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OreUI::LeaveGameCommandGroup Class Reference
Inheritance diagram for OreUI::LeaveGameCommandGroup:

Public Member Functions

MCAPI LeaveGameCommandGroup (::OreUI::GameDependencies const &game, ::OreUI::ClientDependencies const &client)
MCAPI void leaveGame ()
MCAPI void leaveGameThenJoinFriendsWorld (::std::string const &serverId)
MCAPI void * $ctor (::OreUI::GameDependencies const &game, ::OreUI::ClientDependencies const &client)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::std::reference_wrapper<::IClientInstance > > mClient
::ll::TypedStorage< 8, 8, ::std::reference_wrapper<::IGameServerShutdown > > mGameServerShutdown
::ll::TypedStorage< 8, 168, ::OreUI::Detail::CallableImpl< void > > mLeaveGame
::ll::TypedStorage< 8, 168, ::OreUI::Detail::CallableImpl< void, ::std::string > > mLeaveGameThenJoinFriendsWorld

Constructor & Destructor Documentation

◆ LeaveGameCommandGroup()

MCAPI OreUI::LeaveGameCommandGroup::LeaveGameCommandGroup ( ::OreUI::GameDependencies const & game,
::OreUI::ClientDependencies const & client )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ leaveGame()

MCAPI void OreUI::LeaveGameCommandGroup::leaveGame ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ leaveGameThenJoinFriendsWorld()

MCAPI void OreUI::LeaveGameCommandGroup::leaveGameThenJoinFriendsWorld ( ::std::string const & serverId)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * OreUI::LeaveGameCommandGroup::$ctor ( ::OreUI::GameDependencies const & game,
::OreUI::ClientDependencies const & client )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** OreUI::LeaveGameCommandGroup::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: