3#include "mc/_HeaderOutputPredefine.h"
19 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::DataDrivenRendererRegistry>> mProcessedData;
20 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::DataDrivenRendererContinuousData>> mContinuousData;
21 ::ll::TypedStorage<1, 1, bool> mEnabled;
22 ::ll::TypedStorage<1, 1, bool> mActorsWithAttachablesAndIndependentRenderersEnabled;
27 DataDrivenRendererV2RequiredData();
33 ::std::unordered_map<
::HashedString, ::std::shared_ptr<::DataDrivenRenderer>>
const& renderers,
40 ::std::shared_ptr<::DataDrivenRenderer>
const& renderer,
45 ::std::unordered_map<
::HashedString, ::std::shared_ptr<::DataDrivenRenderer>>
const& renderers,
54 ::std::shared_ptr<::DataDrivenRenderer>
const& renderer,
63 ::std::unordered_map<
::HashedString, ::std::shared_ptr<::DataDrivenRenderer>>
const& renderers,
Definition DataDrivenRendererRegistry.h:5
Definition DataDrivenRendererV2RequiredData.h:5
MCAPI void * $ctor(::std::unordered_map<::HashedString, ::std::shared_ptr<::DataDrivenRenderer > > const &renderers, ::MinecraftGameplayGraphicsResources &graphicsResources, ::GameVersion const &gameVersion)
MCAPI bool _addRendererToDedicatedPool(::HashedString const &name, ::std::shared_ptr<::DataDrivenRenderer > const &renderer, ::MinecraftGameplayGraphicsResources &graphicsResources)
MCAPI DataDrivenRendererV2RequiredData(::std::unordered_map<::HashedString, ::std::shared_ptr<::DataDrivenRenderer > > const &renderers, ::MinecraftGameplayGraphicsResources &graphicsResources, ::GameVersion const &gameVersion)
MCAPI bool forceReinitialize(::std::unordered_map<::HashedString, ::std::shared_ptr<::DataDrivenRenderer > > const &renderers, ::MinecraftGameplayGraphicsResources &graphicsResources, ::GameVersion const &gameVersion)
MCAPI bool tryAddIndependentRenderer(::HashedString const &name, ::std::shared_ptr<::DataDrivenRenderer > const &renderer, ::MinecraftGameplayGraphicsResources &graphicsResources)
MCAPI bool removeIndependentRenderer(::std::shared_ptr<::DataDrivenRenderer > const &renderer)
Definition DataDrivenRenderer.h:5
Definition GameVersion.h:10
Definition HashedString.h:5
Definition MinecraftGameplayGraphicsResources.h:5
Definition DataDrivenRendererContinuousData.h:5