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IGameEventListener Class Referenceabstract
Inheritance diagram for IGameEventListener:

Public Types

enum class  DeliveryMode : int { Unspecified = 0 , ByDistance = 1 }

Public Member Functions

virtual void handleGameEvent (::GameEvent const &gameEvent, ::GameEventContext const &gameEventContext, ::BlockSource &region)=0
virtual::GameEvents::PositionSource const & getPositionSource () const =0
virtual uint getRange () const =0
virtual::IGameEventListener::DeliveryMode getDeliveryMode () const
MCAPI::IGameEventListener::DeliveryMode $getDeliveryMode () const

Member Function Documentation

◆ $getDeliveryMode()

MCAPI::IGameEventListener::DeliveryMode IGameEventListener::$getDeliveryMode ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: