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::ll::TypedStorage< 1, 1, bool > | mIgnoreBedrockInput |
◆ handleInput()
| MCAPI void OreUI::BedrockInputSource::handleInput |
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::OreUI::ViewInputHandler & | inputHandler, |
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::OreUI::GamepadMode | gamepadMode ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: