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GameplayUI::ContainerInteractionState Struct Reference

Public Attributes

::ll::TypedStorage< 4, 12, ::std::optional<::GameplayUI::ContainerSlot > > touchSelection
::ll::TypedStorage< 4, 12, ::std::optional<::GameplayUI::BundleSelection > > bundleSelection
::ll::TypedStorage< 4, 20, ::std::optional<::GameplayUI::CustomSplit > > customSplit
::ll::TypedStorage< 1, 1, bool > customSplitIsActive

The documentation for this struct was generated from the following files: