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using | HandlePointerReturn = ::std::tuple<bool, bool> |
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| virtual void | setMapping (::InputEventQueue &eventQueue, ::BindingFactory const &bindingFactory, ::InputMapping const &inputMapping, int controllerId) |
| virtual void | clearMapping (int controllerId) |
| virtual bool | tick (::InputEventQueue &eventQueue, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > const &) |
| virtual void | clearInputDeviceQueue () |
| virtual::InputMode | getInputMode () const |
| virtual void | render (::InputRenderContext &context) const |
| virtual void | setWindowSize (int width, int height) |
| virtual void | changeControllerId (int oldId, int newId) |
| MCAPI | CustomInputZoneMapper () |
| MCAPI void * | $ctor () |
| MCAPI void | $dtor () |
| MCAPI void | $setMapping (::InputEventQueue &eventQueue, ::BindingFactory const &bindingFactory, ::InputMapping const &inputMapping, int controllerId) |
| MCAPI void | $clearMapping (int controllerId) |
| MCAPI bool | $tick (::InputEventQueue &eventQueue, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > const &) |
| MCAPI void | $clearInputDeviceQueue () |
| MCAPI::InputMode | $getInputMode () const |
| MCAPI void | $render (::InputRenderContext &context) const |
| MCAPI void | $setWindowSize (int width, int height) |
| MCAPI void | $changeControllerId (int oldId, int newId) |
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virtual void | clearInputDeviceQueueForFrame () |
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virtual void | getCursorPos (float &xCursor, float &yCursor) const |
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virtual void | setBindingMode (::InputBindingMode mode, int controllerId) |
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virtual::InputBindingMode | getBindingMode (int controllerId) |
| MCAPI void | $clearInputDeviceQueueForFrame () |
| MCAPI void | $getCursorPos (float &xCursor, float &yCursor) const |
| MCAPI void | $setBindingMode (::InputBindingMode mode, int controllerId) |
| MCAPI::InputBindingMode | $getBindingMode (int controllerId) |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TouchControlSet > > | mTouchControlSet |
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::ll::TypedStorage< 4, 4, int > | mYAxisInversionFactor |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::pair< int, int > > > | mTouchIdsWithFlags |
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::ll::TypedStorage< 4, 4, int > | mPrimaryGameControllerId |
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::ll::TypedStorage< 4, 4, ::InputMode > | mLastInputMode |
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::ll::TypedStorage< 4, 4, int > | mScreenWidth |
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::ll::TypedStorage< 4, 4, int > | mScreenHeight |
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::ll::TypedStorage< 8, 64, ::std::unordered_map< int, ::InputBindingMode > > | mBindingMode |
◆ CustomInputZoneMapper()
| MCAPI CustomInputZoneMapper::CustomInputZoneMapper |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setMapping()
◆ clearMapping()
| virtual void CustomInputZoneMapper::clearMapping |
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int | controllerId | ) |
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virtual |
◆ tick()
◆ clearInputDeviceQueue()
| virtual void CustomInputZoneMapper::clearInputDeviceQueue |
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virtual |
◆ getInputMode()
| virtual::InputMode CustomInputZoneMapper::getInputMode |
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const |
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virtual |
◆ render()
◆ setWindowSize()
| virtual void CustomInputZoneMapper::setWindowSize |
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int | width, |
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int | height ) |
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virtual |
◆ changeControllerId()
| virtual void CustomInputZoneMapper::changeControllerId |
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int | oldId, |
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int | newId ) |
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virtual |
◆ $ctor()
| MCAPI void * CustomInputZoneMapper::$ctor |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
| MCAPI void CustomInputZoneMapper::$dtor |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $setMapping()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $clearMapping()
| MCAPI void CustomInputZoneMapper::$clearMapping |
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int | controllerId | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $tick()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $clearInputDeviceQueue()
| MCAPI void CustomInputZoneMapper::$clearInputDeviceQueue |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getInputMode()
| MCAPI::InputMode CustomInputZoneMapper::$getInputMode |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $render()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $setWindowSize()
| MCAPI void CustomInputZoneMapper::$setWindowSize |
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int | width, |
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int | height ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $changeControllerId()
| MCAPI void CustomInputZoneMapper::$changeControllerId |
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int | oldId, |
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int | newId ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| MCAPI void ** CustomInputZoneMapper::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $clearInputDeviceQueueForFrame()
| MCAPI void InputDeviceMapper::$clearInputDeviceQueueForFrame |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getCursorPos()
| MCAPI void InputDeviceMapper::$getCursorPos |
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float & | xCursor, |
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float & | yCursor ) const |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $setBindingMode()
| MCAPI void InputDeviceMapper::$setBindingMode |
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::InputBindingMode | mode, |
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int | controllerId ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getBindingMode()
| MCAPI::InputBindingMode InputDeviceMapper::$getBindingMode |
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int | controllerId | ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: