API Reference
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Classes | |
| struct | Views |
Public Types | |
| using | Base |
Public Member Functions | |
| virtual void | tick (::StrictExecutionContext< ::Filter<::PlayerComponent >, ::Read<::StateVectorComponent >, ::Write<::ActorOwnerComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &context) |
| MCAPI void | $tick (::StrictExecutionContext< ::Filter<::PlayerComponent >, ::Read<::StateVectorComponent >, ::Write<::ActorOwnerComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &context) |
Static Public Member Functions | |
| static MCAPI ::TickingSystemWithInfo | createSystem (::std::string &&message) |
Public Attributes | |
| ::ll::TypedStorage< 8, 32, ::std::string const > | mMessage |
| ::ll::TypedStorage< 8, 8, ::std::unique_ptr<::PlayerValidation::ValidationSystem::Views > > | mViews |
| using PlayerValidation::ValidationSystem::Base |
|
static |
| MCAPI void PlayerValidation::ValidationSystem::$tick | ( | ::StrictExecutionContext< ::Filter<::PlayerComponent >, ::Read<::StateVectorComponent >, ::Write<::ActorOwnerComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > & | context | ) |