3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/gameplay/data/gameplayui/BundleSelection.h"
7#include "mc/client/gui/gameplay/data/gameplayui/ContainerSlot.h"
8#include "mc/client/gui/gameplay/data/gameplayui/CustomSplit.h"
16 ::ll::TypedStorage<4, 12, ::std::optional<::GameplayUI::ContainerSlot>> touchSelection;
17 ::ll::TypedStorage<4, 12, ::std::optional<::GameplayUI::BundleSelection>> bundleSelection;
18 ::ll::TypedStorage<4, 20, ::std::optional<::GameplayUI::CustomSplit>> customSplit;
19 ::ll::TypedStorage<1, 1, bool> customSplitIsActive;
Definition ContainerInteractionState.h:7