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ScriptModuleGameTest::ScriptGameTestSequence Class Reference

Public Member Functions

ScriptGameTestSequence & operator= (ScriptGameTestSequence const &)
 ScriptGameTestSequence (ScriptGameTestSequence const &)
MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > thenExecute (::Scripting::Closure< void()> fn)
MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > thenExecuteAfter (int tickDelay, ::Scripting::Closure< void()> fn)
MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > thenExecuteFor (int tickCount, ::Scripting::Closure< void()> fn)
MCAPI void thenFail (::std::string error)
MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > thenIdle (int tickDelay)
MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > thenWait (::Scripting::Closure< void()> fn)
MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > thenWaitAfter (int tickDelay, ::Scripting::Closure< void()> fn)

Public Attributes

::ll::TypedStorage< 8, 8, ::gametest::GameTestSequence & > mSequence
::ll::TypedStorage< 8, 16, ::Scripting::WeakLifetimeScope > mScope
::ll::TypedStorage< 8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > > mScriptHandle

Member Function Documentation

◆ thenExecute()

MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > ScriptModuleGameTest::ScriptGameTestSequence::thenExecute ( ::Scripting::Closure< void()> fn)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ thenExecuteAfter()

MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > ScriptModuleGameTest::ScriptGameTestSequence::thenExecuteAfter ( int tickDelay,
::Scripting::Closure< void()> fn )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ thenExecuteFor()

MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > ScriptModuleGameTest::ScriptGameTestSequence::thenExecuteFor ( int tickCount,
::Scripting::Closure< void()> fn )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ thenFail()

MCAPI void ScriptModuleGameTest::ScriptGameTestSequence::thenFail ( ::std::string error)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ thenIdle()

MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > ScriptModuleGameTest::ScriptGameTestSequence::thenIdle ( int tickDelay)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ thenWait()

MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > ScriptModuleGameTest::ScriptGameTestSequence::thenWait ( ::Scripting::Closure< void()> fn)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ thenWaitAfter()

MCAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence > ScriptModuleGameTest::ScriptGameTestSequence::thenWaitAfter ( int tickDelay,
::Scripting::Closure< void()> fn )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: