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VanillaOffsetSystem::Views Struct Reference

Public Attributes

::ll::TypedStorage< 8, 80, ::ViewT< ::StrictEntityContext, ::Include<::PlayerComponent, ::ActorMovementTickNeededComponent >, ::VanillaOffsetComponent, ::OffsetsComponent const, ::ActorDataFlagComponent const, ::Optional<::PlayerIsSleepingFlagComponent const >, ::Optional<::IsHorizontalPoseFlagComponent const > > > mView
::ll::TypedStorage< 8, 8, ::OptionalGlobal<::BaseGameVersionComponent > > mBaseGameVersion

The documentation for this struct was generated from the following file: