Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
MinecraftGameplayGraphicsResources Class Reference

Public Member Functions

MCAPI MinecraftGameplayGraphicsResources (::mce::RenderContext &renderContext)
MCAPI void cleanImageCachesForActiveResourcePackChange ()
MCAPI void flushResourceService ()
MCAPI::mcr::DeferredResourceTransactions getDeferredResourceTransactions ()
MCAPI void reloadTickingTextures ()
MCAPI void resume ()
MCAPI ~MinecraftGameplayGraphicsResources ()
MCAPI void * $ctor (::mce::RenderContext &renderContext)
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 64, ::ImageResourceManager > mImageResources
::ll::TypedStorage< 8, 8, ::cg::ResourceManagerTracker<::ImageResourceManager > > mImageResourceTracker
::ll::TypedStorage< 8, 16, ::ImageBufferResourceManager > mItemAtlasResources
::ll::TypedStorage< 8, 8, ::cg::ResourceManagerTracker<::ImageBufferResourceManager > > mSharedImageBufferAtlasTracker
::ll::TypedStorage< 8, 16, ::DynamicImageResourceManager > mDynamicImageResourceManager
::ll::TypedStorage< 8, 8, ::cg::ResourceManagerTracker<::DynamicImageResourceManager > > mDynamicImageTracker
::ll::TypedStorage< 8, 8, ::TickingTextures > mTickingTextures
::ll::TypedStorage< 8, 16, ::mcr::DynamicTextureResourceManager > mDynamicTextures
::ll::TypedStorage< 8, 568, ::mce::TextureResourceService > mTextureResourceService
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::mce::BufferResourceService > > mBufferResourceService
::ll::TypedStorage< 8, 576, ::mce::ImmediateBufferResourceService > mImmediateBufferResourceService
::ll::TypedStorage< 8, 16, ::std::weak_ptr<::RuntimeLocalLightingConfig const > > mRuntimeLocalLightingConfig

Constructor & Destructor Documentation

◆ MinecraftGameplayGraphicsResources()

MCAPI MinecraftGameplayGraphicsResources::MinecraftGameplayGraphicsResources ( ::mce::RenderContext & renderContext)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~MinecraftGameplayGraphicsResources()

MCAPI MinecraftGameplayGraphicsResources::~MinecraftGameplayGraphicsResources ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ cleanImageCachesForActiveResourcePackChange()

MCAPI void MinecraftGameplayGraphicsResources::cleanImageCachesForActiveResourcePackChange ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ flushResourceService()

MCAPI void MinecraftGameplayGraphicsResources::flushResourceService ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getDeferredResourceTransactions()

MCAPI::mcr::DeferredResourceTransactions MinecraftGameplayGraphicsResources::getDeferredResourceTransactions ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ reloadTickingTextures()

MCAPI void MinecraftGameplayGraphicsResources::reloadTickingTextures ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resume()

MCAPI void MinecraftGameplayGraphicsResources::resume ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * MinecraftGameplayGraphicsResources::$ctor ( ::mce::RenderContext & renderContext)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void MinecraftGameplayGraphicsResources::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: