◆ ActorTypesMap
| using ScriptModuleMinecraft::ScriptActorTypes::ActorTypesMap |
Initial value:::std::
unordered_map<::std::string, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorType>>
◆ add()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bind()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: