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LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
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General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
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6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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BedrockInputSource.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/client/gui/oreui/input/GamepadMode.h"
7
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// auto generated forward declare list
9
// clang-format off
10
namespace
OreUI {
class
ViewInputHandler
; }
11
// clang-format on
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namespace
OreUI {
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class
BedrockInputSource
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<1, 1, bool> mIgnoreBedrockInput;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
void
handleInput
(
::OreUI::ViewInputHandler
& inputHandler, ::OreUI::GamepadMode gamepadMode);
26
// NOLINTEND
27
};
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}
// namespace OreUI
OreUI::BedrockInputSource
Definition
BedrockInputSource.h:7
OreUI::BedrockInputSource::handleInput
MCAPI void handleInput(::OreUI::ViewInputHandler &inputHandler, ::OreUI::GamepadMode gamepadMode)
OreUI::ViewInputHandler
Definition
ViewInputHandler.h:7
src-client
mc
client
gui
oreui
input
BedrockInputSource.h
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