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UniversalGameJoiner Class Reference

Static Public Member Functions

static MCAPI void joinGame (::INetworkGameConnector &minecraftGame, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > clientInstance, ::std::variant< ::GameConnectionInfoEx, ::Social::MultiplayerGameInfo, ::ExperienceJoinRequestInfo, ::Realms::RealmId > const &joinInfo, ::PlayerJoinWorldContext context)

Member Function Documentation

◆ joinGame()

MCAPI void UniversalGameJoiner::joinGame ( ::INetworkGameConnector & minecraftGame,
::Bedrock::NotNullNonOwnerPtr<::IClientInstance > clientInstance,
::std::variant< ::GameConnectionInfoEx, ::Social::MultiplayerGameInfo, ::ExperienceJoinRequestInfo, ::Realms::RealmId > const & joinInfo,
::PlayerJoinWorldContext context )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: