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NavigateToGameScreenProgressHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
8
9// auto generated forward declare list
10// clang-format off
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, ::LoadingState> state;
20 ::ll::TypedStorage<1, 1, bool> hasWaitedToUnloadAssets;
21 ::ll::TypedStorage<1, 1, bool> mHasNavigated;
22 ::ll::TypedStorage<8, 8, ::gsl::not_null<::std::unique_ptr<::ILocalPlayerEntityGetter const>> const>
23 mLocalPlayerEntityGetter;
24 // NOLINTEND
25
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 virtual ~NavigateToGameScreenProgressHandler() /*override*/ = default;
30
31 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
32
33 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
34
35 virtual void onCancel(::MinecraftScreenModel&) /*override*/;
36
37 virtual void onExit(::MinecraftScreenModel&) /*override*/;
38
39 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&) const /*override*/;
40
41 virtual float getLoadingProgress(::MinecraftScreenModel& minecraftScreenModel) const /*override*/;
42
43 virtual ::std::string getProgressMessage(::MinecraftScreenModel& model) const /*override*/;
44
45 virtual ::std::string getTitleText() const /*override*/;
46
47 virtual ::std::string getName() const /*override*/;
48 // NOLINTEND
49
50public:
51 // virtual function thunks
52 // NOLINTBEGIN
53 MCNAPI void $onStart(::MinecraftScreenModel& minecraftScreenModel);
54
55 MCNAPI void $tick(::MinecraftScreenModel& minecraftScreenModel);
56
58
60
61 MCNAPI ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
62
63 MCNAPI float $getLoadingProgress(::MinecraftScreenModel& minecraftScreenModel) const;
64
65 MCNAPI ::std::string $getProgressMessage(::MinecraftScreenModel& model) const;
66
67 MCNAPI ::std::string $getTitleText() const;
68
69 MCNAPI ::std::string $getName() const;
70 // NOLINTEND
71
72public:
73 // vftables
74 // NOLINTBEGIN
75 MCNAPI static void** $vftable();
76 // NOLINTEND
77};
Definition ILocalPlayerEntityGetter.h:5
Definition MinecraftScreenModel.h:5
Definition NavigateToGameScreenProgressHandler.h:5
static MCAPI void ** $vftable()
MCAPI void $onCancel(::MinecraftScreenModel &)
MCAPI void $onExit(::MinecraftScreenModel &)
MCAPI::LoadingState $getLoadingState(::MinecraftScreenModel &) const
MCAPI float $getLoadingProgress(::MinecraftScreenModel &minecraftScreenModel) const
MCAPI::std::string $getProgressMessage(::MinecraftScreenModel &model) const
MCAPI::std::string $getTitleText() const
MCAPI::std::string $getName() const
MCAPI void $tick(::MinecraftScreenModel &minecraftScreenModel)
MCAPI void $onStart(::MinecraftScreenModel &minecraftScreenModel)
Definition ProgressHandler.h:5
STL namespace.