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Social::MultiplayerGameInfo Class Reference

Public Member Functions

MCAPI MultiplayerGameInfo ()
MCAPI MultiplayerGameInfo (::Social::MultiplayerGameInfo const &)
MCAPI MultiplayerGameInfo (::Social::MultiplayerGameInfo &&)
MCAPI MultiplayerGameInfo (::Social::MultiplayerServiceIdentifier service, ::std::string const &inviteHandle)
MCAPI void getConnectionsAsJson (::Json::Value &props) const
MCAPI::Social::GameConnectionInfo getOptimumConnection (bool ipV6Supported) const
MCAPI::Social::MultiplayerGameInfo & operator= (::Social::MultiplayerGameInfo const &)
MCAPI::Social::MultiplayerGameInfo & operator= (::Social::MultiplayerGameInfo &&)
MCAPI ~MultiplayerGameInfo ()
MCAPI void * $ctor ()
MCAPI void * $ctor (::Social::MultiplayerGameInfo const &)
MCAPI void * $ctor (::Social::MultiplayerGameInfo &&)
MCAPI void * $ctor (::Social::MultiplayerServiceIdentifier service, ::std::string const &inviteHandle)
MCAPI void $dtor ()

Static Public Member Functions

static MCAPI ::Social::MultiplayerGameInfo createFromSessionProperties (::Json::Value const &properties)

Public Attributes

::ll::TypedStorage< 8, 24, ::std::vector<::Social::GameConnectionInfo > > supportedConnections
::ll::TypedStorage< 8, 32, ::std::string > ownerId
::ll::TypedStorage< 8, 24, ::std::vector< uint64 > > playerIds
::ll::TypedStorage< 8, 32, ::std::string > ownerNickname
::ll::TypedStorage< 8, 32, ::std::string > handleId
::ll::TypedStorage< 8, 32, ::std::string > levelId
::ll::TypedStorage< 8, 32, ::std::string > sessionId
::ll::TypedStorage< 8, 32, ::std::string > rakNetGUID
::ll::TypedStorage< 8, 32, ::std::string > worldName
::ll::TypedStorage< 8, 32, ::std::string > gameType
::ll::TypedStorage< 8, 32, ::std::string > version
::ll::TypedStorage< 8, 8, int64 > realmId
::ll::TypedStorage< 8, 32, ::std::string > thirdPartyServerId
::ll::TypedStorage< 8, 32, ::std::string > thirdPartyServerIp
::ll::TypedStorage< 4, 4, int > thirdPartyServerPort
::ll::TypedStorage< 8, 128, ::std::optional<::ExperienceJoinRequestInfo > > experienceJoinRequest
::ll::TypedStorage< 4, 4, int > protocol
::ll::TypedStorage< 4, 4, int > maxMemberCount
::ll::TypedStorage< 4, 4, int > memberCount
::ll::TypedStorage< 4, 4, ::Social::MultiplayerServiceIdentifier > serviceProvider
::ll::TypedStorage< 8, 32, ::Core::Path > serviceIconPath
::ll::TypedStorage< 4, 4, ::Social::GamePublishSetting > broadcastSetting
::ll::TypedStorage< 1, 1, bool > lanGame
::ll::TypedStorage< 1, 1, bool > onlineCrossPlatformGame
::ll::TypedStorage< 4, 4, ::TransportLayer > transportLayer
::ll::TypedStorage< 4, 4, uint > titleId
::ll::TypedStorage< 1, 1, bool > crossPlayDisabled
::ll::TypedStorage< 1, 1, bool > isEditorWorld
::ll::TypedStorage< 1, 1, bool > isHardcore
::ll::TypedStorage< 8, 64, ::std::unordered_map<::std::string, ::Social::Nonce > > playerNonces

Constructor & Destructor Documentation

◆ MultiplayerGameInfo() [1/4]

MCAPI Social::MultiplayerGameInfo::MultiplayerGameInfo ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ MultiplayerGameInfo() [2/4]

MCAPI Social::MultiplayerGameInfo::MultiplayerGameInfo ( ::Social::MultiplayerGameInfo const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ MultiplayerGameInfo() [3/4]

MCAPI Social::MultiplayerGameInfo::MultiplayerGameInfo ( ::Social::MultiplayerGameInfo && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ MultiplayerGameInfo() [4/4]

MCAPI Social::MultiplayerGameInfo::MultiplayerGameInfo ( ::Social::MultiplayerServiceIdentifier service,
::std::string const & inviteHandle )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~MultiplayerGameInfo()

MCAPI Social::MultiplayerGameInfo::~MultiplayerGameInfo ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ getConnectionsAsJson()

MCAPI void Social::MultiplayerGameInfo::getConnectionsAsJson ( ::Json::Value & props) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getOptimumConnection()

MCAPI::Social::GameConnectionInfo Social::MultiplayerGameInfo::getOptimumConnection ( bool ipV6Supported) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator=() [1/2]

MCAPI::Social::MultiplayerGameInfo & Social::MultiplayerGameInfo::operator= ( ::Social::MultiplayerGameInfo const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator=() [2/2]

MCAPI::Social::MultiplayerGameInfo & Social::MultiplayerGameInfo::operator= ( ::Social::MultiplayerGameInfo && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createFromSessionProperties()

MCAPI ::Social::MultiplayerGameInfo Social::MultiplayerGameInfo::createFromSessionProperties ( ::Json::Value const & properties)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [1/4]

MCAPI void * Social::MultiplayerGameInfo::$ctor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [2/4]

MCAPI void * Social::MultiplayerGameInfo::$ctor ( ::Social::MultiplayerGameInfo const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [3/4]

MCAPI void * Social::MultiplayerGameInfo::$ctor ( ::Social::MultiplayerGameInfo && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [4/4]

MCAPI void * Social::MultiplayerGameInfo::$ctor ( ::Social::MultiplayerServiceIdentifier service,
::std::string const & inviteHandle )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void Social::MultiplayerGameInfo::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: