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StickInGroundSubcomponent Class Reference
Inheritance diagram for StickInGroundSubcomponent:

Public Member Functions

virtual void initFromDefinition (::SharedTypes::v1_26_50::ProjectileOnHitSubcomponent const &component)
virtual void writetoJSON (::Json::Value &component) const
virtual void doOnHitEffect (::Actor &owner, ::ProjectileComponent &component)
virtual char const * getName () const
MCAPI void $initFromDefinition (::SharedTypes::v1_26_50::ProjectileOnHitSubcomponent const &component)
MCAPI void $writetoJSON (::Json::Value &component) const
MCAPI void $doOnHitEffect (::Actor &owner, ::ProjectileComponent &component)
MCAPI char const * $getName () const

Static Public Member Functions

static MCAPI bool _canAttack (::Actor *projectileOwnerActor, ::Actor *hitActor)

Public Attributes

::ll::TypedStorage< 4, 4, int > mShakeTime

Member Function Documentation

◆ initFromDefinition()

virtual void StickInGroundSubcomponent::initFromDefinition ( ::SharedTypes::v1_26_50::ProjectileOnHitSubcomponent const & component)
virtual

Implements OnHitSubcomponent.

◆ writetoJSON()

virtual void StickInGroundSubcomponent::writetoJSON ( ::Json::Value & component) const
virtual

Implements OnHitSubcomponent.

◆ doOnHitEffect()

virtual void StickInGroundSubcomponent::doOnHitEffect ( ::Actor & owner,
::ProjectileComponent & component )
virtual

Implements OnHitSubcomponent.

◆ getName()

virtual char const * StickInGroundSubcomponent::getName ( ) const
virtual

Reimplemented from OnHitSubcomponent.

◆ $initFromDefinition()

MCAPI void StickInGroundSubcomponent::$initFromDefinition ( ::SharedTypes::v1_26_50::ProjectileOnHitSubcomponent const & component)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $writetoJSON()

MCAPI void StickInGroundSubcomponent::$writetoJSON ( ::Json::Value & component) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $doOnHitEffect()

MCAPI void StickInGroundSubcomponent::$doOnHitEffect ( ::Actor & owner,
::ProjectileComponent & component )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getName()

MCAPI char const * StickInGroundSubcomponent::$getName ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _canAttack()

MCAPI bool OnHitSubcomponent::_canAttack ( ::Actor * projectileOwnerActor,
::Actor * hitActor )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: