API Reference
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Classes | |
| struct | ChildAnimationComponentInfo |
Public Member Functions | |
| virtual::ClientAnimationComponent * | tryGetClient () |
| virtual void | visitApplyContext (::brstd::function_ref< void(::ApplyAnimationContext const &) const, void(::ApplyAnimationContext const &)> visitor) const |
| virtual void | initializeClientAnimationComponent (::std::function< void(::ActorAnimationPlayer &)> animationComponentInitFunction) |
| virtual void | ensureClientAnimationComponentIsInitialized () |
| virtual void | setDirty () |
| virtual void | updateQueryableGeometryBoneOrientations () |
| virtual::Matrix const * | getQueryableBoneOrientation (uint64 boneNameHash) const |
| virtual ::gsl::span<::SkeletalHierarchyIndex const > | getSkeletalHierarchiesToProcess () const |
| virtual float | _getActorRenderDeltaTime (::ActorRenderData const &data) const |
| MCAPI::RenderParams & | _prepRenderParamsForActor (::Actor &actor) |
| MCAPI ::std::shared_ptr<::ActorAnimationPlayer > | createAnimationPlayer (::HashedString const &friendlyName, ::ExpressionNode const &blendExpression, ::std::set<::HashedString, ::Util::HashStringHashGreater > &animationControllerNameStack) |
| MCAPI void | initializeServerAnimationComponent (::Actor &actor, ::std::shared_ptr<::CommonResourceDefinitionMap > animationResourceDefinition, ::std::function< void(::ActorAnimationPlayer &)> animationComponentInitFunction) |
| MCAPI void | serverUpdate (::Actor &actor) |
| MCAPI::ClientAnimationComponent * | $tryGetClient () |
| MCAPI void | $visitApplyContext (::brstd::function_ref< void(::ApplyAnimationContext const &) const, void(::ApplyAnimationContext const &)> visitor) const |
| MCAPI void | $initializeClientAnimationComponent (::std::function< void(::ActorAnimationPlayer &)> animationComponentInitFunction) |
| MCAPI void | $ensureClientAnimationComponentIsInitialized () |
| MCAPI void | $setDirty () |
| MCAPI void | $updateQueryableGeometryBoneOrientations () |
| MCAPI::Matrix const * | $getQueryableBoneOrientation (uint64 boneNameHash) const |
| MCAPI ::gsl::span<::SkeletalHierarchyIndex const > | $getSkeletalHierarchiesToProcess () const |
| MCAPI float | $_getActorRenderDeltaTime (::ActorRenderData const &data) const |
Static Public Member Functions | |
| static MCAPI ::std::atomic< int64 > & | mClientFrameIndex () |
| static MCAPI ::std::atomic< int64 > & | mReloadTimeStampClient () |
| static MCAPI ::std::atomic< int64 > & | mServerFrameIndex () |
| static MCAPI void ** | $vftable () |
Public Attributes | |
| ::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ActorAnimationControllerStatePlayer > > | mCurrentAnimationControllerStatePlayer |
| ::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::ActorAnimationPlayer > > > | mComponentAnimationPlayers |
| ::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::ActorAnimationControllerInfo > > > | mOwnedAnimationControllers |
| ::ll::TypedStorage< 8, 64, ::std::unordered_map<::HashedString, ::ModelPartLocator > > | mModelPartLocators |
| ::ll::TypedStorage< 8, 520, ::RenderParams > | mRenderParams |
| ::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ActorAnimationPlayer > > | mPlaySingleAnimation |
| ::ll::TypedStorage< 8, 8, void * > | mModelRenderControllerCacheWasBuiltFrom |
| ::ll::TypedStorage< 8, 16, ::std::weak_ptr<::CommonResourceDefinitionMap > > | mCommonResourceDefinitionMap |
| ::ll::TypedStorage< 8, 8, ::std::unordered_map<::HashedString, ::HashedString > const * > | mParticleEffectMap |
| ::ll::TypedStorage< 8, 64, ::std::function< void(::ActorAnimationPlayer &)> > | mAnimationComponentInitFunction |
| ::ll::TypedStorage< 8, 24, ::std::vector<::AnimationComponent::ChildAnimationComponentInfo > > | mChildAnimationComponents |
| ::ll::TypedStorage< 8, 64, ::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation > > > | mBoneOrientations |
| ::ll::TypedStorage< 1, 1, bool > | mAnimationComponentInitialized |
| ::ll::TypedStorage< 4, 4, ::AnimationComponentGroupType > | mAnimationComponentGroupType |
| ::ll::TypedStorage< 8, 8, ::AnimationComponentID > | mOwnerUUID |
| ::ll::TypedStorage< 8, 8, int64 > | mLastUpdateFrame |
| ::ll::TypedStorage< 8, 8, uint64 > | mLastReloadInitTimeStampClient |
| ::ll::TypedStorage< 1, 1, bool > | mApplyAnimations |
| ::ll::TypedStorage< 1, 1, bool > | mNeedToUpdateQueryableBoneOrientations |
| MCAPI::RenderParams & AnimationComponent::_prepRenderParamsForActor | ( | ::Actor & | actor | ) |
| MCAPI ::std::shared_ptr<::ActorAnimationPlayer > AnimationComponent::createAnimationPlayer | ( | ::HashedString const & | friendlyName, |
| ::ExpressionNode const & | blendExpression, | ||
| ::std::set<::HashedString, ::Util::HashStringHashGreater > & | animationControllerNameStack ) |
| MCAPI void AnimationComponent::initializeServerAnimationComponent | ( | ::Actor & | actor, |
| ::std::shared_ptr<::CommonResourceDefinitionMap > | animationResourceDefinition, | ||
| ::std::function< void(::ActorAnimationPlayer &)> | animationComponentInitFunction ) |
| MCAPI void AnimationComponent::serverUpdate | ( | ::Actor & | actor | ) |
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| MCAPI::ClientAnimationComponent * AnimationComponent::$tryGetClient | ( | ) |
| MCAPI void AnimationComponent::$visitApplyContext | ( | ::brstd::function_ref< void(::ApplyAnimationContext const &) const, void(::ApplyAnimationContext const &)> | visitor | ) | const |
| MCAPI void AnimationComponent::$initializeClientAnimationComponent | ( | ::std::function< void(::ActorAnimationPlayer &)> | animationComponentInitFunction | ) |
| MCAPI void AnimationComponent::$ensureClientAnimationComponentIsInitialized | ( | ) |
| MCAPI void AnimationComponent::$setDirty | ( | ) |
| MCAPI void AnimationComponent::$updateQueryableGeometryBoneOrientations | ( | ) |
| MCAPI::Matrix const * AnimationComponent::$getQueryableBoneOrientation | ( | uint64 | boneNameHash | ) | const |
| MCAPI ::gsl::span<::SkeletalHierarchyIndex const > AnimationComponent::$getSkeletalHierarchiesToProcess | ( | ) | const |
| MCAPI float AnimationComponent::$_getActorRenderDeltaTime | ( | ::ActorRenderData const & | data | ) | const |
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