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CodeBuilder::GameContext Class Reference

Public Member Functions

GameContext & operator= (GameContext const &)
 GameContext (GameContext const &)
MCAPI::Json::Value getFileJson (::std::string const &filePath, ::std::string const &fileContents) const
MCAPI::Json::Value getFilepathJson (::std::string const &filePath) const
MCAPI::Json::Value getTutorialJson (::std::string const &tutorialPath) const

Public Attributes

::ll::UntypedStorage< 8, 64 > mUnk62ec0b
::ll::UntypedStorage< 8, 64 > mUnkfd6f86

Member Function Documentation

◆ getFileJson()

MCAPI::Json::Value CodeBuilder::GameContext::getFileJson ( ::std::string const & filePath,
::std::string const & fileContents ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getFilepathJson()

MCAPI::Json::Value CodeBuilder::GameContext::getFilepathJson ( ::std::string const & filePath) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getTutorialJson()

MCAPI::Json::Value CodeBuilder::GameContext::getTutorialJson ( ::std::string const & tutorialPath) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: