Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
OreUI::PaddedSlimVertexInstanceData Struct Reference

Classes

struct  Padding

Static Public Member Functions

static MCAPI void vertexBufferTransform (::std::vector< uchar > const &gameface, ::std::vector< uchar > &dragon, uint64 elementCount)

Public Attributes

::ll::TypedStorage< 4, 4, uint > mX
::ll::TypedStorage< 4, 12, ::OreUI::PaddedSlimVertexInstanceData::Padding > mPadA
::ll::TypedStorage< 4, 4, uint > mY
::ll::TypedStorage< 4, 12, ::OreUI::PaddedSlimVertexInstanceData::Padding > mPadB
::ll::TypedStorage< 4, 4, uint > mZ
::ll::TypedStorage< 4, 12, ::OreUI::PaddedSlimVertexInstanceData::Padding > mPadC
::ll::TypedStorage< 4, 4, uint > mW
::ll::TypedStorage< 4, 12, ::OreUI::PaddedSlimVertexInstanceData::Padding > mPadD

Member Function Documentation

◆ vertexBufferTransform()

MCAPI void OreUI::PaddedSlimVertexInstanceData::vertexBufferTransform ( ::std::vector< uchar > const & gameface,
::std::vector< uchar > & dragon,
uint64 elementCount )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following files: