API Reference
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Public Types | |
| enum class | State : int { Running = 0 , Waiting = 1 , WaitingForRender = 2 } |
| enum class | State : int { Running = 0 , Waiting = 1 , WaitingForRender = 2 } |
Public Member Functions | |
| virtual ::std::shared_ptr<::UIAnim > | clone () |
| virtual char const * | getInitialValueKey () const |
| virtual bool | tick (::UIControl &ownerControl, float const deltaTime) |
| virtual void | onResourcesLoaded (::UIAnimationComponent &animComponent) |
| virtual void | _reset (::UIControl &ownerControl) |
| MCAPI ::std::shared_ptr<::UIAnim > | $clone () |
| MCAPI char const * | $getInitialValueKey () const |
| MCAPI bool | $tick (::UIControl &ownerControl, float const deltaTime) |
| MCAPI void | $onResourcesLoaded (::UIAnimationComponent &animComponent) |
| MCAPI void | $_reset (::UIControl &ownerControl) |
| virtual void | updateProperties (::UIAnimationComponent &animComponent) |
| virtual void | _play () |
| MCAPI bool | _hasEndEventId (uint id, ::std::set< void const * > &otherAnimations) const |
| MCAPI bool | _hasPlayEventId (uint playEventId, ::std::set< void const * > &otherAnimations) const |
| MCAPI void | destroy () |
| MCAPI void * | $ctor (::ui::AnimationType animType, ::UIResolvedDef const &def) |
| MCAPI void | $updateProperties (::UIAnimationComponent &animComponent) |
| MCAPI void | $_play () |
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Reimplemented from UIAnim.
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Reimplemented from UIAnim.
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Reimplemented from UIAnim.
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Reimplemented from UIAnim.
| MCAPI ::std::shared_ptr<::UIAnim > UIAsepriteFlipbook::$clone | ( | ) |
| MCAPI char const * UIAsepriteFlipbook::$getInitialValueKey | ( | ) | const |
| MCAPI bool UIAsepriteFlipbook::$tick | ( | ::UIControl & | ownerControl, |
| float const | deltaTime ) |
| MCAPI void UIAsepriteFlipbook::$onResourcesLoaded | ( | ::UIAnimationComponent & | animComponent | ) |
| MCAPI void UIAsepriteFlipbook::$_reset | ( | ::UIControl & | ownerControl | ) |
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