|
|
::ll::TypedStorage< 8, 8, ::std::reference_wrapper<::OreUI::Experimental::Detail::GameplayModelBinder > > | mBinder |
|
::ll::TypedStorage< 8, 64, ::std::function< bool()> > | mIsEnabled |
|
::ll::TypedStorage< 8, 24, ::std::vector<::std::unique_ptr<::OreUI::Experimental::Detail::IGameplayModel > > > | mGameplayModels |
|
::ll::TypedStorage< 8, 24, ::std::vector<::std::function<::std::unique_ptr<::OreUI::Experimental::Detail::IGameplayModel >()> > > | mGameplayModelTemplates |
|
::ll::TypedStorage< 1, 1, bool > | mReadyForBindings |
◆ GameplayModelConstructor
| using OreUI::Experimental::Detail::GameplayModelRegistry::GameplayModelConstructor |
Initial value:
::std::function<::std::unique_ptr<::OreUI::Experimental::Detail::IGameplayModel>()>
◆ onReadyForBindings()
| virtual void OreUI::Experimental::Detail::GameplayModelRegistry::onReadyForBindings |
( |
| ) |
|
|
virtual |
◆ onSuspend()
| virtual void OreUI::Experimental::Detail::GameplayModelRegistry::onSuspend |
( |
| ) |
|
|
virtual |
◆ onBindingsReleased()
| virtual void OreUI::Experimental::Detail::GameplayModelRegistry::onBindingsReleased |
( |
| ) |
|
|
virtual |
◆ update()
| virtual void OreUI::Experimental::Detail::GameplayModelRegistry::update |
( |
double | time | ) |
|
|
virtual |
◆ _tryInstantiateGameplayModels()
| MCAPI void OreUI::Experimental::Detail::GameplayModelRegistry::_tryInstantiateGameplayModels |
( |
| ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ registerGameplayModelTemplate()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
| MCAPI void OreUI::Experimental::Detail::GameplayModelRegistry::$dtor |
( |
| ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $onReadyForBindings()
| MCAPI void OreUI::Experimental::Detail::GameplayModelRegistry::$onReadyForBindings |
( |
| ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $onSuspend()
| MCAPI void OreUI::Experimental::Detail::GameplayModelRegistry::$onSuspend |
( |
| ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $onBindingsReleased()
| MCAPI void OreUI::Experimental::Detail::GameplayModelRegistry::$onBindingsReleased |
( |
| ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $update()
| MCAPI void OreUI::Experimental::Detail::GameplayModelRegistry::$update |
( |
double | time | ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| MCAPI void ** OreUI::Experimental::Detail::GameplayModelRegistry::$vftable |
( |
| ) |
|
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: