◆ QueryRegistrator
| using OreUI::Detail::BindingRegistryFactory::QueryRegistrator |
Initial value:::std::function<void(
)>
Definition BindingRegistryFactory.h:7
Definition QueryRegistry.h:7
Definition FocusShortcutRegistry.h:7
◆ QueryStorage
| using OreUI::Detail::BindingRegistryFactory::QueryStorage |
Initial value:::std::vector<::std::function<void(
)>>
◆ CommandRegistrator
| using OreUI::Detail::BindingRegistryFactory::CommandRegistrator |
Initial value:::std::function<void(
)>
Definition CommandRegistry.h:7
◆ CommandStorage
| using OreUI::Detail::BindingRegistryFactory::CommandStorage |
Initial value:::std::vector<::std::function<void(
)>>
◆ GameplayModelRegistrator
| using OreUI::Detail::BindingRegistryFactory::GameplayModelRegistrator |
Initial value:::std::function<void(
)>
Definition GameplayModelRegistry.h:7
◆ GameplayModelStorage
| using OreUI::Detail::BindingRegistryFactory::GameplayModelStorage |
Initial value:::std::vector<::std::function<void(
)>>
◆ BindingRegistryFactory()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _commandStorage()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _gameplayModelStorage()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: