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MinecraftScreenModel Class Reference
Inheritance diagram for MinecraftScreenModel:

Public Types

enum class  FriendsDrawerLocation : int { MainMenu = 0 , InGameMenu = 1 }
enum class  FriendsDrawerLocation : int { MainMenu = 0 , InGameMenu = 1 }
using Context = ::MinecraftScreenModelContext

Public Member Functions

MinecraftScreenModel & operator= (MinecraftScreenModel const &)
 MinecraftScreenModel (MinecraftScreenModel const &)
virtual void prepareToNavigateToGamePlayScreen ()
virtual void navigateToGamePlayScreen ()
virtual bool tryNavigateToProfileScreen ()
virtual bool tryNavigateToSafeZoneScreenOnFirstSignin ()
virtual void navigateToStoreDataDrivenScreen (::StoreDataDrivenScreenParams const &params, bool forceDisableProgressScreen)
virtual bool leaveScreen (::std::string expectedScreenName, bool onlyThis)
virtual void popScreensBackTo (::ui::SceneType const sceneType)
virtual bool isLeaveGameDone () const
virtual void requestLeaveGame (bool switchScreen, bool sync)
virtual void destroyGame ()
virtual bool isInGame () const
virtual bool isSelectedSkinInitialized () const
virtual::SubClientId getSubClientId () const
virtual bool platformTTSExists () const
virtual::IDlcBatchModel & getDlcBatchModel (::std::vector<::DlcId > const &dlcIds)
virtual::IDlcBatchModel & getDlcBatchModel (::std::vector<::std::string > const &productIds)
virtual::IDlcBatchModel & getDlcBatchModel (::std::vector<::PackIdVersion > const &packIds)
virtual ::Bedrock::NotNullNonOwnerPtr<::StoreCatalogRepository > getStoreCatalogRepository () const
virtual float getStoreNetworkFailureTimeout () const
virtual bool isAdhocEnabled () const
virtual bool isUserReady () const
virtual bool isDirty () const
virtual::ResourcePackManager & getResourcePackManager () const
virtual::SkinHandle const & getSelectedSkinHandle () const
virtual ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > getUserManager ()
virtual ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > const getUserManager () const
virtual::std::string const & getLastPoppedScreenName () const
virtual::INetworkGameConnector & getNetworkGameConnector ()
MCAPI MinecraftScreenModel (::MinecraftScreenModelContext context)
MCAPI bool _isPremium (::PackManifest const &manifest) const
MCAPI bool _isPremiumLocked (::PackManifest const &manifest) const
MCAPI bool _isRealmsPlus (::PackManifest const &manifest) const
MCAPI ::Bedrock::Threading::Async< void > _queueForMainThread (::std::function< void()> &&callback)
MCAPI void _sendResourcePackClientResponse (::ResourcePackResponse response, ::std::set<::std::string > *downloadingPacks)
MCAPI void _startLocalServerAsync (::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &contentIdentity, ::LevelSettings const &settings)
MCAPI void acceptRealmsInvite (::Invites::InviteId invite, ::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback)
MCAPI void acceptRealmsLink (::std::string realmInvite, ::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason, ::Realms::World)> callback)
MCAPI void acknowledgePartyDestinationCookie (bool accepted)
MCAPI void activateNewPreviewRealm (::Realms::RealmId worldId, ::std::function< void(::Realms::GenericStatus, ::Realms::RealmId)> callback)
MCAPI void addDownloadCallback (::std::weak_ptr< bool > existenceTracker, ::std::function< void(::DownloadStateObject &)> callback)
MCAPI void addEduCredentialsObserver (::edu::auth::CredentialsObserver &observer)
MCAPI void addEduDeeplinkObserver (::EduDeeplinkObserver &observer) const
MCAPI bool addExternalServer (::std::string const &name, ::std::string const &address, int port)
MCAPI void addToRealmsBlocklist (::Realms::RealmId worldId, ::std::string const &currentUserXuid, ::std::string const &xuidToBlock, ::std::function< void(::Realms::GenericStatus)> callback)
MCAPI bool allowBetaXblSignIn () const
MCAPI bool arePersonaAppearancesLoading () const
MCAPI bool canEditPermissionsEdu (::ActorUniqueID const &id)
MCAPI bool canLaunchUri (::std::string const &uri)
MCAPI bool canManageSubscriptionForStoreId (::std::string const &storeId) const
MCAPI bool canUserDoActionForCurrentRealm (::Realms::PlayerRoleActions action) const
MCAPI bool canUserDoRealmRoleAction (::Realms::World const &realmWorld, ::Realms::PlayerRoleActions action) const
MCAPI void cancelEduServicePackDownload (::std::string const &cancelReason) const
MCAPI void checkConnectionEvents ()
MCAPI void checkPremiumPlatformAccessAsync (::std::function< void(bool)> callback)
MCAPI void checkRealmsPaymentService (::std::function< void(bool)> callback)
MCAPI void clearContentLogMessages ()
MCAPI void clearDevConsoleScreenMessages ()
MCAPI void clearEditorPlaytestRoundtripInfo () const
MCAPI void closeRealmsWorld (::Realms::RealmId worldId, ::std::function< void(::Realms::GenericStatus)> callback, ::std::function< void(int)> retryCallback)
MCAPI void clubNameVetting (::std::string const &name, ::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback)
MCAPI void completeServerForm (uint formId, ::ModalFormCancelReason cancelReason)
MCAPI void completeServerForm (uint formId, ::Json::Value response)
MCAPI void confirmResourcePackDownload (::ResourcePackResponse response, bool downloadOptionalResourcePacks, bool forceServerPacksEnabled)
MCAPI void connectToPlatformNetwork (::std::function< void(::Social::UserPlatformConnectionResult)> callback, bool isUserInitiated)
MCAPI bool continueResourcePackDownloadAfterCDNFailure ()
MCAPI::std::string copyWorld (::std::string const &worldId)
MCAPI void createAndUploadWorldToRealm (::LevelSummary const &levelSummary, ::LevelSettings const &levelSettings, ::Realms::World world, ::std::function< void(::Realms::World)> callback)
MCAPI void createAndUploadWorldToRealm (::std::string const &levelId, ::std::string levelName, ::LevelSettings const &settings, ::Realms::World world, ::std::function< void(::Realms::World)> callback)
MCAPI ::std::unique_ptr<::PlatformMultiplayerRestrictions > createPlatformMultiplayerRestrictions ()
MCAPI void deleteAllContentLogs () const
MCAPI void deleteAllDiagnosticsAndProfilerCaptures () const
MCAPI void deleteAllLocalScreenshots ()
MCAPI void deleteRealm (::Realms::RealmId worldId, ::std::function< void(::Realms::GenericStatus)> callback)
MCAPI void devConsoleExecuteCommand (::std::string const &command)
MCAPI void displayPremiumUpsellDialogAsync (::std::function< void(bool)> callback)
MCAPI bool doesUserHavePremiumPlatformAccess () const
MCAPI bool editExternalServer (int id, ::std::string const &name, ::std::string const &address, int port, bool updateTimeStamp)
MCAPI void fetchRealmsWorlds (::std::function< void(::Realms::GenericStatus, ::std::vector<::Realms::World >)> callback)
MCAPI void fetchScreenshots (::std::vector<::Core::PathBuffer<::std::string > > &results)
MCAPI::std::string filterProfanityFromString (::ProfanityFilterContext stringContext, ::std::string const &str, bool allowFilterOverride) const
MCAPI bool findProfanityInString (::ProfanityFilterContext stringContext, ::std::string const &str) const
MCAPI void fireCodeBuilderCachePerformanceEvent (::CodeBuilderPerformance::Stage stage)
MCAPI void fireEventAdhocNetworkEnabled () const
MCAPI void fireEventInventoryOpened (bool workbench)
MCAPI void fireEventScreenChanged (::std::string const &screenName, ::std::unordered_map<::std::string, ::std::string > const &additionalProperties)
MCAPI void firePackSettingsEvent (::PackManifest const &manifest, ::std::string serializedPackSettings, int subpackIndex, ::std::string const &subpackName, int subpackCount)
MCAPI void fireSignOutEdu (::std::string const &action, ::std::string const &error) const
MCAPI void fireSwitchAccountEdu () const
MCAPI void flushQueuedDevConsoleMessages ()
MCAPI bool fulfillPriorEduPurchase (::std::weak_ptr<::Purchase > purchase, ::std::unique_ptr<::TransactionContext > context)
MCAPI ::std::shared_ptr<::FilePickerSettings > generateFilePickerSettingsForAlbum (::PDFOptions const &options, ::std::string const &defaultOutName)
MCAPI ::std::shared_ptr<::FilePickerSettings > generateFilePickerSettingsForExport ()
MCAPI ::std::shared_ptr<::FilePickerSettings > generateFilePickerSettingsForExport (::std::string const &levelId, ::std::string const &levelName, ::FileArchiver::ExportType type)
MCAPI::PlayerAchievementData const & getAchievementData () const
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ActiveDirectoryIdentity const > getActiveDirectoryIdentity ()
MCAPI uint64 getActiveDownloadOrImportCount () const
MCAPI void getAllInviteLinks (::Realms::RealmId worldId, ::std::function< void(::Realms::GenericStatus, ::std::vector<::Realms::InviteLink >)> callback)
MCAPI bool getBlankLineDismissesChat () const
MCAPI::std::string getBuildDateISOString () const
MCAPI::BuildPlatform getBuildPlatform () const
MCAPI::std::string getButtonTexture (::TriggerIndiciesEnum trigger)
MCAPI::std::string getButtonTexture (::ButtonIndiciesEnum button, ::IconSize iconSize, bool checkButtonSwap)
MCAPI::ClipboardFeatureFlags getClipboardFeatures () const
MCAPI void getClubProfile (::std::string const &clubId, ::std::function< void(::Clubs::ClubModel, ::Clubs::GenericStatus)> callback)
MCAPI void getClubUnreadCount (::std::string const &clubId, ::std::function< void(int, ::Clubs::GenericStatus)> callback)
MCAPI::MinecraftCommands & getCommands ()
MCAPI ::std::vector<::ContentLogMessage > const & getContentLogMessages () const
MCAPI::ContentTierInfo getContentTierInfo () const
MCAPI::Realms::World & getCurrentRealm ()
MCAPI::std::string getCurrentXUID () const
MCAPI::SkinHandle getCustomSkinHandle (::persona::DefaultSkinType skinType) const
MCAPI ::std::vector<::std::string > const & getDevConsoleScreenMessages ()
MCAPI::std::string getDevelopmentVersionString () const
MCAPI::DimensionHeightRange getDimensionHeightRange () const
MCAPI::WireframeQueue * getDimensionWireframeQueue ()
MCAPI::std::string getDisplayName () const
MCAPI ::Bedrock::NonOwnerPointer<::EduCloud::IEduCloudSaveSystem > getEduCloudSaveSystem () const
MCAPI::IEduDiscoveryService & getEduDiscoveryService ()
MCAPI::std::string getEduOfferPrice ()
MCAPI float getEduServicePackProgress () const
MCAPI::EducationLevelSettings const * getEducationLevelSettings () const
MCAPI ::std::tuple<::std::string, ::std::string, int > getExternalServerInfo (int id)
MCAPI ::std::optional<::Social::GameConnectionInfo > getGameConnectionInfo ()
MCAPI::IGameConnectionListener const & getGameConnectionListener ()
MCAPI::std::string getIpAddress () const
MCAPI bool getIsWaitingForSession () const
MCAPI::std::string const & getLastContentLogMessage () const
MCAPI::std::string const & getLastDevConsoleMessage ()
MCAPI::LevelData const * getLevelData () const
MCAPI::LevelData * getLevelData ()
MCAPI ::Bedrock::Threading::Async<::std::vector<::Social::UserLinkedAccountsInfo > > getLinkedAccountsFromPSNs (::std::vector<::std::string > const &platformIds) const
MCAPI ::Bedrock::Threading::Async<::std::vector<::Social::UserLinkedAccountsInfo > > getLinkedAccountsFromXUIDs (::std::vector<::Social::XUID > const &xuids) const
MCAPI float getLoadingProgress ()
MCAPI::mce::UUID getLocalPlayerUUID ()
MCAPI::std::string const getMarketplaceDisabledReason () const
MCAPI::std::string getMarketplacePassPrice (::std::string const &productSku, ::std::string const &caymanId) const
MCAPI uint getMaxPlatformInvitablePlayers () const
MCAPI uint getMaxSimRadiusInChunks () const
MCAPI::std::string getMinecraftAccountID () const
MCAPI::std::string getNetworkInfoStringInGame () const
MCAPI bool getNewJukeboxPopupItemText (::std::string &newText, bool &isCreative)
MCAPI bool getNewPopupItemText (::std::string &newText, bool &isCreative)
MCAPI ::std::optional<::SubscriptionOffer > getNextAvailableSubscriptionInfo () const
MCAPI ::Bedrock::PubSub::Connector< void(::PlayerListEntry const &, ::std::unordered_map<::mce::UUID, ::PlayerListEntry > const &)> & getOnPlayerListEntryRemovedConnector () const
MCAPI ::std::shared_ptr<::WebviewInterface > getOrCreateWebviewInterface (::WebviewInterfaceType interfaceType)
MCAPI::std::string getPlatformAppropriateSubscriptionLocString (::std::string locString, bool isForRealms) const
MCAPI void getPlatformFriendProfiles (::std::function< void(::std::vector<::Social::PlatformUserProfileData > const &)> callback)
MCAPI void getPlatformProfile (::std::string const &platformId, ::std::function< void(::Social::PlatformUserProfileData &)> callback)
MCAPI::GameType getPlayerGameType () const
MCAPI::std::string getPlayerName () const
MCAPI short getPointerX () const
MCAPI short getPointerY () const
MCAPI void getPreferredRegions (::std::function< void(::Realms::GenericStatus, ::std::vector<::Realms::ServerRegion >)> callback)
MCAPI::std::string getPriceDisclaimerText () const
MCAPI ::std::pair<::std::string, bool > const getPrivilegesBlockedString (::Social::PermissionCheckResult const &reason, ::std::string const &needXBLGold, ::std::string const &specificPrivilege, ::std::string const &platformRestriction, ::std::string const &noInternetConnection, ::std::string const &unknownError) const
MCAPI void getProfiles (::std::vector<::std::string > const &xuids, ::std::function< void(::std::vector<::Social::XboxLiveUserProfileData const * > const &)> batchedCollectionCallback)
MCAPI void getRealmWorldBackupList (::Realms::RealmId worldId, int slotIndex, ::std::function< void(::Realms::GenericStatus, ::Realms::WorldBackupList)> callback)
MCAPI void getRealmsBlocklist (::Realms::RealmId worldId, ::std::function< void(::Realms::GenericStatus, ::std::vector<::std::string >)> callback)
MCAPI void getRealmsConfigDetails (::Realms::RealmId worldId, ::std::function< void(::Realms::GenericStatus, ::Realms::ConfigInfo)> callback)
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Realms::Service::IRealmsInviteLinksDomain > getRealmsInviteLinksDomain ()
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Realms::InvitesService > getRealmsInvitesService ()
MCAPI void getRealmsMembers (::Realms::RealmId worldId, ::std::function< void(::Realms::GenericStatus, ::std::vector<::Realms::Player >)> callback)
MCAPI void getRealmsOnlinePlayers (::std::function< void(::Realms::GenericStatus, ::std::vector<::Realms::World >)> callback)
MCAPI void getRealmsWorld (::Realms::RealmId worldId, ::std::function< void(::Realms::GenericStatus, ::Realms::World)> callback, bool userWaiting)
MCAPI::Realms::World getRealmsWorldContextWorld () const
MCAPI float getResourcePackDownloadProgress (::std::string &message) const
MCAPI::std::string getScreenName () const
MCAPI::std::string getScreenTelemetry () const
MCAPI::std::string const & getServerSettingsData ()
MCAPI uint getServerSettingsId ()
MCAPI::std::string getSessionConfigKnownPageKeyValue (::std::string const &pageId) const
MCAPI bool getSimPaused () const
MCAPI::std::string getSplitscreenJoinText () const
MCAPI::StoreContentSources getStoreContentSources () const
MCAPI::std::string getStoreDocumentId () const
MCAPI bool getStoreHasMarketplacePassProducts () const
MCAPI bool getStoreHasRealmsProducts () const
MCAPI::std::string getStoreId () const
MCAPI ::std::optional<::SubscriptionOffer > getSubscriptionFullPriceInfo () const
MCAPI::std::string getTermsOfUseHyperlink () const
MCAPI bool getTipText (::std::string &text)
MCAPI uint64 getTotalHardwareThreadsCount () const
MCAPI bool getUnfulfilledEduPurchase (::EduPurchaseDetails &details)
MCAPI void getUserMemberOfWorldsCount (::std::function< void(::Realms::GenericStatus, bool)> callback)
MCAPI::Social::XboxLiveUserProfileData const & getUserProfileDataByXuid (::std::string const &xuid)
MCAPI::std::string getVersionString () const
MCAPI ::std::shared_ptr<::WebviewInterface > getWebviewInterface (::WebviewInterfaceType interfaceType)
MCAPI void getWorldFromLink (::std::string realmInvite, ::std::function< void(::Realms::GenericStatus, ::Json::Value const &&, ::Realms::World)> callback)
MCAPI::LoadingState getWorldLoadingState () const
MCAPI ::std::vector<::Social::XboxLiveUserProfileData const * > const & getXboxLiveFriends () const
MCAPI ::std::vector<::std::string > getXuidsInLobby () const
MCAPI::PurchaseResult goToExternalPlatformOffer (::std::string const &offerId, ::std::function< void(bool)> finishedExternalCoinPurchase, ::std::function< void(bool, int)> boughtEnoughCoinsCallback)
MCAPI bool hasInteractButton () const
MCAPI bool hasLocalDeviceEntitlements () const
MCAPI bool hasPlatformIcons () const
MCAPI bool hasPlatformInvites () const
MCAPI bool hasPlatformProfileCards () const
MCAPI void initializeRealmsWorld (::Realms::RealmId worldId, ::std::string const &name, ::std::string const &description, ::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback)
MCAPI void invitePlayers (::std::vector<::std::string > const &uids, ::Social::MultiplayerServiceIdentifier service)
MCAPI bool isBanned () const
MCAPI bool const isCodeBuilderEnabled () const
MCAPI bool isCreative () const
MCAPI bool isCrossPlatformPlayEnabled () const
MCAPI bool isDesktop () const
MCAPI bool isDeviceBeingSunset () const
MCAPI bool isDeviceSunset () const
MCAPI bool isEditorModeEnabled () const
MCAPI bool isEditorPlayer () const
MCAPI bool isEduDemo ()
MCAPI bool isEduMode () const
MCAPI bool isFeatureEnabled (::MinecraftGameFeatures feature) const
MCAPI bool isFriendsDrawerEnabled (::MinecraftScreenModel::FriendsDrawerLocation location) const
MCAPI bool isGameModeEnabled (::GameType game) const
MCAPI bool isHotbarOnlyTouch () const
MCAPI bool isInternetAvailable () const
MCAPI bool isInviteEnabled (::Social::MultiplayerServiceIdentifier serviceIdentifier) const
MCAPI bool isLANAllowed () const
MCAPI bool isLANAvailable () const
MCAPI bool isLeftHanded () const
MCAPI bool isLevelLoadingProgressScreen ()
MCAPI bool isMultiplayerFeatureAllowed () const
MCAPI bool isMuteChat ()
MCAPI bool isNetworkAllowed () const
MCAPI bool isNetworkAvailable () const
MCAPI bool isOnSceneStack (::std::string_view screenName)
MCAPI bool isPlatformConsole () const
MCAPI bool isPlatformInviteEnabled () const
MCAPI bool isPlatformNX () const
MCAPI bool isPlatformSony () const
MCAPI bool isPlatformThirdPartyConsole () const
MCAPI bool isPlayFabNsaLinkingFeatureEnabled () const
MCAPI bool isPremiumOwnedMissing (::PackIdVersion const &id, ::ContentIdentity const &contentIdentity) const
MCAPI bool isPremiumPlatformAccessRequired () const
MCAPI bool isPremiumPlatformAccessRequiredForMatchmaking () const
MCAPI bool isRealmLevel () const
MCAPI bool isRealmOwner () const
MCAPI bool isRealmsEnabled () const
MCAPI bool isResourceLoadingFinished () const
MCAPI bool isRiding () const
MCAPI bool isServiceMultiplayerEnabled (::Social::MultiplayerServiceIdentifier serviceID) const
MCAPI bool isServiceMultiplayerSupported (::Social::MultiplayerServiceIdentifier serviceID)
MCAPI bool isSessionInfoValid (::Social::MultiplayerServiceIdentifier serviceID) const
MCAPI bool isSignInInProgress () const
MCAPI bool isSignedInToAdhoc () const
MCAPI bool isSignedInToNSO () const
MCAPI bool isSignedInToPSN () const
MCAPI bool isSignedInToPlayfab () const
MCAPI bool isSignedInToXBL () const
MCAPI bool isSwitchTrialsEnabled (bool isForRealms) const
MCAPI bool isUILoadingDone () const
MCAPI bool isUITTSEnabled () const
MCAPI bool isUserConnectedToPlatform () const
MCAPI bool isUsingUnifiedJoinRealmFlow () const
MCAPI bool isValidRealmName (::std::string name)
MCAPI void joinEduDiscoveredWorld ()
MCAPI void joinRealmsWorld (::Realms::World world, ::std::function< void(::Social::GameConnectionInfo const &, bool)> successCallback, ::std::function< void(::Realms::GenericStatus, ::RealmsAPI::JoinStatus, ::Realms::FailureReason)> failCallback, ::std::function< void(int)> retryCallback, ::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow, ::std::function< void(::IMinecraftEventing::RealmConnectionFlow)> broadcastConnectionEventRealmsRequestFunction, ::std::function< void(::IMinecraftEventing::RealmConnectionFlow, ::Bedrock::Http::StatusCode)> broadcastConnectionEventRealmsResponseFunction)
MCAPI void launchEduUri (::std::string const &baseUrl)
MCAPI void launchFeedbackHelpUri ()
MCAPI bool launchManageSubscriptions ()
MCAPI bool launchStoreForClientUpdates ()
MCAPI void launchUri (::std::string const &uri)
MCAPI void launchUserGeneratedUri (::std::string const &uri, ::UserGeneratedUriSource source, bool recordEvent)
MCAPI void leaveRealmsWorld (::Realms::RealmId worldId, ::std::function< void(::Realms::GenericStatus)> callback)
MCAPI void listRealmsInvites (::std::function< void(::Realms::GenericStatus, ::std::vector<::Invites::Invite >)> callback)
MCAPI void loadStoreDataDrivenScreenFromSidebar (::StoreDataDrivenScreenParams &params)
MCAPI void makeBackupOfLevel (::LevelSummary const &editedLevel)
MCAPI bool multiplayerLostConnectionToSignalingService () const
MCAPI bool multiplayerRequiresUGCEnabled () const
MCAPI void navigateToControlCustomizationScreen ()
MCAPI void navigateToCreditsScreen (::CreditsType contentType, ::std::function< void()> callback)
MCAPI void navigateToDeleteProgressScreen (::std::string const &uniqueEventName, ::IContentManager &contentManager, ::std::vector<::std::shared_ptr<::ContentItem const > > itemsToDelete)
MCAPI void navigateToDevConsole ()
MCAPI void navigateToDisabledSkinScreen (bool twoButtonWithCallback, ::std::function< void()> callback)
MCAPI void navigateToEduHomeScreen ()
MCAPI void navigateToFeedScreen (::Realms::World const &world)
MCAPI void navigateToFeedbackPopup ()
MCAPI void navigateToInviteScreen ()
MCAPI void navigateToModalProgressScreen (::std::string const &uniqueEventName, ::std::unique_ptr<::ProgressHandler > progressHandler, bool forceRenderBelow, ::std::string const &screenNameOverride, bool isCancellable)
MCAPI void navigateToOptionsScreen (::SettingsTabIndex startingTabIndex, bool navToMenuOnExit, bool maintainOldFocus, ::std::string const &initialPackId)
MCAPI void navigateToPlatformNetworkConnectConfirmationScreen (::std::function< void(bool)> callback)
MCAPI void navigateToPlatformSplitScreenConnectConfirmationScreen (::std::function< void(bool)> callback)
MCAPI void navigateToPlatformStoreConnectConfirmationScreen (::std::function< void(bool)> callback)
MCAPI void navigateToRealmsHubScreen (::Realms::World const &world)
MCAPI void navigateToRealmsManageMembersScreen (::Realms::World const &world)
MCAPI void navigateToRealmsPlanPicker ()
MCAPI void navigateToRealmsStoriesShareLinkModal (::Realms::World const &world)
MCAPI void navigateToSelectWorldPopup (::std::function< void(::SelectWorldResult, ::optional_ref<::LevelSummary const >, ::optional_ref<::Realms::World const >)> callback)
MCAPI void navigateToSignInErrorScreen (::std::string errorMessage, ::std::function< void()> onDismiss)
MCAPI void navigateToStoreHomeScreen (::std::string const &title)
MCAPI void navigateToStoreRatingScreen ()
MCAPI void navigateToUpdateWorldHeightScreen (::std::function< void(bool)> startWorldCallback)
MCAPI void navigateToWorldRecoveryScreen (::std::function< void()> successCallback)
MCAPI bool needPlatformConnectionBeforeXBLSignIn () const
MCAPI bool needPlatformConnectionForMultiplayer () const
MCAPI bool needPlatformConnectionForSplitScreenMultiplayer () const
MCAPI void openBannedModal ()
MCAPI void openRealmsWorld (::Realms::RealmId worldId, ::std::function< void(::Realms::GenericStatus)> callback, ::std::function< void(int)> retryCallback)
MCAPI bool openingExternalResourceSuspendsApp () const
MCAPI void pickFile (::std::shared_ptr<::FilePickerSettings > settings) const
MCAPI void printResourceLoadManagerRunningTasks () const
MCAPI bool purchaseEduLicense (::std::unique_ptr<::TransactionContext > context)
MCAPI void purchasePreview (::StorePreviewVersion previewVersion) const
MCAPI void quit (::std::string const &src, ::std::string const &reason)
MCAPI void rebindKeys ()
MCAPI void rebuildPlayScreenMenuStack ()
MCAPI void refreshCurrentRealmWorldInfo (::std::function< void(::Realms::GenericStatus, ::Realms::World const &)> callback)
MCAPI void registerServicesManagerSetupCallback (::std::function< void()> callbackToRegister)
MCAPI void rejectRealmsInvite (::Invites::InviteId invite, ::std::function< void(::Realms::GenericStatus)> callback)
MCAPI void removeExternalServer (int id)
MCAPI void removeFromRealmsBlocklist (::Realms::RealmId worldId, ::std::string const &xuid, ::std::function< void(::Realms::GenericStatus)> callback)
MCAPI ::std::shared_ptr<::FileDataRequest > requestImageFromUrl (::std::string const &imageUrl, ::std::function< void(::Bedrock::Http::Status, ::Core::Path const &, uint64)> callback)
MCAPI bool requiresNetworkOutageMessaging () const
MCAPI bool requiresXBLSigninToPlay () const
MCAPI void resetActiveDirectoryAuthenticationState ()
MCAPI void resetRealmsWorld (::Realms::RealmId worldId, ::std::function< void(::Realms::GenericStatus)> callback, ::std::function< void(int)> retryCallback)
MCAPI void resetRealmsWorldContext ()
MCAPI void resetResourceLoadManagerRepeatedHitCount ()
MCAPI void saveEduReceipt (::std::string const &receipt, ::std::function< void(bool)> const &callback)
MCAPI void saveLevelData (::std::string const &levelId, ::LevelData const &data)
MCAPI void scheduleCheckUserStorageAsync ()
MCAPI void selectSlot (int slot, ::ContainerID containerId)
MCAPI void sendDevConsoleMessage (::std::string const &message)
MCAPI void sendPurchaseReceiptsToServer ()
MCAPI void sendSettingsCommandPacket (::std::string const &command, bool supressOutput)
MCAPI void sendTrialWelcomeMessage ()
MCAPI bool serverPermissionOpenChat () const
MCAPI void setActiveDirectoryAuthenticationOfferPurchase ()
MCAPI void setActiveDirectoryAuthenticationStateComplete ()
MCAPI void setActiveDirectoryDemoVersion ()
MCAPI void setActiveDirectoryEulaAccepted ()
MCAPI void setActiveSlot (::Realms::RealmId worldId, int slotIndex, ::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback)
MCAPI void setClubProfile (::Clubs::ClubModel const &model, ::std::function< void(::Clubs::GenericStatus)> callback)
MCAPI void setDefaultPermissionsRealms (::Realms::RealmId worldId, ::PlayerPermissionLevel const &permission, ::std::function< void(::Realms::GenericStatus)> callback)
MCAPI void setIsCheckoutInProgress (bool isCheckoutInProgress)
MCAPI void setIsInGameBrowsing (bool isInGameBrowsing)
MCAPI void setLanguage ()
MCAPI void setLastSelectedSlot (int slot, ::ContainerID containerId)
MCAPI void setNumberOfOwnedRealms (int number)
MCAPI void setRealmsWorldInfo (::Realms::World world, int difficulty, bool allowCheats, ::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback)
MCAPI void setShareData (::std::string shareTitle, ::std::string shareText, ::std::string shareUri)
MCAPI void setSimPaused (bool paused)
MCAPI void setTextBoxBackend (::std::string const &str)
MCAPI void setTexturePacksRequired (::Realms::RealmId worldId, bool const &texturePacksRequired, ::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback)
MCAPI void setTrialABTest (::PropertyBag *abTests)
MCAPI void setUserPermissionRealms (::Realms::RealmId worldId, ::std::string const &xuid, ::PlayerPermissionLevel const &permission, ::std::function< void(::Realms::GenericStatus)> callback)
MCAPI bool shouldShowFailRealmsPurchaseFulfillmentToggle () const
MCAPI bool shouldShowThirdPartyDisconnected () const
MCAPI bool shouldShowVersionUpdateScreen ()
MCAPI void showFriendFinder (::std::function< void()> callback)
MCAPI void showPlatformEmptyStoreDialog (::std::function< void(bool)> &&callback)
MCAPI void showShareUI ()
MCAPI bool showSignInButton () const
MCAPI void signIn (::std::function< void()> connectionCompleteCallback, ::Social::IdentitySignInTrigger signInTrigger, ::std::string const &signInSource, ::std::function< void(::Social::MultiIdentitySigninResult)> signInCompleteCallback)
MCAPI void signOut (::std::function< void(::Identity::SignOutResult)> callback)
MCAPI void silentSignin (::Social::IdentitySignInTrigger signInTrigger, ::std::string const &signInSource, ::std::function< void(::Social::MultiIdentitySigninResult)> callback)
MCAPI void startActiveDirectoryEduDemo ()
MCAPI void startExternalNetworkWorld (::std::string const &serverName, ::std::string const &ipAddress, int port)
MCAPI void startLocalServerAsync (::LevelSummary const &levelSummary, ::LevelSettings const &levelSettings)
MCAPI void startLocalServerAsync (::std::string const &levelId, ::std::string levelName, ::LevelSettings const &settings)
MCAPI void stopWebviewInterface (::WebviewInterfaceType interfaceType)
MCAPI bool supports3DExport () const
MCAPI bool supports3rdPartyServers () const
MCAPI bool supportsGamepad () const
MCAPI bool supportsKeyboardMouse () const
MCAPI bool supportsMSAA () const
MCAPI bool supportsShare ()
MCAPI bool supportsTouch () const
MCAPI ::Bedrock::Threading::Async<::Core::PathBuffer<::std::string > > takeScreenshotForUploading ()
MCAPI void travelToPartyDestination ()
MCAPI void triggerNpcUpdateTelemetry (::Actor &npcOwner)
MCAPI bool tryNavigateToXblImmediateSignInScreen_DEPRECATED (::std::string const &signInSource, ::std::function< void()> callBackAfterSignIn, ::std::function< void()> callBackAfterCancel)
MCAPI bool updateEduServicePackSystem () const
MCAPI void updateRealmsAllowList (::Realms::RealmId worldId, ::std::string const &currentUserXuid, ::std::map<::std::string, ::RealmsAPI::InviteAction > xuidList, ::std::function< void(::Realms::GenericStatus, ::Realms::World)> callback)
MCAPI void updateRealmsConfig (::Realms::RealmId worldId, ::std::string const &versionRef, ::std::function< void(::Realms::GenericStatus, ::std::string)> callback)
MCAPI bool usePlatformProfilePicturesOnly () const
MCAPI bool wasSessionCreated (::Social::MultiplayerServiceIdentifier serviceID) const
MCAPI void * $ctor (::MinecraftScreenModelContext context)
MCAPI void $dtor ()
MCAPI void $prepareToNavigateToGamePlayScreen ()
MCAPI void $navigateToGamePlayScreen ()
MCAPI bool $tryNavigateToProfileScreen ()
MCAPI bool $tryNavigateToSafeZoneScreenOnFirstSignin ()
MCAPI void $navigateToStoreDataDrivenScreen (::StoreDataDrivenScreenParams const &params, bool forceDisableProgressScreen)
MCAPI bool $leaveScreen (::std::string expectedScreenName, bool onlyThis)
MCAPI void $popScreensBackTo (::ui::SceneType const sceneType)
MCAPI bool $isLeaveGameDone () const
MCAPI void $requestLeaveGame (bool switchScreen, bool sync)
MCAPI void $destroyGame ()
MCAPI bool $isInGame () const
MCAPI bool $isSelectedSkinInitialized () const
MCAPI::SubClientId $getSubClientId () const
MCAPI bool $platformTTSExists () const
MCAPI::IDlcBatchModel & $getDlcBatchModel (::std::vector<::DlcId > const &dlcIds)
MCAPI::IDlcBatchModel & $getDlcBatchModel (::std::vector<::std::string > const &productIds)
MCAPI::IDlcBatchModel & $getDlcBatchModel (::std::vector<::PackIdVersion > const &packIds)
MCAPI ::Bedrock::NotNullNonOwnerPtr<::StoreCatalogRepository > $getStoreCatalogRepository () const
MCAPI float $getStoreNetworkFailureTimeout () const
MCAPI bool $isAdhocEnabled () const
MCAPI bool $isUserReady () const
MCAPI bool $isDirty () const
MCAPI::ResourcePackManager & $getResourcePackManager () const
MCAPI::SkinHandle const & $getSelectedSkinHandle () const
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > $getUserManager ()
MCAPI ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > const $getUserManager () const
MCAPI::std::string const & $getLastPoppedScreenName () const
MCAPI::INetworkGameConnector & $getNetworkGameConnector ()

Static Public Member Functions

static MCAPI uint & mSceneInstanceCounter ()

Public Attributes

::ll::TypedStorage< 8, 8, ::IMinecraftGame & > mMinecraft
::ll::TypedStorage< 8, 8, ::ILayoutServiceProvider & > mLayoutServiceProvider
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > > mAdvancedGraphicsOptions
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > > mClient
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::ISceneStack > > mSceneStack
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::AbstractScene > > mLoadingScene
::ll::TypedStorage< 8, 8, ::SceneFactory & > mSceneFactory
::ll::TypedStorage< 1, 1, bool > mIsDirty
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ClientInstanceModel > > mClientModel
::ll::TypedStorage< 4, 4, ::LoadingState > mResourcePackConfirmationLoadingState
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::SkinPackCollectionModel > > mSkinPackCollectionModel
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::SkinPackCollectionModel > > mPurchasableSkinPackCollectionModel
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::SkinPackCollectionModel > > mOwnedSkinPackCollectionModel
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::SkinPackCollectionModel > > mRealmsPlusSkinPackCollectionModel
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TaskGroup > > mAsyncTaskGroup
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::PlatformUpsellDialog > > mPlatformUpsellDialog
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IDlcBatcher > > mDlcBatcher
::ll::TypedStorage< 8, 16, ::Bedrock::Threading::Async< void > > mStartServerResult
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IScreenCapabilities > > mCapabilities
::ll::TypedStorage< 8, 16, ::PlatformStoreIconModel > mPlatformStoreIconModel
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TaskGroup > > mStorageCheckTaskGroup
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::Social::FriendList > > mFriendList
::ll::TypedStorage< 4, 4, uint > mSceneId
::ll::TypedStorage< 1, 1, bool > mPlayerCanceledJoinGame
::ll::TypedStorage< 1, 1, bool > mCurrentlyLoadingScene

Constructor & Destructor Documentation

◆ MinecraftScreenModel()

MCAPI MinecraftScreenModel::MinecraftScreenModel ( ::MinecraftScreenModelContext context)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ prepareToNavigateToGamePlayScreen()

virtual void MinecraftScreenModel::prepareToNavigateToGamePlayScreen ( )
virtual

Implements IMinecraftScreenModel.

◆ navigateToGamePlayScreen()

virtual void MinecraftScreenModel::navigateToGamePlayScreen ( )
virtual

Implements IMinecraftScreenModel.

◆ tryNavigateToProfileScreen()

virtual bool MinecraftScreenModel::tryNavigateToProfileScreen ( )
virtual

Implements IMinecraftScreenModel.

◆ tryNavigateToSafeZoneScreenOnFirstSignin()

virtual bool MinecraftScreenModel::tryNavigateToSafeZoneScreenOnFirstSignin ( )
virtual

Implements IMinecraftScreenModel.

◆ navigateToStoreDataDrivenScreen()

virtual void MinecraftScreenModel::navigateToStoreDataDrivenScreen ( ::StoreDataDrivenScreenParams const & params,
bool forceDisableProgressScreen )
virtual

Implements IMinecraftScreenModel.

◆ leaveScreen()

virtual bool MinecraftScreenModel::leaveScreen ( ::std::string expectedScreenName,
bool onlyThis )
virtual

Implements IMinecraftScreenModel.

◆ popScreensBackTo()

virtual void MinecraftScreenModel::popScreensBackTo ( ::ui::SceneType const sceneType)
virtual

Implements IMinecraftScreenModel.

◆ isLeaveGameDone()

virtual bool MinecraftScreenModel::isLeaveGameDone ( ) const
virtual

Implements IMinecraftScreenModel.

◆ requestLeaveGame()

virtual void MinecraftScreenModel::requestLeaveGame ( bool switchScreen,
bool sync )
virtual

Implements IMinecraftScreenModel.

◆ destroyGame()

virtual void MinecraftScreenModel::destroyGame ( )
virtual

Implements IMinecraftScreenModel.

◆ isInGame()

virtual bool MinecraftScreenModel::isInGame ( ) const
virtual

Implements IMinecraftScreenModel.

◆ getSubClientId()

virtual::SubClientId MinecraftScreenModel::getSubClientId ( ) const
virtual

Implements IMinecraftScreenModel.

◆ isUserReady()

virtual bool MinecraftScreenModel::isUserReady ( ) const
virtual

Implements IMinecraftScreenModel.

◆ getResourcePackManager()

virtual::ResourcePackManager & MinecraftScreenModel::getResourcePackManager ( ) const
virtual

Implements IMinecraftScreenModel.

◆ getUserManager() [1/2]

virtual ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > MinecraftScreenModel::getUserManager ( )
virtual

Implements IMinecraftScreenModel.

◆ getUserManager() [2/2]

virtual ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > const MinecraftScreenModel::getUserManager ( ) const
virtual

Implements IMinecraftScreenModel.

◆ getNetworkGameConnector()

virtual::INetworkGameConnector & MinecraftScreenModel::getNetworkGameConnector ( )
virtual

Implements IMinecraftScreenModel.

◆ _isPremium()

MCAPI bool MinecraftScreenModel::_isPremium ( ::PackManifest const & manifest) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _isPremiumLocked()

MCAPI bool MinecraftScreenModel::_isPremiumLocked ( ::PackManifest const & manifest) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _isRealmsPlus()

MCAPI bool MinecraftScreenModel::_isRealmsPlus ( ::PackManifest const & manifest) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _queueForMainThread()

MCAPI ::Bedrock::Threading::Async< void > MinecraftScreenModel::_queueForMainThread ( ::std::function< void()> && callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _sendResourcePackClientResponse()

MCAPI void MinecraftScreenModel::_sendResourcePackClientResponse ( ::ResourcePackResponse response,
::std::set<::std::string > * downloadingPacks )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _startLocalServerAsync()

MCAPI void MinecraftScreenModel::_startLocalServerAsync ( ::std::string const & levelId,
::std::string const & levelName,
::ContentIdentity const & contentIdentity,
::LevelSettings const & settings )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ acceptRealmsInvite()

MCAPI void MinecraftScreenModel::acceptRealmsInvite ( ::Invites::InviteId invite,
::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ acceptRealmsLink()

MCAPI void MinecraftScreenModel::acceptRealmsLink ( ::std::string realmInvite,
::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason, ::Realms::World)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ acknowledgePartyDestinationCookie()

MCAPI void MinecraftScreenModel::acknowledgePartyDestinationCookie ( bool accepted)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ activateNewPreviewRealm()

MCAPI void MinecraftScreenModel::activateNewPreviewRealm ( ::Realms::RealmId worldId,
::std::function< void(::Realms::GenericStatus, ::Realms::RealmId)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ addDownloadCallback()

MCAPI void MinecraftScreenModel::addDownloadCallback ( ::std::weak_ptr< bool > existenceTracker,
::std::function< void(::DownloadStateObject &)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ addEduCredentialsObserver()

MCAPI void MinecraftScreenModel::addEduCredentialsObserver ( ::edu::auth::CredentialsObserver & observer)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ addEduDeeplinkObserver()

MCAPI void MinecraftScreenModel::addEduDeeplinkObserver ( ::EduDeeplinkObserver & observer) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ addExternalServer()

MCAPI bool MinecraftScreenModel::addExternalServer ( ::std::string const & name,
::std::string const & address,
int port )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ addToRealmsBlocklist()

MCAPI void MinecraftScreenModel::addToRealmsBlocklist ( ::Realms::RealmId worldId,
::std::string const & currentUserXuid,
::std::string const & xuidToBlock,
::std::function< void(::Realms::GenericStatus)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ allowBetaXblSignIn()

MCAPI bool MinecraftScreenModel::allowBetaXblSignIn ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ arePersonaAppearancesLoading()

MCAPI bool MinecraftScreenModel::arePersonaAppearancesLoading ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ canEditPermissionsEdu()

MCAPI bool MinecraftScreenModel::canEditPermissionsEdu ( ::ActorUniqueID const & id)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ canLaunchUri()

MCAPI bool MinecraftScreenModel::canLaunchUri ( ::std::string const & uri)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ canManageSubscriptionForStoreId()

MCAPI bool MinecraftScreenModel::canManageSubscriptionForStoreId ( ::std::string const & storeId) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ canUserDoActionForCurrentRealm()

MCAPI bool MinecraftScreenModel::canUserDoActionForCurrentRealm ( ::Realms::PlayerRoleActions action) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ canUserDoRealmRoleAction()

MCAPI bool MinecraftScreenModel::canUserDoRealmRoleAction ( ::Realms::World const & realmWorld,
::Realms::PlayerRoleActions action ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ cancelEduServicePackDownload()

MCAPI void MinecraftScreenModel::cancelEduServicePackDownload ( ::std::string const & cancelReason) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ checkConnectionEvents()

MCAPI void MinecraftScreenModel::checkConnectionEvents ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ checkPremiumPlatformAccessAsync()

MCAPI void MinecraftScreenModel::checkPremiumPlatformAccessAsync ( ::std::function< void(bool)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ checkRealmsPaymentService()

MCAPI void MinecraftScreenModel::checkRealmsPaymentService ( ::std::function< void(bool)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ clearContentLogMessages()

MCAPI void MinecraftScreenModel::clearContentLogMessages ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ clearDevConsoleScreenMessages()

MCAPI void MinecraftScreenModel::clearDevConsoleScreenMessages ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ clearEditorPlaytestRoundtripInfo()

MCAPI void MinecraftScreenModel::clearEditorPlaytestRoundtripInfo ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ closeRealmsWorld()

MCAPI void MinecraftScreenModel::closeRealmsWorld ( ::Realms::RealmId worldId,
::std::function< void(::Realms::GenericStatus)> callback,
::std::function< void(int)> retryCallback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ clubNameVetting()

MCAPI void MinecraftScreenModel::clubNameVetting ( ::std::string const & name,
::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ completeServerForm() [1/2]

MCAPI void MinecraftScreenModel::completeServerForm ( uint formId,
::ModalFormCancelReason cancelReason )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ completeServerForm() [2/2]

MCAPI void MinecraftScreenModel::completeServerForm ( uint formId,
::Json::Value response )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ confirmResourcePackDownload()

MCAPI void MinecraftScreenModel::confirmResourcePackDownload ( ::ResourcePackResponse response,
bool downloadOptionalResourcePacks,
bool forceServerPacksEnabled )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ connectToPlatformNetwork()

MCAPI void MinecraftScreenModel::connectToPlatformNetwork ( ::std::function< void(::Social::UserPlatformConnectionResult)> callback,
bool isUserInitiated )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ continueResourcePackDownloadAfterCDNFailure()

MCAPI bool MinecraftScreenModel::continueResourcePackDownloadAfterCDNFailure ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ copyWorld()

MCAPI::std::string MinecraftScreenModel::copyWorld ( ::std::string const & worldId)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createAndUploadWorldToRealm() [1/2]

MCAPI void MinecraftScreenModel::createAndUploadWorldToRealm ( ::LevelSummary const & levelSummary,
::LevelSettings const & levelSettings,
::Realms::World world,
::std::function< void(::Realms::World)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createAndUploadWorldToRealm() [2/2]

MCAPI void MinecraftScreenModel::createAndUploadWorldToRealm ( ::std::string const & levelId,
::std::string levelName,
::LevelSettings const & settings,
::Realms::World world,
::std::function< void(::Realms::World)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createPlatformMultiplayerRestrictions()

MCAPI ::std::unique_ptr<::PlatformMultiplayerRestrictions > MinecraftScreenModel::createPlatformMultiplayerRestrictions ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ deleteAllContentLogs()

MCAPI void MinecraftScreenModel::deleteAllContentLogs ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ deleteAllDiagnosticsAndProfilerCaptures()

MCAPI void MinecraftScreenModel::deleteAllDiagnosticsAndProfilerCaptures ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ deleteAllLocalScreenshots()

MCAPI void MinecraftScreenModel::deleteAllLocalScreenshots ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ deleteRealm()

MCAPI void MinecraftScreenModel::deleteRealm ( ::Realms::RealmId worldId,
::std::function< void(::Realms::GenericStatus)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ devConsoleExecuteCommand()

MCAPI void MinecraftScreenModel::devConsoleExecuteCommand ( ::std::string const & command)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ displayPremiumUpsellDialogAsync()

MCAPI void MinecraftScreenModel::displayPremiumUpsellDialogAsync ( ::std::function< void(bool)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ doesUserHavePremiumPlatformAccess()

MCAPI bool MinecraftScreenModel::doesUserHavePremiumPlatformAccess ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ editExternalServer()

MCAPI bool MinecraftScreenModel::editExternalServer ( int id,
::std::string const & name,
::std::string const & address,
int port,
bool updateTimeStamp )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fetchRealmsWorlds()

MCAPI void MinecraftScreenModel::fetchRealmsWorlds ( ::std::function< void(::Realms::GenericStatus, ::std::vector<::Realms::World >)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fetchScreenshots()

MCAPI void MinecraftScreenModel::fetchScreenshots ( ::std::vector<::Core::PathBuffer<::std::string > > & results)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ filterProfanityFromString()

MCAPI::std::string MinecraftScreenModel::filterProfanityFromString ( ::ProfanityFilterContext stringContext,
::std::string const & str,
bool allowFilterOverride ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ findProfanityInString()

MCAPI bool MinecraftScreenModel::findProfanityInString ( ::ProfanityFilterContext stringContext,
::std::string const & str ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireCodeBuilderCachePerformanceEvent()

MCAPI void MinecraftScreenModel::fireCodeBuilderCachePerformanceEvent ( ::CodeBuilderPerformance::Stage stage)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventAdhocNetworkEnabled()

MCAPI void MinecraftScreenModel::fireEventAdhocNetworkEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventInventoryOpened()

MCAPI void MinecraftScreenModel::fireEventInventoryOpened ( bool workbench)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventScreenChanged()

MCAPI void MinecraftScreenModel::fireEventScreenChanged ( ::std::string const & screenName,
::std::unordered_map<::std::string, ::std::string > const & additionalProperties )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ firePackSettingsEvent()

MCAPI void MinecraftScreenModel::firePackSettingsEvent ( ::PackManifest const & manifest,
::std::string serializedPackSettings,
int subpackIndex,
::std::string const & subpackName,
int subpackCount )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireSignOutEdu()

MCAPI void MinecraftScreenModel::fireSignOutEdu ( ::std::string const & action,
::std::string const & error ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireSwitchAccountEdu()

MCAPI void MinecraftScreenModel::fireSwitchAccountEdu ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ flushQueuedDevConsoleMessages()

MCAPI void MinecraftScreenModel::flushQueuedDevConsoleMessages ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fulfillPriorEduPurchase()

MCAPI bool MinecraftScreenModel::fulfillPriorEduPurchase ( ::std::weak_ptr<::Purchase > purchase,
::std::unique_ptr<::TransactionContext > context )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateFilePickerSettingsForAlbum()

MCAPI ::std::shared_ptr<::FilePickerSettings > MinecraftScreenModel::generateFilePickerSettingsForAlbum ( ::PDFOptions const & options,
::std::string const & defaultOutName )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateFilePickerSettingsForExport() [1/2]

MCAPI ::std::shared_ptr<::FilePickerSettings > MinecraftScreenModel::generateFilePickerSettingsForExport ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateFilePickerSettingsForExport() [2/2]

MCAPI ::std::shared_ptr<::FilePickerSettings > MinecraftScreenModel::generateFilePickerSettingsForExport ( ::std::string const & levelId,
::std::string const & levelName,
::FileArchiver::ExportType type )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getAchievementData()

MCAPI::PlayerAchievementData const & MinecraftScreenModel::getAchievementData ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getActiveDirectoryIdentity()

MCAPI ::Bedrock::NotNullNonOwnerPtr<::ActiveDirectoryIdentity const > MinecraftScreenModel::getActiveDirectoryIdentity ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getActiveDownloadOrImportCount()

MCAPI uint64 MinecraftScreenModel::getActiveDownloadOrImportCount ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getAllInviteLinks()

MCAPI void MinecraftScreenModel::getAllInviteLinks ( ::Realms::RealmId worldId,
::std::function< void(::Realms::GenericStatus, ::std::vector<::Realms::InviteLink >)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getBlankLineDismissesChat()

MCAPI bool MinecraftScreenModel::getBlankLineDismissesChat ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getBuildDateISOString()

MCAPI::std::string MinecraftScreenModel::getBuildDateISOString ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getBuildPlatform()

MCAPI::BuildPlatform MinecraftScreenModel::getBuildPlatform ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getButtonTexture() [1/2]

MCAPI::std::string MinecraftScreenModel::getButtonTexture ( ::TriggerIndiciesEnum trigger)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getButtonTexture() [2/2]

MCAPI::std::string MinecraftScreenModel::getButtonTexture ( ::ButtonIndiciesEnum button,
::IconSize iconSize,
bool checkButtonSwap )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getClipboardFeatures()

MCAPI::ClipboardFeatureFlags MinecraftScreenModel::getClipboardFeatures ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getClubProfile()

MCAPI void MinecraftScreenModel::getClubProfile ( ::std::string const & clubId,
::std::function< void(::Clubs::ClubModel, ::Clubs::GenericStatus)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getClubUnreadCount()

MCAPI void MinecraftScreenModel::getClubUnreadCount ( ::std::string const & clubId,
::std::function< void(int, ::Clubs::GenericStatus)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getCommands()

MCAPI::MinecraftCommands & MinecraftScreenModel::getCommands ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getContentLogMessages()

MCAPI ::std::vector<::ContentLogMessage > const & MinecraftScreenModel::getContentLogMessages ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getContentTierInfo()

MCAPI::ContentTierInfo MinecraftScreenModel::getContentTierInfo ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getCurrentRealm()

MCAPI::Realms::World & MinecraftScreenModel::getCurrentRealm ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getCurrentXUID()

MCAPI::std::string MinecraftScreenModel::getCurrentXUID ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getCustomSkinHandle()

MCAPI::SkinHandle MinecraftScreenModel::getCustomSkinHandle ( ::persona::DefaultSkinType skinType) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getDevConsoleScreenMessages()

MCAPI ::std::vector<::std::string > const & MinecraftScreenModel::getDevConsoleScreenMessages ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getDevelopmentVersionString()

MCAPI::std::string MinecraftScreenModel::getDevelopmentVersionString ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getDimensionHeightRange()

MCAPI::DimensionHeightRange MinecraftScreenModel::getDimensionHeightRange ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getDimensionWireframeQueue()

MCAPI::WireframeQueue * MinecraftScreenModel::getDimensionWireframeQueue ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getDisplayName()

MCAPI::std::string MinecraftScreenModel::getDisplayName ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getEduCloudSaveSystem()

MCAPI ::Bedrock::NonOwnerPointer<::EduCloud::IEduCloudSaveSystem > MinecraftScreenModel::getEduCloudSaveSystem ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getEduDiscoveryService()

MCAPI::IEduDiscoveryService & MinecraftScreenModel::getEduDiscoveryService ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getEduOfferPrice()

MCAPI::std::string MinecraftScreenModel::getEduOfferPrice ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getEduServicePackProgress()

MCAPI float MinecraftScreenModel::getEduServicePackProgress ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getEducationLevelSettings()

MCAPI::EducationLevelSettings const * MinecraftScreenModel::getEducationLevelSettings ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getExternalServerInfo()

MCAPI ::std::tuple<::std::string, ::std::string, int > MinecraftScreenModel::getExternalServerInfo ( int id)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getGameConnectionInfo()

MCAPI ::std::optional<::Social::GameConnectionInfo > MinecraftScreenModel::getGameConnectionInfo ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getGameConnectionListener()

MCAPI::IGameConnectionListener const & MinecraftScreenModel::getGameConnectionListener ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getIpAddress()

MCAPI::std::string MinecraftScreenModel::getIpAddress ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getIsWaitingForSession()

MCAPI bool MinecraftScreenModel::getIsWaitingForSession ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLastContentLogMessage()

MCAPI::std::string const & MinecraftScreenModel::getLastContentLogMessage ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLastDevConsoleMessage()

MCAPI::std::string const & MinecraftScreenModel::getLastDevConsoleMessage ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLevelData() [1/2]

MCAPI::LevelData const * MinecraftScreenModel::getLevelData ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLevelData() [2/2]

MCAPI::LevelData * MinecraftScreenModel::getLevelData ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLinkedAccountsFromPSNs()

MCAPI ::Bedrock::Threading::Async<::std::vector<::Social::UserLinkedAccountsInfo > > MinecraftScreenModel::getLinkedAccountsFromPSNs ( ::std::vector<::std::string > const & platformIds) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLinkedAccountsFromXUIDs()

MCAPI ::Bedrock::Threading::Async<::std::vector<::Social::UserLinkedAccountsInfo > > MinecraftScreenModel::getLinkedAccountsFromXUIDs ( ::std::vector<::Social::XUID > const & xuids) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLocalPlayerUUID()

MCAPI::mce::UUID MinecraftScreenModel::getLocalPlayerUUID ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getMarketplaceDisabledReason()

MCAPI::std::string const MinecraftScreenModel::getMarketplaceDisabledReason ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getMarketplacePassPrice()

MCAPI::std::string MinecraftScreenModel::getMarketplacePassPrice ( ::std::string const & productSku,
::std::string const & caymanId ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getMaxPlatformInvitablePlayers()

MCAPI uint MinecraftScreenModel::getMaxPlatformInvitablePlayers ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getMaxSimRadiusInChunks()

MCAPI uint MinecraftScreenModel::getMaxSimRadiusInChunks ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getMinecraftAccountID()

MCAPI::std::string MinecraftScreenModel::getMinecraftAccountID ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getNetworkInfoStringInGame()

MCAPI::std::string MinecraftScreenModel::getNetworkInfoStringInGame ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getNewJukeboxPopupItemText()

MCAPI bool MinecraftScreenModel::getNewJukeboxPopupItemText ( ::std::string & newText,
bool & isCreative )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getNewPopupItemText()

MCAPI bool MinecraftScreenModel::getNewPopupItemText ( ::std::string & newText,
bool & isCreative )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getNextAvailableSubscriptionInfo()

MCAPI ::std::optional<::SubscriptionOffer > MinecraftScreenModel::getNextAvailableSubscriptionInfo ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getOnPlayerListEntryRemovedConnector()

MCAPI ::Bedrock::PubSub::Connector< void(::PlayerListEntry const &, ::std::unordered_map<::mce::UUID, ::PlayerListEntry > const &)> & MinecraftScreenModel::getOnPlayerListEntryRemovedConnector ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getOrCreateWebviewInterface()

MCAPI ::std::shared_ptr<::WebviewInterface > MinecraftScreenModel::getOrCreateWebviewInterface ( ::WebviewInterfaceType interfaceType)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlatformAppropriateSubscriptionLocString()

MCAPI::std::string MinecraftScreenModel::getPlatformAppropriateSubscriptionLocString ( ::std::string locString,
bool isForRealms ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlatformFriendProfiles()

MCAPI void MinecraftScreenModel::getPlatformFriendProfiles ( ::std::function< void(::std::vector<::Social::PlatformUserProfileData > const &)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlatformProfile()

MCAPI void MinecraftScreenModel::getPlatformProfile ( ::std::string const & platformId,
::std::function< void(::Social::PlatformUserProfileData &)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlayerGameType()

MCAPI::GameType MinecraftScreenModel::getPlayerGameType ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlayerName()

MCAPI::std::string MinecraftScreenModel::getPlayerName ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPointerX()

MCAPI short MinecraftScreenModel::getPointerX ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPointerY()

MCAPI short MinecraftScreenModel::getPointerY ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPreferredRegions()

MCAPI void MinecraftScreenModel::getPreferredRegions ( ::std::function< void(::Realms::GenericStatus, ::std::vector<::Realms::ServerRegion >)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPriceDisclaimerText()

MCAPI::std::string MinecraftScreenModel::getPriceDisclaimerText ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPrivilegesBlockedString()

MCAPI ::std::pair<::std::string, bool > const MinecraftScreenModel::getPrivilegesBlockedString ( ::Social::PermissionCheckResult const & reason,
::std::string const & needXBLGold,
::std::string const & specificPrivilege,
::std::string const & platformRestriction,
::std::string const & noInternetConnection,
::std::string const & unknownError ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getProfiles()

MCAPI void MinecraftScreenModel::getProfiles ( ::std::vector<::std::string > const & xuids,
::std::function< void(::std::vector<::Social::XboxLiveUserProfileData const * > const &)> batchedCollectionCallback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getRealmWorldBackupList()

MCAPI void MinecraftScreenModel::getRealmWorldBackupList ( ::Realms::RealmId worldId,
int slotIndex,
::std::function< void(::Realms::GenericStatus, ::Realms::WorldBackupList)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getRealmsBlocklist()

MCAPI void MinecraftScreenModel::getRealmsBlocklist ( ::Realms::RealmId worldId,
::std::function< void(::Realms::GenericStatus, ::std::vector<::std::string >)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getRealmsConfigDetails()

MCAPI void MinecraftScreenModel::getRealmsConfigDetails ( ::Realms::RealmId worldId,
::std::function< void(::Realms::GenericStatus, ::Realms::ConfigInfo)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getRealmsInviteLinksDomain()

MCAPI ::Bedrock::NotNullNonOwnerPtr<::Realms::Service::IRealmsInviteLinksDomain > MinecraftScreenModel::getRealmsInviteLinksDomain ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getRealmsInvitesService()

MCAPI ::Bedrock::NotNullNonOwnerPtr<::Realms::InvitesService > MinecraftScreenModel::getRealmsInvitesService ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getRealmsMembers()

MCAPI void MinecraftScreenModel::getRealmsMembers ( ::Realms::RealmId worldId,
::std::function< void(::Realms::GenericStatus, ::std::vector<::Realms::Player >)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getRealmsOnlinePlayers()

MCAPI void MinecraftScreenModel::getRealmsOnlinePlayers ( ::std::function< void(::Realms::GenericStatus, ::std::vector<::Realms::World >)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getRealmsWorld()

MCAPI void MinecraftScreenModel::getRealmsWorld ( ::Realms::RealmId worldId,
::std::function< void(::Realms::GenericStatus, ::Realms::World)> callback,
bool userWaiting )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getRealmsWorldContextWorld()

MCAPI::Realms::World MinecraftScreenModel::getRealmsWorldContextWorld ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getResourcePackDownloadProgress()

MCAPI float MinecraftScreenModel::getResourcePackDownloadProgress ( ::std::string & message) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getScreenName()

MCAPI::std::string MinecraftScreenModel::getScreenName ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getScreenTelemetry()

MCAPI::std::string MinecraftScreenModel::getScreenTelemetry ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getServerSettingsData()

MCAPI::std::string const & MinecraftScreenModel::getServerSettingsData ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getServerSettingsId()

MCAPI uint MinecraftScreenModel::getServerSettingsId ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getSessionConfigKnownPageKeyValue()

MCAPI::std::string MinecraftScreenModel::getSessionConfigKnownPageKeyValue ( ::std::string const & pageId) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getSimPaused()

MCAPI bool MinecraftScreenModel::getSimPaused ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getSplitscreenJoinText()

MCAPI::std::string MinecraftScreenModel::getSplitscreenJoinText ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getStoreContentSources()

MCAPI::StoreContentSources MinecraftScreenModel::getStoreContentSources ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getStoreDocumentId()

MCAPI::std::string MinecraftScreenModel::getStoreDocumentId ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getStoreHasMarketplacePassProducts()

MCAPI bool MinecraftScreenModel::getStoreHasMarketplacePassProducts ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getStoreHasRealmsProducts()

MCAPI bool MinecraftScreenModel::getStoreHasRealmsProducts ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getStoreId()

MCAPI::std::string MinecraftScreenModel::getStoreId ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getSubscriptionFullPriceInfo()

MCAPI ::std::optional<::SubscriptionOffer > MinecraftScreenModel::getSubscriptionFullPriceInfo ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getTermsOfUseHyperlink()

MCAPI::std::string MinecraftScreenModel::getTermsOfUseHyperlink ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getTipText()

MCAPI bool MinecraftScreenModel::getTipText ( ::std::string & text)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getTotalHardwareThreadsCount()

MCAPI uint64 MinecraftScreenModel::getTotalHardwareThreadsCount ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getUnfulfilledEduPurchase()

MCAPI bool MinecraftScreenModel::getUnfulfilledEduPurchase ( ::EduPurchaseDetails & details)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getUserMemberOfWorldsCount()

MCAPI void MinecraftScreenModel::getUserMemberOfWorldsCount ( ::std::function< void(::Realms::GenericStatus, bool)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getUserProfileDataByXuid()

MCAPI::Social::XboxLiveUserProfileData const & MinecraftScreenModel::getUserProfileDataByXuid ( ::std::string const & xuid)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getVersionString()

MCAPI::std::string MinecraftScreenModel::getVersionString ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getWebviewInterface()

MCAPI ::std::shared_ptr<::WebviewInterface > MinecraftScreenModel::getWebviewInterface ( ::WebviewInterfaceType interfaceType)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getWorldFromLink()

MCAPI void MinecraftScreenModel::getWorldFromLink ( ::std::string realmInvite,
::std::function< void(::Realms::GenericStatus, ::Json::Value const &&, ::Realms::World)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getWorldLoadingState()

MCAPI::LoadingState MinecraftScreenModel::getWorldLoadingState ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getXboxLiveFriends()

MCAPI ::std::vector<::Social::XboxLiveUserProfileData const * > const & MinecraftScreenModel::getXboxLiveFriends ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getXuidsInLobby()

MCAPI ::std::vector<::std::string > MinecraftScreenModel::getXuidsInLobby ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ goToExternalPlatformOffer()

MCAPI::PurchaseResult MinecraftScreenModel::goToExternalPlatformOffer ( ::std::string const & offerId,
::std::function< void(bool)> finishedExternalCoinPurchase,
::std::function< void(bool, int)> boughtEnoughCoinsCallback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ hasInteractButton()

MCAPI bool MinecraftScreenModel::hasInteractButton ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ hasLocalDeviceEntitlements()

MCAPI bool MinecraftScreenModel::hasLocalDeviceEntitlements ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ hasPlatformIcons()

MCAPI bool MinecraftScreenModel::hasPlatformIcons ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ hasPlatformInvites()

MCAPI bool MinecraftScreenModel::hasPlatformInvites ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ hasPlatformProfileCards()

MCAPI bool MinecraftScreenModel::hasPlatformProfileCards ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ initializeRealmsWorld()

MCAPI void MinecraftScreenModel::initializeRealmsWorld ( ::Realms::RealmId worldId,
::std::string const & name,
::std::string const & description,
::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ invitePlayers()

MCAPI void MinecraftScreenModel::invitePlayers ( ::std::vector<::std::string > const & uids,
::Social::MultiplayerServiceIdentifier service )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isBanned()

MCAPI bool MinecraftScreenModel::isBanned ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isCodeBuilderEnabled()

MCAPI bool const MinecraftScreenModel::isCodeBuilderEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isCreative()

MCAPI bool MinecraftScreenModel::isCreative ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isCrossPlatformPlayEnabled()

MCAPI bool MinecraftScreenModel::isCrossPlatformPlayEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isDesktop()

MCAPI bool MinecraftScreenModel::isDesktop ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isDeviceBeingSunset()

MCAPI bool MinecraftScreenModel::isDeviceBeingSunset ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isDeviceSunset()

MCAPI bool MinecraftScreenModel::isDeviceSunset ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isEditorModeEnabled()

MCAPI bool MinecraftScreenModel::isEditorModeEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isEditorPlayer()

MCAPI bool MinecraftScreenModel::isEditorPlayer ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isEduDemo()

MCAPI bool MinecraftScreenModel::isEduDemo ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isEduMode()

MCAPI bool MinecraftScreenModel::isEduMode ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isFeatureEnabled()

MCAPI bool MinecraftScreenModel::isFeatureEnabled ( ::MinecraftGameFeatures feature) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isFriendsDrawerEnabled()

MCAPI bool MinecraftScreenModel::isFriendsDrawerEnabled ( ::MinecraftScreenModel::FriendsDrawerLocation location) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isGameModeEnabled()

MCAPI bool MinecraftScreenModel::isGameModeEnabled ( ::GameType game) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isHotbarOnlyTouch()

MCAPI bool MinecraftScreenModel::isHotbarOnlyTouch ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isInternetAvailable()

MCAPI bool MinecraftScreenModel::isInternetAvailable ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isInviteEnabled()

MCAPI bool MinecraftScreenModel::isInviteEnabled ( ::Social::MultiplayerServiceIdentifier serviceIdentifier) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isLANAllowed()

MCAPI bool MinecraftScreenModel::isLANAllowed ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isLANAvailable()

MCAPI bool MinecraftScreenModel::isLANAvailable ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isLeftHanded()

MCAPI bool MinecraftScreenModel::isLeftHanded ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isLevelLoadingProgressScreen()

MCAPI bool MinecraftScreenModel::isLevelLoadingProgressScreen ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isMultiplayerFeatureAllowed()

MCAPI bool MinecraftScreenModel::isMultiplayerFeatureAllowed ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isMuteChat()

MCAPI bool MinecraftScreenModel::isMuteChat ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isNetworkAllowed()

MCAPI bool MinecraftScreenModel::isNetworkAllowed ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isNetworkAvailable()

MCAPI bool MinecraftScreenModel::isNetworkAvailable ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isOnSceneStack()

MCAPI bool MinecraftScreenModel::isOnSceneStack ( ::std::string_view screenName)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isPlatformConsole()

MCAPI bool MinecraftScreenModel::isPlatformConsole ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isPlatformInviteEnabled()

MCAPI bool MinecraftScreenModel::isPlatformInviteEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isPlatformNX()

MCAPI bool MinecraftScreenModel::isPlatformNX ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isPlatformSony()

MCAPI bool MinecraftScreenModel::isPlatformSony ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isPlatformThirdPartyConsole()

MCAPI bool MinecraftScreenModel::isPlatformThirdPartyConsole ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isPlayFabNsaLinkingFeatureEnabled()

MCAPI bool MinecraftScreenModel::isPlayFabNsaLinkingFeatureEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isPremiumOwnedMissing()

MCAPI bool MinecraftScreenModel::isPremiumOwnedMissing ( ::PackIdVersion const & id,
::ContentIdentity const & contentIdentity ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isPremiumPlatformAccessRequired()

MCAPI bool MinecraftScreenModel::isPremiumPlatformAccessRequired ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isPremiumPlatformAccessRequiredForMatchmaking()

MCAPI bool MinecraftScreenModel::isPremiumPlatformAccessRequiredForMatchmaking ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isRealmLevel()

MCAPI bool MinecraftScreenModel::isRealmLevel ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isRealmOwner()

MCAPI bool MinecraftScreenModel::isRealmOwner ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isRealmsEnabled()

MCAPI bool MinecraftScreenModel::isRealmsEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isResourceLoadingFinished()

MCAPI bool MinecraftScreenModel::isResourceLoadingFinished ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isRiding()

MCAPI bool MinecraftScreenModel::isRiding ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isServiceMultiplayerEnabled()

MCAPI bool MinecraftScreenModel::isServiceMultiplayerEnabled ( ::Social::MultiplayerServiceIdentifier serviceID) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isServiceMultiplayerSupported()

MCAPI bool MinecraftScreenModel::isServiceMultiplayerSupported ( ::Social::MultiplayerServiceIdentifier serviceID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isSessionInfoValid()

MCAPI bool MinecraftScreenModel::isSessionInfoValid ( ::Social::MultiplayerServiceIdentifier serviceID) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isSignInInProgress()

MCAPI bool MinecraftScreenModel::isSignInInProgress ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isSignedInToAdhoc()

MCAPI bool MinecraftScreenModel::isSignedInToAdhoc ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isSignedInToNSO()

MCAPI bool MinecraftScreenModel::isSignedInToNSO ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isSignedInToPSN()

MCAPI bool MinecraftScreenModel::isSignedInToPSN ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isSignedInToPlayfab()

MCAPI bool MinecraftScreenModel::isSignedInToPlayfab ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isSignedInToXBL()

MCAPI bool MinecraftScreenModel::isSignedInToXBL ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isSwitchTrialsEnabled()

MCAPI bool MinecraftScreenModel::isSwitchTrialsEnabled ( bool isForRealms) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isUILoadingDone()

MCAPI bool MinecraftScreenModel::isUILoadingDone ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isUITTSEnabled()

MCAPI bool MinecraftScreenModel::isUITTSEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isUserConnectedToPlatform()

MCAPI bool MinecraftScreenModel::isUserConnectedToPlatform ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isUsingUnifiedJoinRealmFlow()

MCAPI bool MinecraftScreenModel::isUsingUnifiedJoinRealmFlow ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isValidRealmName()

MCAPI bool MinecraftScreenModel::isValidRealmName ( ::std::string name)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ joinEduDiscoveredWorld()

MCAPI void MinecraftScreenModel::joinEduDiscoveredWorld ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ joinRealmsWorld()

MCAPI void MinecraftScreenModel::joinRealmsWorld ( ::Realms::World world,
::std::function< void(::Social::GameConnectionInfo const &, bool)> successCallback,
::std::function< void(::Realms::GenericStatus, ::RealmsAPI::JoinStatus, ::Realms::FailureReason)> failCallback,
::std::function< void(int)> retryCallback,
::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow,
::std::function< void(::IMinecraftEventing::RealmConnectionFlow)> broadcastConnectionEventRealmsRequestFunction,
::std::function< void(::IMinecraftEventing::RealmConnectionFlow, ::Bedrock::Http::StatusCode)> broadcastConnectionEventRealmsResponseFunction )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ launchEduUri()

MCAPI void MinecraftScreenModel::launchEduUri ( ::std::string const & baseUrl)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ launchFeedbackHelpUri()

MCAPI void MinecraftScreenModel::launchFeedbackHelpUri ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ launchManageSubscriptions()

MCAPI bool MinecraftScreenModel::launchManageSubscriptions ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ launchStoreForClientUpdates()

MCAPI bool MinecraftScreenModel::launchStoreForClientUpdates ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ launchUri()

MCAPI void MinecraftScreenModel::launchUri ( ::std::string const & uri)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ launchUserGeneratedUri()

MCAPI void MinecraftScreenModel::launchUserGeneratedUri ( ::std::string const & uri,
::UserGeneratedUriSource source,
bool recordEvent )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ leaveRealmsWorld()

MCAPI void MinecraftScreenModel::leaveRealmsWorld ( ::Realms::RealmId worldId,
::std::function< void(::Realms::GenericStatus)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ listRealmsInvites()

MCAPI void MinecraftScreenModel::listRealmsInvites ( ::std::function< void(::Realms::GenericStatus, ::std::vector<::Invites::Invite >)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ loadStoreDataDrivenScreenFromSidebar()

MCAPI void MinecraftScreenModel::loadStoreDataDrivenScreenFromSidebar ( ::StoreDataDrivenScreenParams & params)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ makeBackupOfLevel()

MCAPI void MinecraftScreenModel::makeBackupOfLevel ( ::LevelSummary const & editedLevel)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ multiplayerLostConnectionToSignalingService()

MCAPI bool MinecraftScreenModel::multiplayerLostConnectionToSignalingService ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ multiplayerRequiresUGCEnabled()

MCAPI bool MinecraftScreenModel::multiplayerRequiresUGCEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToControlCustomizationScreen()

MCAPI void MinecraftScreenModel::navigateToControlCustomizationScreen ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToCreditsScreen()

MCAPI void MinecraftScreenModel::navigateToCreditsScreen ( ::CreditsType contentType,
::std::function< void()> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToDeleteProgressScreen()

MCAPI void MinecraftScreenModel::navigateToDeleteProgressScreen ( ::std::string const & uniqueEventName,
::IContentManager & contentManager,
::std::vector<::std::shared_ptr<::ContentItem const > > itemsToDelete )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToDevConsole()

MCAPI void MinecraftScreenModel::navigateToDevConsole ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToDisabledSkinScreen()

MCAPI void MinecraftScreenModel::navigateToDisabledSkinScreen ( bool twoButtonWithCallback,
::std::function< void()> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToEduHomeScreen()

MCAPI void MinecraftScreenModel::navigateToEduHomeScreen ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToFeedScreen()

MCAPI void MinecraftScreenModel::navigateToFeedScreen ( ::Realms::World const & world)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToFeedbackPopup()

MCAPI void MinecraftScreenModel::navigateToFeedbackPopup ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToInviteScreen()

MCAPI void MinecraftScreenModel::navigateToInviteScreen ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToModalProgressScreen()

MCAPI void MinecraftScreenModel::navigateToModalProgressScreen ( ::std::string const & uniqueEventName,
::std::unique_ptr<::ProgressHandler > progressHandler,
bool forceRenderBelow,
::std::string const & screenNameOverride,
bool isCancellable )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToOptionsScreen()

MCAPI void MinecraftScreenModel::navigateToOptionsScreen ( ::SettingsTabIndex startingTabIndex,
bool navToMenuOnExit,
bool maintainOldFocus,
::std::string const & initialPackId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToPlatformNetworkConnectConfirmationScreen()

MCAPI void MinecraftScreenModel::navigateToPlatformNetworkConnectConfirmationScreen ( ::std::function< void(bool)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToPlatformSplitScreenConnectConfirmationScreen()

MCAPI void MinecraftScreenModel::navigateToPlatformSplitScreenConnectConfirmationScreen ( ::std::function< void(bool)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToPlatformStoreConnectConfirmationScreen()

MCAPI void MinecraftScreenModel::navigateToPlatformStoreConnectConfirmationScreen ( ::std::function< void(bool)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToRealmsHubScreen()

MCAPI void MinecraftScreenModel::navigateToRealmsHubScreen ( ::Realms::World const & world)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToRealmsManageMembersScreen()

MCAPI void MinecraftScreenModel::navigateToRealmsManageMembersScreen ( ::Realms::World const & world)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToRealmsPlanPicker()

MCAPI void MinecraftScreenModel::navigateToRealmsPlanPicker ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToRealmsStoriesShareLinkModal()

MCAPI void MinecraftScreenModel::navigateToRealmsStoriesShareLinkModal ( ::Realms::World const & world)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToSelectWorldPopup()

MCAPI void MinecraftScreenModel::navigateToSelectWorldPopup ( ::std::function< void(::SelectWorldResult, ::optional_ref<::LevelSummary const >, ::optional_ref<::Realms::World const >)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToSignInErrorScreen()

MCAPI void MinecraftScreenModel::navigateToSignInErrorScreen ( ::std::string errorMessage,
::std::function< void()> onDismiss )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToStoreHomeScreen()

MCAPI void MinecraftScreenModel::navigateToStoreHomeScreen ( ::std::string const & title)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToStoreRatingScreen()

MCAPI void MinecraftScreenModel::navigateToStoreRatingScreen ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToUpdateWorldHeightScreen()

MCAPI void MinecraftScreenModel::navigateToUpdateWorldHeightScreen ( ::std::function< void(bool)> startWorldCallback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ navigateToWorldRecoveryScreen()

MCAPI void MinecraftScreenModel::navigateToWorldRecoveryScreen ( ::std::function< void()> successCallback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ needPlatformConnectionBeforeXBLSignIn()

MCAPI bool MinecraftScreenModel::needPlatformConnectionBeforeXBLSignIn ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ needPlatformConnectionForMultiplayer()

MCAPI bool MinecraftScreenModel::needPlatformConnectionForMultiplayer ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ needPlatformConnectionForSplitScreenMultiplayer()

MCAPI bool MinecraftScreenModel::needPlatformConnectionForSplitScreenMultiplayer ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ openBannedModal()

MCAPI void MinecraftScreenModel::openBannedModal ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ openRealmsWorld()

MCAPI void MinecraftScreenModel::openRealmsWorld ( ::Realms::RealmId worldId,
::std::function< void(::Realms::GenericStatus)> callback,
::std::function< void(int)> retryCallback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ openingExternalResourceSuspendsApp()

MCAPI bool MinecraftScreenModel::openingExternalResourceSuspendsApp ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ pickFile()

MCAPI void MinecraftScreenModel::pickFile ( ::std::shared_ptr<::FilePickerSettings > settings) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ printResourceLoadManagerRunningTasks()

MCAPI void MinecraftScreenModel::printResourceLoadManagerRunningTasks ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ purchaseEduLicense()

MCAPI bool MinecraftScreenModel::purchaseEduLicense ( ::std::unique_ptr<::TransactionContext > context)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ purchasePreview()

MCAPI void MinecraftScreenModel::purchasePreview ( ::StorePreviewVersion previewVersion) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ quit()

MCAPI void MinecraftScreenModel::quit ( ::std::string const & src,
::std::string const & reason )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ rebindKeys()

MCAPI void MinecraftScreenModel::rebindKeys ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ rebuildPlayScreenMenuStack()

MCAPI void MinecraftScreenModel::rebuildPlayScreenMenuStack ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ refreshCurrentRealmWorldInfo()

MCAPI void MinecraftScreenModel::refreshCurrentRealmWorldInfo ( ::std::function< void(::Realms::GenericStatus, ::Realms::World const &)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ registerServicesManagerSetupCallback()

MCAPI void MinecraftScreenModel::registerServicesManagerSetupCallback ( ::std::function< void()> callbackToRegister)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ rejectRealmsInvite()

MCAPI void MinecraftScreenModel::rejectRealmsInvite ( ::Invites::InviteId invite,
::std::function< void(::Realms::GenericStatus)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ removeExternalServer()

MCAPI void MinecraftScreenModel::removeExternalServer ( int id)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ removeFromRealmsBlocklist()

MCAPI void MinecraftScreenModel::removeFromRealmsBlocklist ( ::Realms::RealmId worldId,
::std::string const & xuid,
::std::function< void(::Realms::GenericStatus)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ requestImageFromUrl()

MCAPI ::std::shared_ptr<::FileDataRequest > MinecraftScreenModel::requestImageFromUrl ( ::std::string const & imageUrl,
::std::function< void(::Bedrock::Http::Status, ::Core::Path const &, uint64)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ requiresNetworkOutageMessaging()

MCAPI bool MinecraftScreenModel::requiresNetworkOutageMessaging ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ requiresXBLSigninToPlay()

MCAPI bool MinecraftScreenModel::requiresXBLSigninToPlay ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetActiveDirectoryAuthenticationState()

MCAPI void MinecraftScreenModel::resetActiveDirectoryAuthenticationState ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetRealmsWorld()

MCAPI void MinecraftScreenModel::resetRealmsWorld ( ::Realms::RealmId worldId,
::std::function< void(::Realms::GenericStatus)> callback,
::std::function< void(int)> retryCallback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetRealmsWorldContext()

MCAPI void MinecraftScreenModel::resetRealmsWorldContext ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetResourceLoadManagerRepeatedHitCount()

MCAPI void MinecraftScreenModel::resetResourceLoadManagerRepeatedHitCount ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ saveEduReceipt()

MCAPI void MinecraftScreenModel::saveEduReceipt ( ::std::string const & receipt,
::std::function< void(bool)> const & callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ saveLevelData()

MCAPI void MinecraftScreenModel::saveLevelData ( ::std::string const & levelId,
::LevelData const & data )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ scheduleCheckUserStorageAsync()

MCAPI void MinecraftScreenModel::scheduleCheckUserStorageAsync ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ selectSlot()

MCAPI void MinecraftScreenModel::selectSlot ( int slot,
::ContainerID containerId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ sendDevConsoleMessage()

MCAPI void MinecraftScreenModel::sendDevConsoleMessage ( ::std::string const & message)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ sendPurchaseReceiptsToServer()

MCAPI void MinecraftScreenModel::sendPurchaseReceiptsToServer ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ sendSettingsCommandPacket()

MCAPI void MinecraftScreenModel::sendSettingsCommandPacket ( ::std::string const & command,
bool supressOutput )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ sendTrialWelcomeMessage()

MCAPI void MinecraftScreenModel::sendTrialWelcomeMessage ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ serverPermissionOpenChat()

MCAPI bool MinecraftScreenModel::serverPermissionOpenChat ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setActiveDirectoryAuthenticationOfferPurchase()

MCAPI void MinecraftScreenModel::setActiveDirectoryAuthenticationOfferPurchase ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setActiveDirectoryAuthenticationStateComplete()

MCAPI void MinecraftScreenModel::setActiveDirectoryAuthenticationStateComplete ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setActiveDirectoryDemoVersion()

MCAPI void MinecraftScreenModel::setActiveDirectoryDemoVersion ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setActiveDirectoryEulaAccepted()

MCAPI void MinecraftScreenModel::setActiveDirectoryEulaAccepted ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setActiveSlot()

MCAPI void MinecraftScreenModel::setActiveSlot ( ::Realms::RealmId worldId,
int slotIndex,
::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setClubProfile()

MCAPI void MinecraftScreenModel::setClubProfile ( ::Clubs::ClubModel const & model,
::std::function< void(::Clubs::GenericStatus)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setDefaultPermissionsRealms()

MCAPI void MinecraftScreenModel::setDefaultPermissionsRealms ( ::Realms::RealmId worldId,
::PlayerPermissionLevel const & permission,
::std::function< void(::Realms::GenericStatus)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setIsCheckoutInProgress()

MCAPI void MinecraftScreenModel::setIsCheckoutInProgress ( bool isCheckoutInProgress)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setIsInGameBrowsing()

MCAPI void MinecraftScreenModel::setIsInGameBrowsing ( bool isInGameBrowsing)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setLanguage()

MCAPI void MinecraftScreenModel::setLanguage ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setLastSelectedSlot()

MCAPI void MinecraftScreenModel::setLastSelectedSlot ( int slot,
::ContainerID containerId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setNumberOfOwnedRealms()

MCAPI void MinecraftScreenModel::setNumberOfOwnedRealms ( int number)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setRealmsWorldInfo()

MCAPI void MinecraftScreenModel::setRealmsWorldInfo ( ::Realms::World world,
int difficulty,
bool allowCheats,
::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setShareData()

MCAPI void MinecraftScreenModel::setShareData ( ::std::string shareTitle,
::std::string shareText,
::std::string shareUri )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setSimPaused()

MCAPI void MinecraftScreenModel::setSimPaused ( bool paused)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setTextBoxBackend()

MCAPI void MinecraftScreenModel::setTextBoxBackend ( ::std::string const & str)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setTexturePacksRequired()

MCAPI void MinecraftScreenModel::setTexturePacksRequired ( ::Realms::RealmId worldId,
bool const & texturePacksRequired,
::std::function< void(::Realms::GenericStatus, ::Realms::FailureReason)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setTrialABTest()

MCAPI void MinecraftScreenModel::setTrialABTest ( ::PropertyBag * abTests)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setUserPermissionRealms()

MCAPI void MinecraftScreenModel::setUserPermissionRealms ( ::Realms::RealmId worldId,
::std::string const & xuid,
::PlayerPermissionLevel const & permission,
::std::function< void(::Realms::GenericStatus)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ shouldShowFailRealmsPurchaseFulfillmentToggle()

MCAPI bool MinecraftScreenModel::shouldShowFailRealmsPurchaseFulfillmentToggle ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ shouldShowThirdPartyDisconnected()

MCAPI bool MinecraftScreenModel::shouldShowThirdPartyDisconnected ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ shouldShowVersionUpdateScreen()

MCAPI bool MinecraftScreenModel::shouldShowVersionUpdateScreen ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ showFriendFinder()

MCAPI void MinecraftScreenModel::showFriendFinder ( ::std::function< void()> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ showPlatformEmptyStoreDialog()

MCAPI void MinecraftScreenModel::showPlatformEmptyStoreDialog ( ::std::function< void(bool)> && callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ showShareUI()

MCAPI void MinecraftScreenModel::showShareUI ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ showSignInButton()

MCAPI bool MinecraftScreenModel::showSignInButton ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ signIn()

MCAPI void MinecraftScreenModel::signIn ( ::std::function< void()> connectionCompleteCallback,
::Social::IdentitySignInTrigger signInTrigger,
::std::string const & signInSource,
::std::function< void(::Social::MultiIdentitySigninResult)> signInCompleteCallback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ signOut()

MCAPI void MinecraftScreenModel::signOut ( ::std::function< void(::Identity::SignOutResult)> callback)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ silentSignin()

MCAPI void MinecraftScreenModel::silentSignin ( ::Social::IdentitySignInTrigger signInTrigger,
::std::string const & signInSource,
::std::function< void(::Social::MultiIdentitySigninResult)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ startActiveDirectoryEduDemo()

MCAPI void MinecraftScreenModel::startActiveDirectoryEduDemo ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ startExternalNetworkWorld()

MCAPI void MinecraftScreenModel::startExternalNetworkWorld ( ::std::string const & serverName,
::std::string const & ipAddress,
int port )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ startLocalServerAsync()

MCAPI void MinecraftScreenModel::startLocalServerAsync ( ::LevelSummary const & levelSummary,
::LevelSettings const & levelSettings )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ stopWebviewInterface()

MCAPI void MinecraftScreenModel::stopWebviewInterface ( ::WebviewInterfaceType interfaceType)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ supports3DExport()

MCAPI bool MinecraftScreenModel::supports3DExport ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ supports3rdPartyServers()

MCAPI bool MinecraftScreenModel::supports3rdPartyServers ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ supportsGamepad()

MCAPI bool MinecraftScreenModel::supportsGamepad ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ supportsKeyboardMouse()

MCAPI bool MinecraftScreenModel::supportsKeyboardMouse ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ supportsMSAA()

MCAPI bool MinecraftScreenModel::supportsMSAA ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ supportsShare()

MCAPI bool MinecraftScreenModel::supportsShare ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ supportsTouch()

MCAPI bool MinecraftScreenModel::supportsTouch ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ takeScreenshotForUploading()

MCAPI ::Bedrock::Threading::Async<::Core::PathBuffer<::std::string > > MinecraftScreenModel::takeScreenshotForUploading ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ travelToPartyDestination()

MCAPI void MinecraftScreenModel::travelToPartyDestination ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ triggerNpcUpdateTelemetry()

MCAPI void MinecraftScreenModel::triggerNpcUpdateTelemetry ( ::Actor & npcOwner)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tryNavigateToXblImmediateSignInScreen_DEPRECATED()

MCAPI bool MinecraftScreenModel::tryNavigateToXblImmediateSignInScreen_DEPRECATED ( ::std::string const & signInSource,
::std::function< void()> callBackAfterSignIn,
::std::function< void()> callBackAfterCancel )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ updateEduServicePackSystem()

MCAPI bool MinecraftScreenModel::updateEduServicePackSystem ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ updateRealmsAllowList()

MCAPI void MinecraftScreenModel::updateRealmsAllowList ( ::Realms::RealmId worldId,
::std::string const & currentUserXuid,
::std::map<::std::string, ::RealmsAPI::InviteAction > xuidList,
::std::function< void(::Realms::GenericStatus, ::Realms::World)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ updateRealmsConfig()

MCAPI void MinecraftScreenModel::updateRealmsConfig ( ::Realms::RealmId worldId,
::std::string const & versionRef,
::std::function< void(::Realms::GenericStatus, ::std::string)> callback )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ usePlatformProfilePicturesOnly()

MCAPI bool MinecraftScreenModel::usePlatformProfilePicturesOnly ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ wasSessionCreated()

MCAPI bool MinecraftScreenModel::wasSessionCreated ( ::Social::MultiplayerServiceIdentifier serviceID) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mSceneInstanceCounter()

MCAPI uint & MinecraftScreenModel::mSceneInstanceCounter ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * MinecraftScreenModel::$ctor ( ::MinecraftScreenModelContext context)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void MinecraftScreenModel::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $prepareToNavigateToGamePlayScreen()

MCAPI void MinecraftScreenModel::$prepareToNavigateToGamePlayScreen ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $navigateToGamePlayScreen()

MCAPI void MinecraftScreenModel::$navigateToGamePlayScreen ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tryNavigateToProfileScreen()

MCAPI bool MinecraftScreenModel::$tryNavigateToProfileScreen ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tryNavigateToSafeZoneScreenOnFirstSignin()

MCAPI bool MinecraftScreenModel::$tryNavigateToSafeZoneScreenOnFirstSignin ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $navigateToStoreDataDrivenScreen()

MCAPI void MinecraftScreenModel::$navigateToStoreDataDrivenScreen ( ::StoreDataDrivenScreenParams const & params,
bool forceDisableProgressScreen )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $leaveScreen()

MCAPI bool MinecraftScreenModel::$leaveScreen ( ::std::string expectedScreenName,
bool onlyThis )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $popScreensBackTo()

MCAPI void MinecraftScreenModel::$popScreensBackTo ( ::ui::SceneType const sceneType)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isLeaveGameDone()

MCAPI bool MinecraftScreenModel::$isLeaveGameDone ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $requestLeaveGame()

MCAPI void MinecraftScreenModel::$requestLeaveGame ( bool switchScreen,
bool sync )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $destroyGame()

MCAPI void MinecraftScreenModel::$destroyGame ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isInGame()

MCAPI bool MinecraftScreenModel::$isInGame ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isSelectedSkinInitialized()

MCAPI bool MinecraftScreenModel::$isSelectedSkinInitialized ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getSubClientId()

MCAPI::SubClientId MinecraftScreenModel::$getSubClientId ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $platformTTSExists()

MCAPI bool MinecraftScreenModel::$platformTTSExists ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getDlcBatchModel() [1/3]

MCAPI::IDlcBatchModel & MinecraftScreenModel::$getDlcBatchModel ( ::std::vector<::DlcId > const & dlcIds)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getDlcBatchModel() [2/3]

MCAPI::IDlcBatchModel & MinecraftScreenModel::$getDlcBatchModel ( ::std::vector<::std::string > const & productIds)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getDlcBatchModel() [3/3]

MCAPI::IDlcBatchModel & MinecraftScreenModel::$getDlcBatchModel ( ::std::vector<::PackIdVersion > const & packIds)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getStoreCatalogRepository()

MCAPI ::Bedrock::NotNullNonOwnerPtr<::StoreCatalogRepository > MinecraftScreenModel::$getStoreCatalogRepository ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getStoreNetworkFailureTimeout()

MCAPI float MinecraftScreenModel::$getStoreNetworkFailureTimeout ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isAdhocEnabled()

MCAPI bool MinecraftScreenModel::$isAdhocEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isUserReady()

MCAPI bool MinecraftScreenModel::$isUserReady ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isDirty()

MCAPI bool MinecraftScreenModel::$isDirty ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getResourcePackManager()

MCAPI::ResourcePackManager & MinecraftScreenModel::$getResourcePackManager ( ) const
Attention
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◆ $getSelectedSkinHandle()

MCAPI::SkinHandle const & MinecraftScreenModel::$getSelectedSkinHandle ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getUserManager() [1/2]

MCAPI ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > MinecraftScreenModel::$getUserManager ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getUserManager() [2/2]

MCAPI ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > const MinecraftScreenModel::$getUserManager ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getLastPoppedScreenName()

MCAPI::std::string const & MinecraftScreenModel::$getLastPoppedScreenName ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getNetworkGameConnector()

MCAPI::INetworkGameConnector & MinecraftScreenModel::$getNetworkGameConnector ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: