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StickInGroundSubcomponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/components_json_legacy/OnHitSubcomponent.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
12namespace Json { class Value; }
13namespace SharedTypes::v1_26_50 { struct ProjectileOnHitSubcomponent; }
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<4, 4, int> mShakeTime;
21 // NOLINTEND
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 virtual void initFromDefinition(::SharedTypes::v1_26_50::ProjectileOnHitSubcomponent const& component) /*override*/;
27
28 virtual void writetoJSON(::Json::Value& component) const /*override*/;
29
30 virtual void doOnHitEffect(::Actor& owner, ::ProjectileComponent& component) /*override*/;
31
32 virtual char const* getName() const /*override*/;
33 // NOLINTEND
34
35public:
36 // virtual function thunks
37 // NOLINTBEGIN
39
40 MCNAPI void $writetoJSON(::Json::Value& component) const;
41
42 MCNAPI void $doOnHitEffect(::Actor& owner, ::ProjectileComponent& component);
43
44 MCNAPI char const* $getName() const;
45
46
47 // NOLINTEND
48};
Definition Actor.h:116
Definition Value.h:16
Definition OnHitSubcomponent.h:13
Definition ProjectileComponent.h:30
Definition StickInGroundSubcomponent.h:16
MCAPI void $doOnHitEffect(::Actor &owner, ::ProjectileComponent &component)
MCAPI void $writetoJSON(::Json::Value &component) const
MCAPI char const * $getName() const
MCAPI void $initFromDefinition(::SharedTypes::v1_26_50::ProjectileOnHitSubcomponent const &component)
Definition ProjectileOnHitSubcomponent.h:7