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| MCAPI void | enqueueButton (uint id, ::ButtonState state, bool exclusive, ::FocusImpact focusImpact, int controllerId, bool inputClearingEvent, float repeatInterval, int source) |
| MCAPI void | enqueueButtonPressAndRelease (uint buttonId, ::FocusImpact focusImpact, int controllerId) |
| MCAPI void | enqueueClearPointerLocationWithId (int id) |
| MCAPI void | enqueueClearPointerLocations () |
| MCAPI void | enqueueCustomZone (int id, short x, short y) |
| MCAPI void | enqueueDirection (::DirectionId directionId, float x, float y, ::FocusImpact focusImpact, int controllerId, bool inputClearingEvent) |
| MCAPI void | enqueuePointerLocation (::InputMode inputMode, short x, short y, ::FocusImpact focusImpact, bool forceMotionlessPointer, int controllerId) |
| MCAPI void | enqueuePointerLocationWithId (int id, short x, short y, bool updateActionPointer) |
◆ enqueueButton()
| MCAPI void InputEventQueue::enqueueButton |
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uint | id, |
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::ButtonState | state, |
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bool | exclusive, |
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::FocusImpact | focusImpact, |
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int | controllerId, |
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bool | inputClearingEvent, |
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float | repeatInterval, |
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int | source ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ enqueueButtonPressAndRelease()
| MCAPI void InputEventQueue::enqueueButtonPressAndRelease |
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uint | buttonId, |
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::FocusImpact | focusImpact, |
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int | controllerId ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ enqueueClearPointerLocationWithId()
| MCAPI void InputEventQueue::enqueueClearPointerLocationWithId |
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int | id | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ enqueueClearPointerLocations()
| MCAPI void InputEventQueue::enqueueClearPointerLocations |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ enqueueCustomZone()
| MCAPI void InputEventQueue::enqueueCustomZone |
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int | id, |
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short | x, |
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short | y ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ enqueueDirection()
| MCAPI void InputEventQueue::enqueueDirection |
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::DirectionId | directionId, |
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float | x, |
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float | y, |
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::FocusImpact | focusImpact, |
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int | controllerId, |
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bool | inputClearingEvent ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ enqueuePointerLocation()
| MCAPI void InputEventQueue::enqueuePointerLocation |
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::InputMode | inputMode, |
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short | x, |
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short | y, |
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::FocusImpact | focusImpact, |
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bool | forceMotionlessPointer, |
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int | controllerId ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ enqueuePointerLocationWithId()
| MCAPI void InputEventQueue::enqueuePointerLocationWithId |
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int | id, |
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short | x, |
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short | y, |
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bool | updateActionPointer ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: