Functions

MCAPI InventoryPacketHandler (::gsl::not_null<::std::shared_ptr<::InventoryTransactionPacket > > packet)
MCAPI InventoryPacketHandler (::gsl::not_null<::std::shared_ptr<::MobEquipmentPacket > > packet)
MCAPI void _handleMobEquipmentPacket (::MobEquipmentPacket const &packet, ::ServerPlayer &player) const
MCAPI void handle (::ServerPlayer &player, ::BlockPalette &blockPalette, ::MoveInputComponent const &moveInput, ::ActorRotationComponent &actorRotation, bool isAimAssist) const
MCAPI void * $ctor (::gsl::not_null<::std::shared_ptr<::InventoryTransactionPacket > > packet)
MCAPI void * $ctor (::gsl::not_null<::std::shared_ptr<::MobEquipmentPacket > > packet)
MCFOLD void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 24, ::std::variant<::std::shared_ptr<::MobEquipmentPacket >, ::std::shared_ptr<::InventoryTransactionPacket > > > mPacket

Constructor & Destructor Documentation

◆ InventoryPacketHandler() [1/2]

MCAPI InventoryPacketHandler::InventoryPacketHandler ( ::gsl::not_null<::std::shared_ptr<::InventoryTransactionPacket > > packet)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ InventoryPacketHandler() [2/2]

MCAPI InventoryPacketHandler::InventoryPacketHandler ( ::gsl::not_null<::std::shared_ptr<::MobEquipmentPacket > > packet)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _handleMobEquipmentPacket()

MCAPI void InventoryPacketHandler::_handleMobEquipmentPacket ( ::MobEquipmentPacket const & packet,
::ServerPlayer & player ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handle()

MCAPI void InventoryPacketHandler::handle ( ::ServerPlayer & player,
::BlockPalette & blockPalette,
::MoveInputComponent const & moveInput,
::ActorRotationComponent & actorRotation,
bool isAimAssist ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [1/2]

MCAPI void * InventoryPacketHandler::$ctor ( ::gsl::not_null<::std::shared_ptr<::InventoryTransactionPacket > > packet)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [2/2]

MCAPI void * InventoryPacketHandler::$ctor ( ::gsl::not_null<::std::shared_ptr<::MobEquipmentPacket > > packet)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: