18class ScriptGameTestSequence {
22 ::ll::TypedStorage<8, 8, ::gametest::GameTestSequence&> mSequence;
23 ::ll::TypedStorage<8, 16, ::Scripting::WeakLifetimeScope> mScope;
24 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence>>
30 ScriptGameTestSequence& operator=(ScriptGameTestSequence
const&);
31 ScriptGameTestSequence(ScriptGameTestSequence
const&);
32 ScriptGameTestSequence();
37 MCNAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence>
40 MCNAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence>
43 MCNAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence>
48 MCNAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence>
thenIdle(
int tickDelay);
50 MCNAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence>
53 MCNAPI ::Scripting::WeakTypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestSequence>