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::ll::TypedStorage< 8, 56, ::GameVersion > | mMinCompatibleGameVersion |
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::ll::TypedStorage< 8, 72, ::entt::dense_map<::ActorRenderer const *, ::DataDrivenRendererRegistry::DataDrivenRemappingData > > | mDataDrivenRemapping |
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::ll::TypedStorage< 8, 72, ::entt::dense_map<::ActorRenderer const *, ::DataDrivenRendererRegistry::AttachableRemappingData > > | mAttachableRemapping |
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::ll::TypedStorage< 8, 624, ::DataDrivenRendererPool > | mFallbackPool |
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::ll::TypedStorage< 8, 48, ::DataDrivenRendererRegistry::PoolSlotMap<::DataDrivenRendererPool > > | mDataDrivenPools |
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::ll::TypedStorage< 8, 48, ::DataDrivenRendererRegistry::PoolSlotMap<::AttachableRendererPool > > | mAttachablePools |
◆ DataDrivenRendererRegistry()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: