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BaseGameVersion Class Reference

Classes

struct  any_version_constructor

Public Member Functions

BaseGameVersion & operator= (BaseGameVersion const &)
MCAPI BaseGameVersion (::BaseGameVersion const &rhs)
MCAPI bool isCompatibleWith (::BaseGameVersion const &baseGameVersion) const
MCAPI bool operator!= (::BaseGameVersion const &rhs) const
MCAPI bool operator== (::BaseGameVersion const &rhs) const
MCAPI void * $ctor (::BaseGameVersion const &rhs)

Static Public Member Functions

static MCAPI ::SemVersion::MatchType fromString (::std::string const &source, ::BaseGameVersion &output)
static MCAPI ::BaseGameVersion const & ANY ()
static MCAPI ::BaseGameVersion const & EMPTY ()
static MCAPI ::BaseGameVersion const & INCOMPATIBLE ()

Public Attributes

::ll::TypedStorage< 8, 24, ::SemVersion > mSemVersion
::ll::TypedStorage< 1, 1, bool > mNeverCompatible

Member Function Documentation

◆ isCompatibleWith()

MCAPI bool BaseGameVersion::isCompatibleWith ( ::BaseGameVersion const & baseGameVersion) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator!=()

MCAPI bool BaseGameVersion::operator!= ( ::BaseGameVersion const & rhs) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator==()

MCAPI bool BaseGameVersion::operator== ( ::BaseGameVersion const & rhs) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fromString()

MCAPI ::SemVersion::MatchType BaseGameVersion::fromString ( ::std::string const & source,
::BaseGameVersion & output )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ANY()

MCAPI ::BaseGameVersion const & BaseGameVersion::ANY ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ EMPTY()

MCAPI ::BaseGameVersion const & BaseGameVersion::EMPTY ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ INCOMPATIBLE()

MCAPI ::BaseGameVersion const & BaseGameVersion::INCOMPATIBLE ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: