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GameContext & | operator= (GameContext const &) |
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| GameContext (GameContext const &) |
| MCAPI::Json::Value | getFileJson (::std::string const &filePath, ::std::string const &fileContents) const |
| MCAPI::Json::Value | getFilepathJson (::std::string const &filePath) const |
| MCAPI::Json::Value | getTutorialJson (::std::string const &tutorialPath) const |
◆ getFileJson()
| MCAPI::Json::Value CodeBuilder::GameContext::getFileJson |
( |
::std::string const & | filePath, |
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::std::string const & | fileContents ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getFilepathJson()
| MCAPI::Json::Value CodeBuilder::GameContext::getFilepathJson |
( |
::std::string const & | filePath | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getTutorialJson()
| MCAPI::Json::Value CodeBuilder::GameContext::getTutorialJson |
( |
::std::string const & | tutorialPath | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: