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TextToIconMapper Class Reference
Inheritance diagram for TextToIconMapper:

Public Member Functions

MCAPI TextToIconMapper ()
MCAPI void _init ()
MCAPI bool _trySwapGamepadButtonInPlace (::std::string &button, int gamepadButton1, int gamepadButton2, bool isGameTip) const
MCAPI void preprocessText (::std::string &text, ::RemappingLayout *layout, ::InputMode mode, bool swapGamepadButtonsAB, bool swapGamepadButtonsXY, ::NewInteractionModel interactionModel, bool isGameTip)
MCAPI::std::string remapGamepadIcon (int key, bool isGameTip) const
MCAPI void * $ctor ()
MCFOLD void $dtor ()

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 64, ::std::unordered_map< int, ::std::string > > mGamepadIconMap
::ll::TypedStorage< 8, 64, ::std::unordered_map< int, ::std::string > > mGamepadTipsIconMap
::ll::TypedStorage< 8, 64, ::std::unordered_map<::std::string, ::std::string > > mTouchIconMap
::ll::TypedStorage< 8, 64, ::std::unordered_map<::std::string, ::std::string > > mTouchCrossairIconMap
::ll::TypedStorage< 8, 64, ::std::unordered_map<::std::string, ::std::string > > mTouchClassicIconMap
::ll::TypedStorage< 8, 32, ::std::string > mGamepadPrefix
::ll::TypedStorage< 8, 32, ::std::string > mGamepadTipsPrefix
::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlock > mControlBlock

Constructor & Destructor Documentation

◆ TextToIconMapper()

MCAPI TextToIconMapper::TextToIconMapper ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _init()

MCAPI void TextToIconMapper::_init ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _trySwapGamepadButtonInPlace()

MCAPI bool TextToIconMapper::_trySwapGamepadButtonInPlace ( ::std::string & button,
int gamepadButton1,
int gamepadButton2,
bool isGameTip ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ preprocessText()

MCAPI void TextToIconMapper::preprocessText ( ::std::string & text,
::RemappingLayout * layout,
::InputMode mode,
bool swapGamepadButtonsAB,
bool swapGamepadButtonsXY,
::NewInteractionModel interactionModel,
bool isGameTip )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ remapGamepadIcon()

MCAPI::std::string TextToIconMapper::remapGamepadIcon ( int key,
bool isGameTip ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * TextToIconMapper::$ctor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** TextToIconMapper::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: