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PointLighting::UpdatePhases::Idle Struct Reference

Public Attributes

::ll::TypedStorage< 4, 12, ::glm::vec3 > mCameraPos
::ll::TypedStorage< 4, 12, ::glm::vec3 > mCameraForward
::ll::TypedStorage< 4, 204, ::FrustumCuller > mFrustumCuller

The documentation for this struct was generated from the following files:
  • src-server/mc/client/renderer/chunks/point_lighting/Idle.h
  • src-client/mc/client/renderer/chunks/point_lighting/Idle.h