API Reference
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Public Member Functions | |
| InputLegendGameplayModel & | operator= (InputLegendGameplayModel const &) |
| InputLegendGameplayModel (InputLegendGameplayModel const &) | |
| virtual void | update (double) |
Public Attributes | |
| ::ll::TypedStorage< 8, 24, ::std::vector<::OreUI::InputLegendEntry > > | mEntries |
| ::ll::TypedStorage< 1, 1, bool > | mHasEntries |
| ::ll::TypedStorage< 8, 8, ::OreUI::FocusShortcutRegistry & > | mShortcuts |
| ::ll::TypedStorage< 8, 24, ::std::vector<::OreUI::InputLegendEntry > > | mScratch |