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using | ListenerVector = ::std::vector<::std::reference_wrapper<::IGameEventListener>> |
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using | RegistrationToken = ::gsl::final_action<::std::function<void()>> |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::reference_wrapper<::IGameEventListener > > > | mListeners |
◆ registerListener()
| MCAPI ::gsl::final_action<::std::function< void()> > GameEventListenerRegistry::registerListener |
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::IGameEventListener & | gameEventListener | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: