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MoveTowardsClosestSpaceSystemImpl Struct Reference
Inheritance diagram for MoveTowardsClosestSpaceSystemImpl:

Classes

struct  Views

Public Types

using Base

Public Member Functions

virtual void tick (::StrictExecutionContext< ::Filter< ::CanStandOnPowderSnowComponent, ::CanStandOnPowderSnowFromEquipmentComponent, ::HorseFlagComponent, ::MobFlagComponent, ::ParrotFlagComponent, ::VehicleComponent, ::CamelFlagComponent, ::PlayerComponent, ::ActorMovementTickNeededComponent, ::PassengerComponent >, ::Read< ::AABBShapeComponent, ::MovementAbilitiesComponent, ::ActorTypeComponent, ::FallDistanceComponent, ::PassengerComponent, ::ActorGameTypeComponent, ::ActorDataFlagComponent, ::VehicleComponent, ::ActorRotationComponent, ::MobBodyRotationComponent, ::RenderRotationComponent, ::StandAnimationComponent, ::OffsetsComponent, ::VanillaOffsetComponent, ::PassengerRenderingRidingOffsetComponent, ::DepenetrationComponent, ::DimensionTypeComponent, ::MovementInterpolatorComponent >, ::Write<::StateVectorComponent >, ::AddRemove<::MoveTowardsClosestSpaceFlagComponent >, ::GlobalRead<::ExternalDataComponent, ::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context)
MCAPI void $tick (::StrictExecutionContext< ::Filter< ::CanStandOnPowderSnowComponent, ::CanStandOnPowderSnowFromEquipmentComponent, ::HorseFlagComponent, ::MobFlagComponent, ::ParrotFlagComponent, ::VehicleComponent, ::CamelFlagComponent, ::PlayerComponent, ::ActorMovementTickNeededComponent, ::PassengerComponent >, ::Read< ::AABBShapeComponent, ::MovementAbilitiesComponent, ::ActorTypeComponent, ::FallDistanceComponent, ::PassengerComponent, ::ActorGameTypeComponent, ::ActorDataFlagComponent, ::VehicleComponent, ::ActorRotationComponent, ::MobBodyRotationComponent, ::RenderRotationComponent, ::StandAnimationComponent, ::OffsetsComponent, ::VanillaOffsetComponent, ::PassengerRenderingRidingOffsetComponent, ::DepenetrationComponent, ::DimensionTypeComponent, ::MovementInterpolatorComponent >, ::Write<::StateVectorComponent >, ::AddRemove<::MoveTowardsClosestSpaceFlagComponent >, ::GlobalRead<::ExternalDataComponent, ::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context)

Static Public Member Functions

static MCAPI void doTick (::StrictEntityContext const &entity, ::ActorDataFlagComponent const &synchedActorData, ::AABBShapeComponent const &aabbShape, ::DepenetrationComponent const &depenetration, ::Optional<::MovementInterpolatorComponent const > moveInterpolator, ::StateVectorComponent &stateVector, bool isClientSide, ::GetCollisionShapeViews const &collisionViews, ::IConstBlockSource const &region)

Public Attributes

::ll::TypedStorage< 1, 1, bool > mIsClientSide
::ll::TypedStorage< 8, 856, ::std::optional<::MoveTowardsClosestSpaceSystemImpl::Views > > mViews

Member Function Documentation

◆ $tick()


The documentation for this struct was generated from the following file: