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GroundTravelTypeSystem Struct Reference

Static Public Member Functions

static MCAPI float calcMoveRelativeSpeed (::IConstBlockSource const &region, ::Vec3 const &pos, ::AABB const &aabb, float speed, bool hasSoulSpeedEnchant, ::BaseGameVersion const &version)
static MCAPI ::TickingSystemWithInfo create (::BaseGameVersion const &version)
static MCAPI ::BaseGameVersion const & FRICTION_FIX_VERSION ()

Member Function Documentation

◆ calcMoveRelativeSpeed()

MCAPI float GroundTravelTypeSystem::calcMoveRelativeSpeed ( ::IConstBlockSource const & region,
::Vec3 const & pos,
::AABB const & aabb,
float speed,
bool hasSoulSpeedEnchant,
::BaseGameVersion const & version )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ create()

MCAPI ::TickingSystemWithInfo GroundTravelTypeSystem::create ( ::BaseGameVersion const & version)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ FRICTION_FIX_VERSION()

MCAPI ::BaseGameVersion const & GroundTravelTypeSystem::FRICTION_FIX_VERSION ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: