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OnFireServerSystem Class Reference
Inheritance diagram for OnFireServerSystem:

Public Member Functions

virtual void tick (::EntityRegistry &registry)
MCAPI void $tick (::EntityRegistry &registry)
virtual void singleTick (::EntityRegistry &registry, ::EntityContext &entity)
virtual void singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
MCAPI void $singleTick (::EntityRegistry &registry, ::EntityContext &entity)
MCAPI void $singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
virtual void registerEvents (::entt::dispatcher &dispatcher)
MCAPI void $registerEvents (::entt::dispatcher &dispatcher)

Static Public Member Functions

static MCAPI void _tickServer (::EntityContext &entity, ::ActorOwnerComponent &actorOwnerComponent, ::OnFireComponent &onFireComponent, ::Optional<::AbilitiesComponent const > abilities)
static LLAPI void setOnFireNoEffects (Actor &actor, int seconds)
static MCAPI void _setOnFireImpl (::Actor &actor, int seconds, bool isInWaterOrRain, int fireProtectionLevels)
static MCAPI void setOnFire (::Actor &actor, int seconds)
static MCAPI void stopFire (::Actor &actor)

Member Function Documentation

◆ tick()

virtual void OnFireServerSystem::tick ( ::EntityRegistry & registry)
virtual

Implements ITickingSystem.

◆ _tickServer()

MCAPI void OnFireServerSystem::_tickServer ( ::EntityContext & entity,
::ActorOwnerComponent & actorOwnerComponent,
::OnFireComponent & onFireComponent,
::Optional<::AbilitiesComponent const > abilities )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tick()

MCAPI void OnFireServerSystem::$tick ( ::EntityRegistry & registry)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _setOnFireImpl()

MCAPI void OnFireSystem::_setOnFireImpl ( ::Actor & actor,
int seconds,
bool isInWaterOrRain,
int fireProtectionLevels )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ stopFire()

MCAPI void OnFireSystem::stopFire ( ::Actor & actor)
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $singleTick() [1/2]

MCAPI void ITickingSystem::$singleTick ( ::EntityRegistry & registry,
::EntityContext & entity )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $singleTick() [2/2]

MCAPI void ITickingSystem::$singleTick ( ::EntityRegistry & registry,
::StrictEntityContext & entityContext )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $registerEvents()

MCAPI void ISystem::$registerEvents ( ::entt::dispatcher & dispatcher)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: