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LevelChunkEventManagerProxy Class Reference
Inheritance diagram for LevelChunkEventManagerProxy:

Public Member Functions

virtual bool isReadOnly (::LevelChunk const &levelChunk) const
virtual bool setOnChunkLoadedCalled (::LevelChunk &levelChunk)
virtual void onTickingStarted (::LevelChunk &levelChunk)
virtual void setupRedstoneCircuit (::ChunkSource &chunkSource, ::LevelChunk &levelChunk)
virtual int getClosestPlayerDistanceSquared (::LevelChunk const &levelChunk) const
virtual bool isOwnedByTickingThread (::LevelChunk const &levelChunk) const
virtual void onTickingStopped (::LevelChunk &levelChunk)
MCAPI bool $isReadOnly (::LevelChunk const &levelChunk) const
MCAPI bool $setOnChunkLoadedCalled (::LevelChunk &levelChunk)
MCAPI void $onTickingStarted (::LevelChunk &levelChunk)
MCAPI void $setupRedstoneCircuit (::ChunkSource &chunkSource, ::LevelChunk &levelChunk)
MCAPI int $getClosestPlayerDistanceSquared (::LevelChunk const &levelChunk) const
MCAPI bool $isOwnedByTickingThread (::LevelChunk const &levelChunk) const
MCAPI void $onTickingStopped (::LevelChunk &levelChunk)

Member Function Documentation

◆ isReadOnly()

virtual bool LevelChunkEventManagerProxy::isReadOnly ( ::LevelChunk const & levelChunk) const
virtual

◆ setOnChunkLoadedCalled()

virtual bool LevelChunkEventManagerProxy::setOnChunkLoadedCalled ( ::LevelChunk & levelChunk)
virtual

◆ onTickingStarted()

virtual void LevelChunkEventManagerProxy::onTickingStarted ( ::LevelChunk & levelChunk)
virtual

◆ setupRedstoneCircuit()

virtual void LevelChunkEventManagerProxy::setupRedstoneCircuit ( ::ChunkSource & chunkSource,
::LevelChunk & levelChunk )
virtual

◆ getClosestPlayerDistanceSquared()

virtual int LevelChunkEventManagerProxy::getClosestPlayerDistanceSquared ( ::LevelChunk const & levelChunk) const
virtual

◆ isOwnedByTickingThread()

virtual bool LevelChunkEventManagerProxy::isOwnedByTickingThread ( ::LevelChunk const & levelChunk) const
virtual

◆ onTickingStopped()

virtual void LevelChunkEventManagerProxy::onTickingStopped ( ::LevelChunk & levelChunk)
virtual

◆ $isReadOnly()

MCAPI bool LevelChunkEventManagerProxy::$isReadOnly ( ::LevelChunk const & levelChunk) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onTickingStarted()

MCAPI void LevelChunkEventManagerProxy::$onTickingStarted ( ::LevelChunk & levelChunk)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setupRedstoneCircuit()

MCAPI void LevelChunkEventManagerProxy::$setupRedstoneCircuit ( ::ChunkSource & chunkSource,
::LevelChunk & levelChunk )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getClosestPlayerDistanceSquared()

MCAPI int LevelChunkEventManagerProxy::$getClosestPlayerDistanceSquared ( ::LevelChunk const & levelChunk) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isOwnedByTickingThread()

MCAPI bool LevelChunkEventManagerProxy::$isOwnedByTickingThread ( ::LevelChunk const & levelChunk) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onTickingStopped()

MCAPI void LevelChunkEventManagerProxy::$onTickingStopped ( ::LevelChunk & levelChunk)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: